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Capt_McFly

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Posts posted by Capt_McFly


  1. 24 minutes ago, EricJ said:

    The .cat file is a default file that holds all the objects (I believe if I remember right) for ground objects like hangars, and textures. I've never opened one up and looked inside (I don't know if it's even possible really). You don't really need to worry about it other than linking it on the respective .ini so that the game can load the files from the .cat file for play. Some times you can use different ones but the most popular one is Desert.cat but the file can also be found in the main install directory, but really don't mess with it, etc.

    This is taken from the Panama.ini:

    CatFile=..\Desert\Desert.cat
    //CatFile=..\GermanyCE\GermanyCE.cat
    //CatFile=..\VietnamSEA\VietnamSEA.ca

    The "CatFile=" is what you should worry about, and the other two are commented out. If you have just SF2 then you don't have to worry about messing with the file.

    Well it worked, I just created the Terrains folder like you said and added the items like Wrench said in the readme.

    Thank you both for the help 

    • Like 3

  2. 2 hours ago, Wrench said:

    Horseshit!! :poopy::lol:

    I couldn't have made it any easier. All instructions, especially for fully folderized items (like terrains) assume the End User (tm) can do a simple copy and paste (or move or whatever)

     

    right from the panama read me (yes, I know the original has a typo and says CubaOTC -- which I corrected here)

    well in my defense I dind't knew about the terrain folder that has to be created in the mod folder, base on that an how the aircrafts are added made me wonder if there was a special procedure in order to add it

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