Jump to content

jtin

ELITE MEMBER
  • Content count

    553
  • Joined

  • Last visited

Everything posted by jtin

  1. In your mission, the player starts on the ground. I was wondering if the tanker+player could start in the air one right behind the other (the player chasing the tanker).
  2. In random missions, there is only one tank on the soviet side. In custom missions, The tanks are all jumbled up together in a straight line. Does anyone know the problem? any help is appreciated My FORMATION.INI File: [FormationType001] Name=USFighter BaseLevel=2 Level[01].Name=Squadron Level[01].Size=4 Level[01].Formation[01]=SqTrail Level[01].Formation[02]=SqLineAbrest Level[01].Formation[03]=SqEchelonLeft Level[01].Formation[04]=SqEchelonRight Level[02].Name=Flight Level[02].Size=2 Level[02].Formation[01]=Fluid-Four Level[02].Formation[02]=Wall Level[02].Formation[03]=Box Level[02].Formation[04]=Arrowhead Level[02].Formation[05]=Wedge Level[03].Name=Element Level[03].Size=2 [FormationType002] Name=USBomber BaseLevel=2 Level[01].Name=Squadron Level[01].Size=4 Level[01].Formation[01]=USBomberSq Level[02].Name=Flight Level[02].Size=2 Level[02].Formation[01]=USBomberFl Level[03].Name=Element Level[03].Size=2 [FormationType003] Name=SovietFighter BaseLevel=2 Level[01].Name=Squadron Level[01].Size=4 Level[01].Formation[01]=SqTrail Level[01].Formation[02]=SqLineAbrest Level[01].Formation[03]=SqEchelonLeft Level[01].Formation[04]=SqEchelonRight Level[02].Name=Zevna Level[02].Size=2 Level[02].Formation[01]=Fluid-Four Level[02].Formation[02]=Hi-Lo Pairs Level[03].Name=Para Level[03].Size=2 [FormationType004] Name=SovietBomber BaseLevel=3 Level[01].Name=Squadron Level[01].Size=3 Level[01].Formation[01]=SovietBomberSqd Level[02].Name=Flight Level[02].Size=2 Level[02].Formation[01]=SovietBomberFlt Level[03].Name=Element Level[03].Size=3 Level[03].Formation[01]=SovietBomberElm [FormationType005] Name=Demonstration BaseLevel=2 Level[01].Name=Squadron Level[01].Size=1 Level[01].Formation[01]=SqTrail Level[01].Formation[02]=SqLineAbrest Level[01].Formation[03]=SqEchelonLeft Level[01].Formation[04]=SqEchelonRight Level[02].Name=Flight Level[02].Size=4 Level[02].Formation[01]=Diamond Level[02].Formation[02]=LineAbreast Level[02].Formation[03]=FiveCard Level[02].Formation[04]=BigArrow Level[02].Formation[05]=Delta Level[03].Name=Element Level[03].Size=2 //----------------------------------------------------------------------------- [FormationType005] Name=SovietTank BaseLevel=3 Level[01].Name=Battalion Level[01].Size=3 Level[01].HasCommandObject=TRUE Level[01].Formation[01]=SovietTankBnMove Level[01].Formation[02]=SovietTankBnAttack Level[02].Name=Company Level[02].Size=3 Level[02].HasCommandObject=TRUE Level[02].Formation[01]=SovietTankCoMove Level[02].Formation[02]=SovietTankCoAttack Level[03].Name=Platoon Level[03].Size=3 Level[03].Formation[01]=SovietTankPlMove Level[03].Formation[02]=SovietTankPlAttack [FormationType006] Name=SovietAD BaseLevel=3 Level[01].Name=Battalion Level[01].Size=2 Level[01].Formation[01]=SovietMobileADBn Level[02].Name=Company Level[02].Size=2 Level[02].Formation[01]=SovietMobileADCo Level[03].Name=Platoon Level[03].Size=2 Level[03].Formation[01]=SovietMobileADPl [FormationType007] Name=USTank BaseLevel=2 Level[01].Name=Company Level[01].Size=3 Level[01].HasCommandObject=TRUE Level[01].Formation[01]=USTankCo Level[02].Name=Platoon Level[02].Size=4 Level[02].Formation[01]=USTankPlt [FormationType008] Name=USAD BaseLevel=2 Level[01].Name=Company Level[01].Size=2 Level[01].Formation[01]=USMobileADCo Level[02].Name=Platoon Level[02].Size=2 