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Everything posted by GhostDog
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ok I just tried "battlecom". That was NOT a succes. Nxt up is ventrillo... I have heard a lot of good about that one
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thanks Chaingun (i think)...;) I'll accept this for now
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some people cheat in solitaire... pathetic really
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I would be like it if some kind of filecheck could be done so cheating would be harder. But i know that some would still cheat. I have honestly never understood why anyone would cheat in a computer game but nevertheless it has happend in all tha online games i have ever played. My solution has been to join a squad and fly with them. ... I have just been reading the latest threads on the subject. Carl/Stormin from Eagle Dynamics has promised that devs will take a look at it... Its hard to know what that means but he will probably let us now in time
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Which Program Is Best For Voice Coms.
GhostDog replied to cloonsey's topic in Hardware/Software Chat
I am using TS at the moment but i'm not sure i'm gonna stick with it. At the moment i'm trying to get some feedback on peoples different experiences with different programs in our new section General Software Chat !! :D ... this is our new place for discussing those programs that are not game specific -
Lomac Trackir Functionality
GhostDog replied to GhostDog's topic in Digital Combat Simulator Series General Discussion
It goes into your trackIr software. I dont' know what the previous software versions are like, but in the version 3 and up: Go to the "motion" tab and enter the values at the the edit points... Starting from the middle -
I tried the earlyer version.. I will check this one out one of the comming days
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noproblem at all :D ...as i said lets leave it here for a little while anyway ;)
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Hi Ruger This really belongs in the Virtual Squadron Chat but since most Lomac freaks will most likely check this forum more i'll leave it here for now... be adviced that i'll move it to the relevant forum within the next 48 hours Cheers, GhostDog
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Campaign Available Ingame
GhostDog replied to JayJay's topic in Digital Combat Simulator Series Mission/Campaign Building
I don't think so but i can't say for certain. -
Campaign Available Ingame
GhostDog replied to JayJay's topic in Digital Combat Simulator Series Mission/Campaign Building
OK I just chekked the UBI campaign board and found a pretty recent update from Ross: Original thread I will try to follow his progress and post on it when there is any developments -
Campaign Available Ingame
GhostDog replied to JayJay's topic in Digital Combat Simulator Series Mission/Campaign Building
Hey Jay Jay The dynamic campaign originaly planned for Lockon was dropped quite some time before release and the campaign that ships with the game is a scripted campaign. Last i heard, Ross MacGregor was still working on his Ares/Storm dynamic campaign engine so there is hope that it will eventually become a reality. He is working on it in some sort of understanding with Ubi/Eagle Dynamics allthough i'm not sure of the nature or extend of the collabaration. ASIK it will, when its done, be a pay-for addon to pay for his time and Ross has hinted that it won't be expensive. -
top 1-10: pro evolution soccer 3
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If i can get to drive a tank i'm on - even though i still perfer the old WWii tanks... Just give me a heads-up so i'll have time to patch to the latest version of whatever you guys decide on
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Avi Still Dont Work!!! :(
GhostDog replied to wesair's topic in Digital Combat Simulator Series General Discussion
TRy experimenting with using different codecs as Cudaguy suggests - maybe that will solve your problems -
Connection Speeds For Mp
GhostDog posted a topic in Digital Combat Simulator Series General Discussion
I followed a thread on the official Ubi boards with some interest. The thread was started by 169th_Ice who has been experimenting with different combinations of connection speeds. Here is what he wrote: Link to the original thread Some of the responses in the thread seems to confirm his finding but i don't think we will hear much on it since everything on the official boards are drowning in patch related topics. I will try to to experiment with this but i would be gratefull if some of you guys could check it out as well and post here on your findings. If this proves to be a good tip on improving MP sessions its i'll put it in the sticky on the top of the page. Hope to hear from you... -
I have, like most others, fooled around with Loman, edited cfg files and generally been making quite a mess of things. When the patch hits the streets (if thats what patches do) i will want to do a clean install to make sure that i don't carry over unneccesary junk or "tweaks" that hampers more than they help. My purpose with this post is to make a quick check list on which files to back up before such an operation and i thought some of you might be able to chip in with some helpful tips. So here it goes: 1: backup "INPUT" folder. This folder contains your profiles for joystick, rudders and keyboards. it would be quite annoying to go through tthe routine of setting everything up all over 2: backup any missions that you have created or edited yourself 3: backup your "pilotlogbook" folder 4: backup your "ScreenShots" folder thats what i have so far...Any other missions, mods or skins you from others could be backed up if you dont allready have a copy in a seperate location. Otherwise they should probably still be available for download here or where you got them in the first place. I would copy back the backed up files after a clean install but BEFORE any patching is done as the patch might need acces to certain files. If anyone has any comments, hints or tips on this please post a reply
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Real World Weapons Mod
GhostDog replied to GhostDog's topic in Digital Combat Simulator Series Modding/Skinning Chat
Both files shold go into the "C:\Program Files\Ubisoft\Eagle Dynamics\Lock On\ME" folder. ... if you installed in the same dir as i. I havent checked to see wether it works with the patch though -
Think They'll Ever Add F-18?
GhostDog replied to Dagger's topic in Digital Combat Simulator Series General Discussion
I agree that a Tornado would be fun. *Oh those memories from the once state-of-the-art sim* I don't think i have ever heard that its an engine problem that keeps them from doing 2 seaters. As i understand it its more of a concern for realism allthough its very hard to get them (the devs) to say anything definate on these subjects -
Lock On Patch 1.01
GhostDog replied to Nesher's topic in Digital Combat Simulator Series General Discussion
Thanks Zagnut' .. and yes its certainly nice with the trackIr fix. Now i have a quite a lot of fun figuring all the new bugs out :D but all in all the patch seems make good on most of the promises -
Avi Still Dont Work!!! :(
GhostDog replied to wesair's topic in Digital Combat Simulator Series General Discussion
Hi Wesair I'm still trying to figure it out myself. I have been able to code some short avi's with succes. When i try to record long missions (+5 min. <_< ) the avi looks very wierd for the first several minuttes and only gets good at the end. I will probably try to experiment some more with this over the next couple of days but so far the jury is still out on this one -
sorry .. but what is teamspeak block? I DL'd the files but couldn't really find out what it was that it was supposed to do
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I like the soft outline of number 5 and i can't help liking number 2 even though its harder to see what symbol it is
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Lock On Patch 1.01
GhostDog replied to Nesher's topic in Digital Combat Simulator Series General Discussion
Ehhmmm.. I have both Nero and Deamon tools installed as i use them for work purposes and i managed to get the patch and game to work - albeit after much frustration. It seems that the most common reason that you get the "insert correct cd" bug is when you accidentaly installed the wrong patch. Ie. UK patch on english game or vice versa. This problem was confounded by Thunak accidentally switching the links for the patches which caused a lot of people to DL and install the wrong patch. Quoting Thunak: After reinstalling and grabbing the correct patch i got it to work and my bloodpressure is now falling again and approaching 4 digit numbers ;)