jtin
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Misson Request
jtin replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In your mission, the player starts on the ground. I was wondering if the tanker+player could start in the air one right behind the other (the player chasing the tanker). -
In random missions, there is only one tank on the soviet side. In custom missions, The tanks are all jumbled up together in a straight line. Does anyone know the problem? any help is appreciated My FORMATION.INI File: [FormationType001] Name=USFighter BaseLevel=2 Level[01].Name=Squadron Level[01].Size=4 Level[01].Formation[01]=SqTrail Level[01].Formation[02]=SqLineAbrest Level[01].Formation[03]=SqEchelonLeft Level[01].Formation[04]=SqEchelonRight Level[02].Name=Flight Level[02].Size=2 Level[02].Formation[01]=Fluid-Four Level[02].Formation[02]=Wall Level[02].Formation[03]=Box Level[02].Formation[04]=Arrowhead Level[02].Formation[05]=Wedge Level[03].Name=Element Level[03].Size=2 [FormationType002] Name=USBomber BaseLevel=2 Level[01].Name=Squadron Level[01].Size=4 Level[01].Formation[01]=USBomberSq Level[02].Name=Flight Level[02].Size=2 Level[02].Formation[01]=USBomberFl Level[03].Name=Element Level[03].Size=2 [FormationType003] Name=SovietFighter BaseLevel=2 Level[01].Name=Squadron Level[01].Size=4 Level[01].Formation[01]=SqTrail Level[01].Formation[02]=SqLineAbrest Level[01].Formation[03]=SqEchelonLeft Level[01].Formation[04]=SqEchelonRight Level[02].Name=Zevna Level[02].Size=2 Level[02].Formation[01]=Fluid-Four Level[02].Formation[02]=Hi-Lo Pairs Level[03].Name=Para Level[03].Size=2 [FormationType004] Name=SovietBomber BaseLevel=3 Level[01].Name=Squadron Level[01].Size=3 Level[01].Formation[01]=SovietBomberSqd Level[02].Name=Flight Level[02].Size=2 Level[02].Formation[01]=SovietBomberFlt Level[03].Name=Element Level[03].Size=3 Level[03].Formation[01]=SovietBomberElm [FormationType005] Name=Demonstration BaseLevel=2 Level[01].Name=Squadron Level[01].Size=1 Level[01].Formation[01]=SqTrail Level[01].Formation[02]=SqLineAbrest Level[01].Formation[03]=SqEchelonLeft Level[01].Formation[04]=SqEchelonRight Level[02].Name=Flight Level[02].Size=4 Level[02].Formation[01]=Diamond Level[02].Formation[02]=LineAbreast Level[02].Formation[03]=FiveCard Level[02].Formation[04]=BigArrow Level[02].Formation[05]=Delta Level[03].Name=Element Level[03].Size=2 //----------------------------------------------------------------------------- [FormationType005] Name=SovietTank BaseLevel=3 Level[01].Name=Battalion Level[01].Size=3 Level[01].HasCommandObject=TRUE Level[01].Formation[01]=SovietTankBnMove Level[01].Formation[02]=SovietTankBnAttack Level[02].Name=Company Level[02].Size=3 Level[02].HasCommandObject=TRUE Level[02].Formation[01]=SovietTankCoMove Level[02].Formation[02]=SovietTankCoAttack Level[03].Name=Platoon Level[03].Size=3 Level[03].Formation[01]=SovietTankPlMove Level[03].Formation[02]=SovietTankPlAttack [FormationType006] Name=SovietAD BaseLevel=3 Level[01].Name=Battalion Level[01].Size=2 Level[01].Formation[01]=SovietMobileADBn Level[02].Name=Company Level[02].Size=2 Level[02].Formation[01]=SovietMobileADCo Level[03].Name=Platoon Level[03].Size=2 Level[03].Formation[01]=SovietMobileADPl [FormationType007] Name=USTank BaseLevel=2 Level[01].Name=Company Level[01].Size=3 Level[01].HasCommandObject=TRUE Level[01].Formation[01]=USTankCo Level[02].Name=Platoon Level[02].Size=4 Level[02].Formation[01]=USTankPlt [FormationType008] Name=USAD BaseLevel=2 Level[01].Name=Company Level[01].Size=2 Level[01].Formation[01]=USMobileADCo Level[02].Name=Platoon Level[02].Size=2 Level[02].Formation[01]=USMobileADPl //----------------------------------------------------------------------------- [FormationType009] Name=TruckConvoy