Level[02].Formation[01]=USMobileADPl //----------------------------------------------------------------------------- [FormationType009] Name=TruckConvoy BaseLevel=1 Level[01].Name=Convoy Level[01].Size=32 Level[01].Formation[01]=ConvoyLine [FormationType010] Name=ShipConvoy BaseLevel=1 Level[01].Name=Convoy Level[01].Size=12 Level[01].Formation[01]=ConvoyDouble //----------------------------------------------------------------------------- [Fluid-Four] Position[01].Offset= 0, 0, 0 Position[02].Offset= -50, -15, 5 Position[03].Offset= 200, -50, 50 Position[04].Offset= 250, -65, 45 [Wall] Position[01].Offset= 0, 0, 0 Position[02].Offset= -100, 0, 5 Position[03].Offset= 200, 0, 10 Position[04].Offset= 300, 0, 15 [box] Position[01].Offset= 0, 0, 0 Position[02].Offset= -100, 0, 5 Position[03].Offset= -100, -200, 50 Position[04].Offset= 0, -200, 55 [Arrowhead] Position[01].Offset= 0, 0, 0 Position[02].Offset= -15, -50, 0 Position[03].Offset= -60, -200, 50 Position[04].Offset= 60, -200, 50 [Wedge] Position[01].Offset= 0, 0, 0 Position[02].Offset= -30, -10, 5 Position[03].Offset= 60, -20, 10 Position[04].Offset= 90, -30, 15 [Diamond] Position[01].Offset= 0, 0, 0 Position[02].Offset= -10, -8, -3 Position[03].Offset= 10, -8, -3 Position[04].Offset= 0, -16, -6 Position[05].Offset= 400, 0, 0 Position[06].Offset= 390, -8, -3 Position[07].Offset= 410, -8, -3 Position[08].Offset= 400, -16, -6 [LineAbreast] Position[01].Offset= 0, 0, 0 Position[02].Offset= -19, 2, 0 Position[03].Offset= 19, 2, 0 Position[04].Offset= 38, 2, 0 Position[05].Offset= -38, 2, 0 Position[06].Offset= 400, 0, 0 Position[07].Offset= 390, -8, -3 Position[08].Offset= 410, -8, -3 [FiveCard] Position[01].Offset= 0, 0, 0 Position[02].Offset= -30, 2, 0 Position[03].Offset= 0, -40, 0 Position[04].Offset= -15, -20, 0 Position[05].Offset= -30, -40, 0 Position[06].Offset= 400, 0, 0 Position[07].Offset= 390, -8, -3 Position[08].Offset= 410, -8, -3 [bigArrow] Position[01].Offset= 0, 0, 0 Position[02].Offset= -10, -55, -9 Position[03].Offset= 10, -55, -9 Position[04].Offset= 0, -20, -3 Position[05].Offset= -20, -70, -12 Position[06].Offset= 20, -70, -12 Position[07].Offset= 0, -40, -6 Position[08].Offset= 400, 0, 0 [Delta] Position[01].Offset= 0, 0, 0 Position[02].Offset= -10, -8, -3 Position[03].Offset= 10, -8, -3 Position[04].Offset= 0, -16, -6 Position[05].Offset= -20, -16, -6 Position[06].Offset= 20, -16, -6 Position[07].Offset= -30, -24, -9 Position[08].Offset= 30, -24, -9 [sqTrail] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0,-1000, 0 Position[03].Offset= 0,-2000, 0 Position[04].Offset= 0,-3000, 0 [sqLineAbrest] Position[01].Offset= 0, 0, 0 Position[02].Offset=-1000, 0, 0 Position[03].Offset= 1000, 0, 0 Position[04].Offset= 2000, 0, 0 [sqEchelonLeft] Position[01].Offset= 0, 0, 0 Position[02].Offset= -700, -700, 0 Position[03].Offset=-1400,-1400, 0 Position[04].Offset=-2100,-2100, 0 [sqEchelonRight] Position[01].Offset= 0, 0, 0 Position[02].Offset= 700, -700, 0 Position[03].Offset= 1400,-1400, 0 Position[04].Offset= 2100,-2100, 0 [Hi-Lo Pairs] Position[01].Offset= 0, 0, 0 Position[02].Offset= -15, 15, 0 Position[03].Offset= -165, 165, 1000 Position[04].Offset= -180, 180, 1000 [uSBomberSq] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -500, -50 Position[03].Offset= 0,-1000, -100 Position[04].Offset= 0,-1500, -150 [uSBomberFl] Position[01].Offset= 0, 0, 0 Position[02].Offset= -50, -15, -5 Position[03].Offset= 200, -50, 50 Position[04].Offset= 250, -65, 45 //----------------------------------------------------------------------------- [sovietBomberSqd] Position[01].Offset= 0, 0, 0 