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Everything posted by GhostDog
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Congratualtions the your team Dutchy. I had hoped they would make it but they really ought send a big thank you card to the German team. And Germany should start looking into some other interests besides soccer :D
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SU-27 Mid-air refuelling -Lomac mission builder
GhostDog replied to Rahul's topic in Digital Combat Simulator Series Mission/Campaign Building
sure the A-10 can be refueled in-air. sorry about the poor quality of this screenshot - its from just after the game was released -
1.02 A-10 problems
GhostDog replied to sambo's topic in Digital Combat Simulator Series General Discussion
there has been several threads on the subject of mavericks not hitting. On thread suggested that you either try setting AI missiles effectiveness slider at 50 or 100% ... dont know if it helps but it seems that this might have done the trick for some -
New video card
GhostDog replied to HAmmer's topic in Digital Combat Simulator Series General Discussion
i'm sorry i haven't got a clue... -
Yes we can be pretty happy here in Scandinavia... The Dutch played an awesome game the other day - to bad it wasn't enough
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New skin available in the DL section: SU-25 "tankkiller" by Mr. Wolf F-16 IAF desert camo by Mike ...and dont forget to check out the new soundpack by zzzspace enjoy
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Its good to hear that he he will well. I wish him a good and speedy recovery.
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That pretty much sums it up :D
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Problem after rearming
GhostDog replied to HAmmer's topic in Digital Combat Simulator Series General Discussion
to Hammer: Is it in the same mission or is there any 100% sure way of reproducing it? ... or is it just a random thing To JJ: I havent noticed it during MP but i will test it tonight. -
Problem after rearming
GhostDog replied to HAmmer's topic in Digital Combat Simulator Series General Discussion
JayJay I just did a little testing on the chaff/flares thing. I didn't have any problem getting them replensihed when rearming but ther was one thing that looked a little odd: If you look had the chaff/Flares counter by you right elbow (a little hard if you havent dont the view constraints tweak) you can see that the first time your counter reaches zero it cycles back all the way from 99. After rearming there just is the number that the counter shows initially. 28 i think. I rearmed multiple times without problem though. Both gunrounds and chaff/flares gets replenished -
Help with the RWR please
GhostDog replied to GhostDog's topic in Digital Combat Simulator Series General Discussion
Thanks Snacky. I do like the new RWR - But its just nice knowing who is gunnoig for you. -
enhanced manual will be updated
GhostDog posted a topic in Digital Combat Simulator Series General Discussion
According to Nic Cole, in a very short post on the UBI board, the enhanced manual (at least the PDF version) will be updated to reflect LoMac ver 1.02. This will probably happen in the second week of July. As yet there is nothing official at www.lomac-manual.com. -
Problem after rearming
GhostDog replied to HAmmer's topic in Digital Combat Simulator Series General Discussion
i havent had this problem - at least not yet. And i have rearmed quite a few times. Is it reproducable? -
I'm sorry to hear that. Dont you have a vet ER? It doens't sound good.
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i was about to faint whe first time i laid my hands on a TM Cougar but i am not about to buy a stick that costs as much as a that and that would would probably need upgrades within the first year in the same order to function as expected. The feel and the look is great but i have heard to many horror stories. I bought my Saitek X35 combo for a fifth of the cost of a cougar and i have had it for 5 years without any problems - exept that Saitek took their sweet time getting their drivers updated to XP
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zzzspace Sounds V5.0 for Lock On 1.02
GhostDog replied to zzzspace's topic in Digital Combat Simulator Series Modding/Skinning Chat
Hey Eagledeer and welcome to BioHaz Many effects in the game gives a noticable stutter the first time you use them. Guns, explosions, flares and others... once they have been used i guess the efx's are cached in ram. I dont think theres anyway to completely get rid of that. -
Wingmen is often a blessing - sometimes a nuisciance At other times they have qustionable loyalties! I was flying the "oil terminal" A10 mission, which i think is perhaps the most difficult of the stock missions, trying to make a good recording. I had done pretty good: I had taken out the most dangeraous airdefences and dispatched the wingman to take care of the remaining ones, while i lined up for a lowlevel MK-84 run on the docked ship. My wingman must have mistaken one of the fittings on the cargoship for a AAA or something because i suddenly heard him announce "attacking primary target". I had just enough time to think "..ahh F***!.." Note that he afterwards uses the lamest exuse of all: "bandit destryed"... its one thing is that he claims to have mistaken me for a bandit. Another thing alltogether to pretend that its normal procedure to take down enemy planes with a par of 84's I would like these photographs enetered into evidence as exibits 1 through 10: In this picture you can clearly see the him just after releasing his ordinance: pic 1-3 pic 4: It is clearly audible on the recordings of the communication that the flightleader says "uh-oh" at this point: pic 6:Notice two exlosions: A big one where a pair of MK-84s impact on the flightleader and a smaller one where the leaders MK-84's have just hit the docked ship. 7-9: Observe the wingmans pathetic excuse and feeble attempt to get away with it Perhaps we can all learn something from this - hopefully how to hit an enemy plane with 84's
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New A10 A2A tactics
GhostDog replied to GhostDog's topic in Digital Combat Simulator Series General Discussion
beautilful plane, beautilful sim -
Np :)
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i dont think you missed any post on it here but there allready is some pretty good pictures and explanations in the read_me_102 file in your LoMAc dir... or on PDF in the sticky here on this board. Not to brush you off - if you still think you need more pics after taking a look at the readme file i'll gladly upload some
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It looks fancy but it sounds to me like a mistake to go for a twist-handle rudder on a HOTAS. The rocker-rudder on the X36/45 is a great compromise but i wouldn't want a twist rudder. When i upgrade its probably going to be a CH setup unless some something better comes along
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yeah... but if you can do witout a HOTAS Saitek makes some very good sticks that can be switched to lefthanded and are highly programmable still. Saitek Cyborg 3D can be picked up used for next to nothing as is a very good stick.
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zzzspace Sounds V5.0 for Lock On 1.02
GhostDog replied to zzzspace's topic in Digital Combat Simulator Series Modding/Skinning Chat
Hey HAmmer and welcome to Biohaz. Click on you name in the top bar. Click on "edit my signature". Type [ IMG ]http://home.wi.rr.com/roadway/hammersig1.gif[ /IMG ] ...(remove spaces) and click on "Update my Signature" EDIT: ... ahh shouldn't have told you. That other sig with the moving A10 is going to haunt me ;) -
Biohaz MP online tonight! Friday 06/18/04
GhostDog replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
yeah i hosted for a short while - I have 256/128. My actual connection speed is 512/128.. it sucks - i know. I'm still working up my courage to take a closer look at the network part of the readme: I get dizzy looking at so many numbers at a time -
Biohaz MP online tonight! Friday 06/18/04
GhostDog replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
Lomac has allways been most stable once everybody gets airborne. But all in all pretty lag-free as you say.