BaseLevel=1 Level[01].Name=Convoy Level[01].Size=32 Level[01].Formation[01]=ConvoyLine [FormationType010] Name=ShipConvoy BaseLevel=1 Level[01].Name=Convoy Level[01].Size=12 Level[01].Formation[01]=ConvoyDouble //----------------------------------------------------------------------------- [Fluid-Four] Position[01].Offset= 0, 0, 0 Position[02].Offset= -50, -15, 5 Position[03].Offset= 200, -50, 50 Position[04].Offset= 250, -65, 45 [Wall] Position[01].Offset= 0, 0, 0 Position[02].Offset= -100, 0, 5 Position[03].Offset= 200, 0, 10 Position[04].Offset= 300, 0, 15 [box] Position[01].Offset= 0, 0, 0 Position[02].Offset= -100, 0, 5 Position[03].Offset= -100, -200, 50 Position[04].Offset= 0, -200, 55 [Arrowhead] Position[01].Offset= 0, 0, 0 Position[02].Offset= -15, -50, 0 Position[03].Offset= -60, -200, 50 Position[04].Offset= 60, -200, 50 [Wedge] Position[01].Offset= 0, 0, 0 Position[02].Offset= -30, -10, 5 Position[03].Offset= 60, -20, 10 Position[04].Offset= 90, -30, 15 [Diamond] Position[01].Offset= 0, 0, 0 Position[02].Offset= -10, -8, -3 Position[03].Offset= 10, -8, -3 Position[04].Offset= 0, -16, -6 Position[05].Offset= 400, 0, 0 Position[06].Offset= 390, -8, -3 Position[07].Offset= 410, -8, -3 Position[08].Offset= 400, -16, -6 [LineAbreast] Position[01].Offset= 0, 0, 0 Position[02].Offset= -19, 2, 0 Position[03].Offset= 19, 2, 0 Position[04].Offset= 38, 2, 0 Position[05].Offset= -38, 2, 0 Position[06].Offset= 400, 0, 0 Position[07].Offset= 390, -8, -3 Position[08].Offset= 410, -8, -3 [FiveCard] Position[01].Offset= 0, 0, 0 Position[02].Offset= -30, 2, 0 Position[03].Offset= 0, -40, 0 Position[04].Offset= -15, -20, 0 Position[05].Offset= -30, -40, 0 Position[06].Offset= 400, 0, 0 Position[07].Offset= 390, -8, -3 Position[08].Offset= 410, -8, -3 [bigArrow] Position[01].Offset= 0, 0, 0 Position[02].Offset= -10, -55, -9 Position[03].Offset= 10, -55, -9 Position[04].Offset= 0, -20, -3 Position[05].Offset= -20, -70, -12 Position[06].Offset= 20, -70, -12 Position[07].Offset= 0, -40, -6 Position[08].Offset= 400, 0, 0 [Delta] Position[01].Offset= 0, 0, 0 Position[02].Offset= -10, -8, -3 Position[03].Offset= 10, -8, -3 Position[04].Offset= 0, -16, -6 Position[05].Offset= -20, -16, -6 Position[06].Offset= 20, -16, -6 Position[07].Offset= -30, -24, -9 Position[08].Offset= 30, -24, -9 [sqTrail] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0,-1000, 0 Position[03].Offset= 0,-2000, 0 Position[04].Offset= 0,-3000, 0 [sqLineAbrest] Position[01].Offset= 0, 0, 0 Position[02].Offset=-1000, 0, 0 Position[03].Offset= 1000, 0, 0 Position[04].Offset= 2000, 0, 0 [sqEchelonLeft] Position[01].Offset= 0, 0, 0 Position[02].Offset= -700, -700, 0 Position[03].Offset=-1400,-1400, 0 Position[04].Offset=-2100,-2100, 0 [sqEchelonRight] Position[01].Offset= 0, 0, 0 Position[02].Offset= 700, -700, 0 Position[03].Offset= 1400,-1400, 0 Position[04].Offset= 2100,-2100, 0 [Hi-Lo Pairs] Position[01].Offset= 0, 0, 0 Position[02].Offset= -15, 15, 0 Position[03].Offset= -165, 165, 1000 Position[04].Offset= -180, 180, 1000 [uSBomberSq] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -500, -50 Position[03].Offset= 0,-1000, -100 Position[04].Offset= 0,-1500, -150 [uSBomberFl] Position[01].Offset= 0, 0, 0 Position[02].Offset= -50, -15, -5 Position[03].Offset= 200, -50, 50 Position[04].Offset= 250, -65, 45 //----------------------------------------------------------------------------- [sovietBomberSqd] Position[01].Offset= 0, 0, 0 Position[02].Offset= -300, -150, 65 Position[03].Offset= 300, -150, -65 [sovietBomberFlt] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -150, -30 [sovietBomberElm] Position[01].Offset= 0, 0, 0 