Position[02].Offset= -300, -150, 65 Position[03].Offset= 300, -150, -65 [sovietBomberFlt] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -150, -30 [sovietBomberElm] Position[01].Offset= 0, 0, 0 Position[02].Offset= -100, -50, -5 Position[03].Offset= 100, 50, 5 //----------------------------------------------------------------------------- [sovietTankBnMove] Position[01].Offset= 0, 0, 0 Position[02].Offset= -200, 500, 0 Position[03].Offset= 600, 500, 0 Position[04].Offset=-1000, 0, 0 [sovietTankBnAttack] Position[01].Offset= 0, 0, 0 Position[02].Offset= -200, 500, 0 Position[03].Offset= 600, 500, 0 Position[04].Offset=-1000, 0, 0 [sovietTankCoMove] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, 200, 0 Position[03].Offset= 150, 200, 0 Position[04].Offset= -150, 200, 0 [sovietTankCoAttack] Position[01].Offset= 0, 0, 0 Position[02].Offset= -150, 203, 0 Position[03].Offset= 150, 200, 0 Position[04].Offset= -450, 195, 0 [sovietTankPlMove] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -50, 0 Position[03].Offset= 0, -100, 0 [sovietTankPlAttack] Position[01].Offset= -50, 3, 0 Position[02].Offset= 0, 0, 0 Position[03].Offset= 50, 5, 0 [sovietMobileADBn] Position[01].Offset= 0, 0, 0 Position[02].Offset= 200, 300, 0 [sovietMobileADCo] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -100, 0 [sovietMobileADPl] Position[01].Offset= -100, 0, 0 Position[02].Offset= 100, 0, 0 [uSTankCo] Position[01].Offset= 0, 0, 0 Position[02].Offset= 250, -100, 0 Position[03].Offset= -250, -100, 0 Position[04].Offset= 0, -120, 0 [uSTankPlt] Position[01].Offset= 0, 0, 0 Position[02].Offset= 50, -25, 0 Position[03].Offset= -50, -25, 0 Position[04].Offset= -100, -50, 0 [uSMobileADCo] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -100, 0 [uSMobileADPl] Position[01].Offset= -100, 0, 0 Position[02].Offset= 100, 0, 0 [ConvoyLine] Position[01].Offset=0, 0, 0 Position[02].Offset=0, -50, 0 Position[03].Offset=0, -100, 0 Position[04].Offset=0, -150, 0 Position[05].Offset=0, -200, 0 Position[06].Offset=0, -250, 0 Position[07].Offset=0, -300, 0 Position[08].Offset=0, -350, 0 Position[09].Offset=0, -400, 0 Position[10].Offset=0, -450, 0 Position[11].Offset=0, -500, 0 Position[12].Offset=0, -550, 0 Position[13].Offset=0, -600, 0 Position[14].Offset=0, -650, 0 Position[15].Offset=0, -700, 0 Position[16].Offset=0, -750, 0 Position[17].Offset=0, -800, 0 Position[18].Offset=0, -850, 0 Position[19].Offset=0, -900, 0 Position[20].Offset=0, -950, 0 Position[21].Offset=0,-1000, 0 Position[22].Offset=0,-1050, 0 Position[23].Offset=0,-1100, 0 Position[24].Offset=0,-1150, 0 Position[25].Offset=0,-1200, 0 Position[26].Offset=0,-1250, 0 Position[27].Offset=0,-1300, 0 Position[28].Offset=0,-1350, 0 Position[29].Offset=0,-1450, 0 Position[30].Offset=0,-1500, 0 Position[31].Offset=0,-1550, 0 Position[32].Offset=0,-1600, 0 [ConvoyDouble] Position[01].Offset= 0, 0, 0 Position[02].Offset= 500, 400, 0 Position[03].Offset= -50, -800, 0 Position[04].Offset= 550,-1200, 0 Position[05].Offset= 50,-1600, 0 Position[06].Offset= 450,-2000, 0 Position[07].Offset= -100,-2400, 0 Position[08].Offset= 600,-2800, 0 Position[09].Offset= 100,-3200, 0 Position[10].Offset= 400,-3600, 0 Position[11].Offset= -150,-4000, 0 Position[12].Offset= 650,-4400, 0 Thanks for any help
  3. Thanks, it works now. Thanks for all your help! :)
  4. Sorry, I tried your suggestions, but they didn't work. Could it be something with my FORMATION.INI file? This is what I put into the mission: [GroundMission002] GroundObjectType=T-55 Name= StartTime=10.0 MobileObject=TRUE FormationType=SOVIETTANK Size=10 RandomChance=100 Position=446660.0,474050.0,0.0 Carrier=FALSE NavalObject=FALSE Heading=00.0 Speed=16.0 Alignment=ENEMY Nation= ObjectiveID= Waypoint[01].Command=WAYPOINT Waypoint[01].Position=447000.00,479000.00,0.00 Waypoint[01].Size=500.0 Waypoint[01].Speed=10.0 Waypoint[01].Objective=TRUE
  5. Here's the mission: [MissionHeader] AircraftType=AH-1W MissionMap=Desert MissionType=CAS StartTime=04:45 StartDate=06/17/1972 [MissionData] FriendlyAirActivity=3 EnemyAirActivity=3 EnemyAirDefenseActivity=2 FriendlyAirDefenseActivity=2 PlayerMissionID=1 PlayerPositionID=1 MissionNumber=1050 AdjustStartPosition=FALSE AdjustBaseWaypoint=TRUE [Weather] WeatherType=SCATTERED WeatherAlt=4000.0 WeatherThickness=500.0 FogAmount=0.6 ContrailAlt=8000.0 StartWindDirection=0 StartWindSpeed=5.57222 WindGustingAmount=2.57222 [AircraftMission001] AircraftType=AH-1W Name=Hammer FormationType=USFighter Size=2 RandomChance=100 MissionType=CAS MissionSubType=CAS_DEFENSIVE TargetArea=D10 Airfield ObjectiveID=2 RatingForSuccess=100 Position=447000.00,479000.00,0.00 CarrierBased=FALSE StartTime=0 Heading=180.0 Speed=0 StartOnGround=TRUE Alignment=FRIENDLY Nation=USMC Texture=TriCamo Squadron= AircraftNumber=1 PilotTrainingStandard=EXCELLENT Loadout=FAC Waypoint[01].Command=TAKEOFF Waypoint[01].Position=447000.00,479000.00,0.00 Waypoint[01].Size=0.00 Waypoint[01].Speed=0.00 Waypoint[02].Command=DEPATURE Waypoint[02].Position=447000.00,479000.00,0.00 Waypoint[02].Size=0.00 Waypoint[02].Speed=0.00 Waypoint[03].Command=INITIAL_POINT Waypoint[03].Position=447000.00,479000.00,0.00 Waypoint[03].Size=500.00 Waypoint[03].Speed=247.08 Waypoint[04].Command=OBJECTIVE_POINT Waypoint[04].Position=446660.00,474050.00,500.00 Waypoint[04].Objective=TRUE Waypoint[04].Size=500.00 Waypoint[04].Speed=247.08 Waypoint[05].Command=WAYPOINT Waypoint[05].Position=446660.00,476025.00,2500.00 Waypoint[05].Size=500.00 Waypoint[05].Speed=247.08 Waypoint[06].Command=APPROACH Waypoint[06].Position=347000.00,537000.00,0.00 Waypoint[06].Size=500.00 Waypoint[06].Speed=247.08 Waypoint[07].Command=LAND_LINEUP Waypoint[07].Position=347000.00,537000.00,0.00 Waypoint[07].Size=0.00 Waypoint[07].Speed=0.00 Waypoint[08].Command=LAND_TOUCHDOWN Waypoint[08].Position=347000.00,537000.00,0.00 Waypoint[08].Size=0.00 Waypoint[08].Speed=0.00 [AircraftMission002] AircraftType=F-4J Name=Showtime FormationType=USFighter Size=2 RandomChance=100 MissionType=SWEEP ObjectiveID=5 RatingForSuccess=100 Position=446800.00,483000.00,250.0 CarrierBased=FALSE StartOnGround=FALSE StartTime=0 Heading=180.00 Speed=300.00 Alignment=FRIENDLY Nation=USN Texture=USNVF96 Squadron=VF-96 AircraftNumber=12 PilotTrainingStandard=EXCELLENT TargetArea= Loadout=AirToAir Waypoint[01].Command=WAYPOINT Waypoint[01].Position=446800.00,474000.00,500.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=300.00 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=447663.0,477000.0,500.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=300.00 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=300.00 Waypoint[04].Command=APPROACH Waypoint[04].Position=393000.00,559000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=300.00 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=393000.00,559000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=393000.00,559000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission003] AircraftType=AH-1W Name=Anvil FormationType=USFighter Size=2 RandomChance=100 MissionType=CAS TargetArea=D10 Airfield ObjectiveID=2 RatingForSuccess=100 Position=446600.00,494000.00,500.0 CarrierBased=FALSE StartOnGround=FALSE StartTime=0 Heading=180.00 Speed=280.69 Alignment=FRIENDLY Nation=USN Texture=GreySnake Squadron= AircraftNumber=0 PilotTrainingStandard=EXCELLENT Loadout=Attack Waypoint[01].Command=INITIAL_POINT Waypoint[01].Position=446600.00,474000.00,500.