Position[02].Offset= -100, -50, -5 Position[03].Offset= 100, 50, 5 //----------------------------------------------------------------------------- [sovietTankBnMove] Position[01].Offset= 0, 0, 0 Position[02].Offset= -200, 500, 0 Position[03].Offset= 600, 500, 0 Position[04].Offset=-1000, 0, 0 [sovietTankBnAttack] Position[01].Offset= 0, 0, 0 Position[02].Offset= -200, 500, 0 Position[03].Offset= 600, 500, 0 Position[04].Offset=-1000, 0, 0 [sovietTankCoMove] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, 200, 0 Position[03].Offset= 150, 200, 0 Position[04].Offset= -150, 200, 0 [sovietTankCoAttack] Position[01].Offset= 0, 0, 0 Position[02].Offset= -150, 203, 0 Position[03].Offset= 150, 200, 0 Position[04].Offset= -450, 195, 0 [sovietTankPlMove] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -50, 0 Position[03].Offset= 0, -100, 0 [sovietTankPlAttack] Position[01].Offset= -50, 3, 0 Position[02].Offset= 0, 0, 0 Position[03].Offset= 50, 5, 0 [sovietMobileADBn] Position[01].Offset= 0, 0, 0 Position[02].Offset= 200, 300, 0 [sovietMobileADCo] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -100, 0 [sovietMobileADPl] Position[01].Offset= -100, 0, 0 Position[02].Offset= 100, 0, 0 [uSTankCo] Position[01].Offset= 0, 0, 0 Position[02].Offset= 250, -100, 0 Position[03].Offset= -250, -100, 0 Position[04].Offset= 0, -120, 0 [uSTankPlt] Position[01].Offset= 0, 0, 0 Position[02].Offset= 50, -25, 0 Position[03].Offset= -50, -25, 0 Position[04].Offset= -100, -50, 0 [uSMobileADCo] Position[01].Offset= 0, 0, 0 Position[02].Offset= 0, -100, 0 [uSMobileADPl] Position[01].Offset= -100, 0, 0 Position[02].Offset= 100, 0, 0 [ConvoyLine] Position[01].Offset=0, 0, 0 Position[02].Offset=0, -50, 0 Position[03].Offset=0, -100, 0 Position[04].Offset=0, -150, 0 Position[05].Offset=0, -200, 0 Position[06].Offset=0, -250, 0 Position[07].Offset=0, -300, 0 Position[08].Offset=0, -350, 0 Position[09].Offset=0, -400, 0 Position[10].Offset=0, -450, 0 Position[11].Offset=0, -500, 0 Position[12].Offset=0, -550, 0 Position[13].Offset=0, -600, 0 Position[14].Offset=0, -650, 0 Position[15].Offset=0, -700, 0 Position[16].Offset=0, -750, 0 Position[17].Offset=0, -800, 0 Position[18].Offset=0, -850, 0 Position[19].Offset=0, -900, 0 Position[20].Offset=0, -950, 0 Position[21].Offset=0,-1000, 0 Position[22].Offset=0,-1050, 0 Position[23].Offset=0,-1100, 0 Position[24].Offset=0,-1150, 0 Position[25].Offset=0,-1200, 0 Position[26].Offset=0,-1250, 0 Position[27].Offset=0,-1300, 0 Position[28].Offset=0,-1350, 0 Position[29].Offset=0,-1450, 0 Position[30].Offset=0,-1500, 0 Position[31].Offset=0,-1550, 0 Position[32].Offset=0,-1600, 0 [ConvoyDouble] Position[01].Offset= 0, 0, 0 Position[02].Offset= 500, 400, 0 Position[03].Offset= -50, -800, 0 Position[04].Offset= 550,-1200, 0 Position[05].Offset= 50,-1600, 0 Position[06].Offset= 450,-2000, 0 Position[07].Offset= -100,-2400, 0 Position[08].Offset= 600,-2800, 0 Position[09].Offset= 100,-3200, 0 Position[10].Offset= 400,-3600, 0 Position[11].Offset= -150,-4000, 0 Position[12].Offset= 650,-4400, 0 Thanks for any help
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Formation Help
jtin replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks, it works now. Thanks for all your help! :) -
Formation Help
jtin replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sorry, I tried your suggestions, but they didn't work. Could it be something with my FORMATION.INI file? This is what I put into the mission: [GroundMission002] GroundObjectType=T-55 Name= StartTime=10.0 MobileObject=TRUE FormationType=SOVIETTANK Size=10 RandomChance=100 Position=446660.0,474050.0,0.0 Carrier=FALSE NavalObject=FALSE Heading=00.0 Speed=16.0 Alignment=ENEMY Nation= ObjectiveID= Waypoint[01].Command=WAYPOINT Waypoint[01].Position=447000.00,479000.00,0.00 Waypoint[01].Size=500.0 Waypoint[01].Speed=10.0 Waypoint[01].Objective=TRUE -