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=280.69 Waypoint[02].Command=OBJECTIVE_POINT Waypoint[02].Position=446660.0,474050.0,500.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=280.69 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=442000.0,477000.0,500.0 Waypoint[03].Size=1500.00 Waypoint[03].Speed=280.69 Waypoint[04].Command=APPROACH Waypoint[04].Position=301000.00,601000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=280.69 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=301000.00,601000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=301000.00,601000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission004] AircraftType=MiG-21MF Name=MIG21-1 FormationType=SovietFighter Size=4 RandomChance=100 MissionType=STRIKE TargetArea=D10 Airfield ObjectiveID=1 RatingForSuccess=100 Position=455000.00,471000.00,500.00 StartTime=0 Heading=315.0 Speed=280.69 Alignment=ENEMY Nation=Soviet Texture=SovietSilver1 AircraftNumber=21 PilotTrainingStandard=EXCELLENT Loadout=Strike Waypoint[01].Command=INITIAL_POINT Waypoint[01].Position=452000.00,474000.00,500.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=280.69 Waypoint[02].Command=OBJECTIVE_POINT Waypoint[02].Position=447000.00,479000.00,500.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=280.69 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=280.69 Waypoint[04].Command=APPROACH Waypoint[04].Position=547000.00,467000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=280.69 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=547000.00,467000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=547000.00,467000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission005] AircraftType=SU-7BM Name=SU7 FormationType=SovietFighter Size=2 RandomChance=100 MissionType=CAS ObjectiveID=1 RatingForSuccess=100 Position=455500.00,470500.00,500.00 StartTime=0 Heading=315.0 Speed=200.00 Alignment=ENEMY Nation=Soviet Texture=SovietSilver1 AircraftNumber=87 PilotTrainingStandard=EXCELLENT Loadout=Attack Waypoint[01].Command=INITIAL_POINT Waypoint[01].Position=452000.00,474000.00,500.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=200.00 Waypoint[02].Command=OBJECTIVE_POINT Waypoint[02].Position=446660.0,476025.0,500.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=200.00 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,2500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=280.69 Waypoint[04].Command=APPROACH Waypoint[04].Position=459000.00,407000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=280.69 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=459000.00,407000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=459000.00,407000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission006] AircraftType=MiG-21PFM Name=MIG21-1 FormationType=SovietFighter Size=2 RandomChance=100 MissionType=CAP TargetArea=D10 Airfield ObjectiveID=1 RatingForSuccess=100 Position=456000.00,470000.00,1000.00 CarrierBased=FALSE StartOnGround=FALSE StartTime=0 Heading=315.0 Speed=280.69 Alignment=ENEMY Nation=Soviet Texture=SovietSilver1 Squadron= AircraftNumber=51 PilotTrainingStandard=EXCELLENT Loadout=AirToAir Waypoint[01].Command=INITIAL_POINT Waypoint[01].Position=452000.00,474000.00,1000.00 Waypoint[01].Size=1500.00 Waypoint[01].Speed=280.69 Waypoint[02].Command=OBJECTIVE_POINT Waypoint[02].Position=447000.00,479000.00,1000.00 