Formation Help
jtin replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The soviet tanks look like this: -
Formation Help
jtin replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Here's the mission: [MissionHeader] AircraftType=AH-1W MissionMap=Desert MissionType=CAS StartTime=04:45 StartDate=06/17/1972 [MissionData] FriendlyAirActivity=3 EnemyAirActivity=3 EnemyAirDefenseActivity=2 FriendlyAirDefenseActivity=2 PlayerMissionID=1 PlayerPositionID=1 MissionNumber=1050 AdjustStartPosition=FALSE AdjustBaseWaypoint=TRUE [Weather] WeatherType=SCATTERED WeatherAlt=4000.0 WeatherThickness=500.0 FogAmount=0.6 ContrailAlt=8000.0 StartWindDirection=0 StartWindSpeed=5.57222 WindGustingAmount=2.57222 [AircraftMission001] AircraftType=AH-1W Name=Hammer FormationType=USFighter Size=2 RandomChance=100 MissionType=CAS MissionSubType=CAS_DEFENSIVE TargetArea=D10 Airfield ObjectiveID=2 RatingForSuccess=100 Position=447000.00,479000.00,0.00 CarrierBased=FALSE StartTime=0 Heading=180.0 Speed=0 StartOnGround=TRUE Alignment=FRIENDLY Nation=USMC Texture=TriCamo Squadron= AircraftNumber=1 PilotTrainingStandard=EXCELLENT Loadout=FAC Waypoint[01].Command=TAKEOFF Waypoint[01].Position=447000.00,479000.00,0.00 Waypoint[01].Size=0.00 Waypoint[01].Speed=0.00 Waypoint[02].Command=DEPATURE Waypoint[02].Position=447000.00,479000.00,0.00 Waypoint[02].Size=0.00 Waypoint[02].Speed=0.00 Waypoint[03].Command=INITIAL_POINT Waypoint[03].Position=447000.00,479000.00,0.00 Waypoint[03].Size=500.00 Waypoint[03].Speed=247.08 Waypoint[04].Command=OBJECTIVE_POINT Waypoint[04].Position=446660.00,474050.00,500.00 Waypoint[04].Objective=TRUE Waypoint[04].Size=500.00 Waypoint[04].Speed=247.08 Waypoint[05].Command=WAYPOINT Waypoint[05].Position=446660.00,476025.00,2500.00 Waypoint[05].Size=500.00 Waypoint[05].Speed=247.08 Waypoint[06].Command=APPROACH Waypoint[06].Position=347000.00,537000.00,0.00 Waypoint[06].Size=500.00 Waypoint[06].Speed=247.08 Waypoint[07].Command=LAND_LINEUP Waypoint[07].Position=347000.00,537000.00,0.00 Waypoint[07].Size=0.00 Waypoint[07].Speed=0.00 Waypoint[08].Command=LAND_TOUCHDOWN Waypoint[08].Position=347000.00,537000.00,0.00 Waypoint[08].Size=0.00 Waypoint[08].Speed=0.00 [AircraftMission002] AircraftType=F-4J Name=Showtime FormationType=USFighter Size=2 RandomChance=100 MissionType=SWEEP ObjectiveID=5 RatingForSuccess=100 Position=446800.00,483000.00,250.0 CarrierBased=FALSE StartOnGround=FALSE StartTime=0 Heading=180.00 Speed=300.00 Alignment=FRIENDLY Nation=USN Texture=USNVF96 Squadron=VF-96 AircraftNumber=12 PilotTrainingStandard=EXCELLENT TargetArea= Loadout=AirToAir Waypoint[01].Command=WAYPOINT Waypoint[01].Position=446800.00,474000.00,500.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=300.00 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=447663.0,477000.0,500.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=300.00 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=300.00 Waypoint[04].Command=APPROACH Waypoint[04].Position=393000.00,559000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=300.00 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=393000.00,559000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=393000.00,559000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission003] AircraftType=AH-1W Name=Anvil FormationType=USFighter Size=2 RandomChance=100 MissionType=CAS TargetArea=D10 Airfield ObjectiveID=2 RatingForSuccess=100 Position=446600.00,494000.00,500.0 CarrierBased=FALSE StartOnGround=FALSE StartTime=0 Heading=180.00 Speed=280.69 Alignment=FRIENDLY Nation=USN Texture=GreySnake Squadron= AircraftNumber=0 PilotTrainingStandard=EXCELLENT Loadout=Attack Waypoint[01].Command=INITIAL_POINT Waypoint[01].Position=446600.00,474000.00,500.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=280.69 Waypoint[02].Command=OBJECTIVE_POINT Waypoint[02].Position=446660.0,474050.0,500.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=280.69 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=442000.0,477000.0,500.0 Waypoint[03].Size=1500.00 Waypoint[03].Speed=280.69 Waypoint[04].Command=APPROACH Waypoint[04].Position=301000.00,601000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=280.69 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=301000.00,601000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=301000.00,601000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission004] AircraftType=MiG-21MF Name=MIG21-1 FormationType=SovietFighter Size=4 RandomChance=100 MissionType=STRIKE TargetArea=D10 Airfield ObjectiveID=1 RatingForSuccess=100 Position=455000.00,471000.00,500.00 StartTime=0 Heading=315.0 Speed=280.69 Alignment=ENEMY Nation=Soviet Texture=SovietSilver1 AircraftNumber=21 PilotTrainingStandard=EXCELLENT Loadout=Strike Waypoint[01].Command=INITIAL_POINT Waypoint[01].Position=452000.00,474000.00,500.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=280.69 Waypoint[02].Command=OBJECTIVE_POINT Waypoint[02].Position=447000.00,479000.00,500.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=280.69 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=280.69 Waypoint[04].Command=APPROACH Waypoint[04].Position=547000.00,467000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=280.69 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=547000.00,467000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=547000.00,467000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission005] AircraftType=SU-7BM Name=SU7 FormationType=SovietFighter Size=2 RandomChance=100 MissionType=CAS ObjectiveID=1 RatingForSuccess=100 Position=455500.00,470500.00,500.00 StartTime=0 Heading=315.0 Speed=200.00 Alignment=ENEMY Nation=Soviet Texture=SovietSilver1 AircraftNumber=87 PilotTrainingStandard=EXCELLENT Loadout=Attack Waypoint[01].Command=INITIAL_POINT Waypoint[01].Position=452000.00,474000.00,500.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=200.00 Waypoint[02].Command=OBJECTIVE_POINT Waypoint[02].Position=446660.0,476025.0,500.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=200.00 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,2500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=280.69 Waypoint[04].Command=APPROACH Waypoint[04].Position=459000.00,407000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=280.69 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=459000.00,407000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=459000.00,407000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission006] AircraftType=MiG-21PFM Name=MIG21-1 FormationType=SovietFighter Size=2 RandomChance=100 MissionType=CAP TargetArea=D10 Airfield ObjectiveID=1 RatingForSuccess=100 Position=456000.00,470000.00,1000.00 CarrierBased=FALSE StartOnGround=FALSE StartTime=0 Heading=315.0 Speed=280.69 Alignment=ENEMY Nation=Soviet Texture=SovietSilver1 Squadron= AircraftNumber=51 PilotTrainingStandard=EXCELLENT Loadout=AirToAir Waypoint[01].Command=INITIAL_POINT Waypoint[01].Position=452000.00,474000.00,1000.00 Waypoint[01].Size=1500.00 Waypoint[01].Speed=280.69 Waypoint[02].Command=OBJECTIVE_POINT Waypoint[02].Position=447000.00,479000.00,1000.00 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=280.69 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,2500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=280.69 