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=280.69 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,2500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=280.69 Waypoint[04].Command=APPROACH Waypoint[04].Position=561000.00,389000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=280.69 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=561000.00,389000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=561000.00,389000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission007] AircraftType=O-1E Name=Snoopy FormationType=USFighter Size=1 RandomChance=100 MissionType=FAC RatingForSuccess=100 Position=446660.0,476525.0,250.0 StartTime=0 Heading=180.00 Speed=100.00 Alignment=FRIENDLY Nation=USN Texture=USAFWhite1 AircraftNumber=12 PilotTrainingStandard=EXCELLENT Loadout=AirToAir Waypoint[01].Command=WAYPOINT Waypoint[01].Position=446660.0,476025.0,250.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=100.00 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=446660.0,474050.0,250.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=100.00 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,2500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=100.00 Waypoint[04].Command=APPROACH Waypoint[04].Position=355000.00,511000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=100.00 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=355000.00,511000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=355000.00,511000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [GroundMission001] GroundObjectType=M48A3 Name= StartTime=5 MobileObject=TRUE FormationType=USTank Size=10 RandomChance=100 Position=446660.00,476025.00,0.00 Carrier=FALSE NavalObject=FALSE Heading=180.0 Speed=0.0 Alignment=FRIENDLY Nation= Loadout= ObjectiveID= ShipNumber= [GroundMission002] GroundObjectType=T-55 Name= StartTime=10 MobileObject=TRUE FormationType=SovietTank Size=20 RandomChance=100 Position=446660.0,474050.0,0.0 Carrier=FALSE NavalObject=FALSE Heading=00.0 Speed=0.0 Alignment=ENEMY Nation= Loadout= ObjectiveID= ShipNumber= Waypoint[01].Command=WAYPOINT Waypoint[01].Position=447000.00,479000.00,0.00 Waypoint[01].Size=500.0 Waypoint[01].Speed=10.0 [GroundMission003] GroundObjectType=ZSU-57 StartTime=10.0 MobileObject=TRUE FormationType=SovietAD Size=2 RandomChance=100 Position=446865.0,473850.0,0.0 Heading=00.0 Speed=0.0 Alignment=ENEMY Waypoint[01].Command=WAYPOINT Waypoint[01].Position=446660.00,476025.00,0.00 Waypoint[01].Size=500.0 Waypoint[01].Speed=10.0
  6. I downloaded the Madagascar terrian and campaign and now I can't find the AV-8C Skin mentioned in the read-me. Any help appreciated!
  7. ... and I haven't found it, a couple searches and looks inside the Add-on aircraft couldn't find it, any help is appreciated. Also, is there a way to increase the frame rates? :)
  8. Thanks for telling me, it really helped!
  9. I found with the great C-130J (that only has an RAAF skin) you can use the stock C-130A skin to fly USAF (sorry in advance for anyone who has already posted this) you can't do this with SFP1 Gold and WoV (there's no C-130A, sorry). All you need to do is open the C-130a folder and there is a folder called "USAFSilver1" and copy that into your C-130J folder, then add these lines to your C-130J.ini (after your last Texture Set) : [TextureSetxxx]<-------------------most likely 002 Directory=USAFSilver1 Name=USAF Silver Nation=USAF Specular=1.000000 Glossiness=0.500000 Reflection=1.000000 Squadron= It fits in perfectly!!!
  10. F-106A NASA Skin

    Looks Great!!
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..