Waypoint[04].Command=APPROACH Waypoint[04].Position=561000.00,389000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=280.69 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=561000.00,389000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=561000.00,389000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [AircraftMission007] AircraftType=O-1E Name=Snoopy FormationType=USFighter Size=1 RandomChance=100 MissionType=FAC RatingForSuccess=100 Position=446660.0,476525.0,250.0 StartTime=0 Heading=180.00 Speed=100.00 Alignment=FRIENDLY Nation=USN Texture=USAFWhite1 AircraftNumber=12 PilotTrainingStandard=EXCELLENT Loadout=AirToAir Waypoint[01].Command=WAYPOINT Waypoint[01].Position=446660.0,476025.0,250.0 Waypoint[01].Size=1500.00 Waypoint[01].Speed=100.00 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=446660.0,474050.0,250.0 Waypoint[02].Objective=TRUE Waypoint[02].Size=1500.00 Waypoint[02].Speed=100.00 Waypoint[03].Command=WAYPOINT Waypoint[03].Position=452000.0,477000.0,2500.00 Waypoint[03].Size=1500.00 Waypoint[03].Speed=100.00 Waypoint[04].Command=APPROACH Waypoint[04].Position=355000.00,511000.00,0.00 Waypoint[04].Size=1500.00 Waypoint[04].Speed=100.00 Waypoint[05].Command=LAND_LINEUP Waypoint[05].Position=355000.00,511000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00 Waypoint[06].Command=LAND_TOUCHDOWN Waypoint[06].Position=355000.00,511000.00,0.00 Waypoint[06].Size=0.00 Waypoint[06].Speed=0.00 [GroundMission001] GroundObjectType=M48A3 Name= StartTime=5 MobileObject=TRUE FormationType=USTank Size=10 RandomChance=100 Position=446660.00,476025.00,0.00 Carrier=FALSE NavalObject=FALSE Heading=180.0 Speed=0.0 Alignment=FRIENDLY Nation= Loadout= ObjectiveID= ShipNumber= [GroundMission002] GroundObjectType=T-55 Name= StartTime=10 MobileObject=TRUE FormationType=SovietTank Size=20 RandomChance=100 Position=446660.0,474050.0,0.0 Carrier=FALSE NavalObject=FALSE Heading=00.0 Speed=0.0 Alignment=ENEMY Nation= Loadout= ObjectiveID= ShipNumber= Waypoint[01].Command=WAYPOINT Waypoint[01].Position=447000.00,479000.00,0.00 Waypoint[01].Size=500.0 Waypoint[01].Speed=10.0 [GroundMission003] GroundObjectType=ZSU-57 StartTime=10.0 MobileObject=TRUE FormationType=SovietAD Size=2 RandomChance=100 Position=446865.0,473850.0,0.0 Heading=00.0 Speed=0.0 Alignment=ENEMY Waypoint[01].Command=WAYPOINT Waypoint[01].Position=446660.00,476025.00,0.00 Waypoint[01].Size=500.0 Waypoint[01].Speed=10.0 -
I downloaded the Madagascar terrian and campaign and now I can't find the AV-8C Skin mentioned in the read-me. Any help appreciated!
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Madagascar Help
jtin replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks, I found it at Column5. -
... and I haven't found it, a couple searches and looks inside the Add-on aircraft couldn't find it, any help is appreciated. Also, is there a way to increase the frame rates? :)
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Thanks for telling me, it really helped!
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I found with the great C-130J (that only has an RAAF skin) you can use the stock C-130A skin to fly USAF (sorry in advance for anyone who has already posted this) you can't do this with SFP1 Gold and WoV (there's no C-130A, sorry). All you need to do is open the C-130a folder and there is a folder called "USAFSilver1" and copy that into your C-130J folder, then add these lines to your C-130J.ini (after your last Texture Set) : [TextureSetxxx]<-------------------most likely 002 Directory=USAFSilver1 Name=USAF Silver Nation=USAF Specular=1.000000 Glossiness=0.500000 Reflection=1.000000 Squadron= It fits in perfectly!!!