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JaneyBananey

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About JaneyBananey

  1. Brilliant! This worked, thank you so much! Alas, this is very much a case of "closes a door, opens a window" as I did manage to replace the Hunter's engine sound...but another issue reared its ugly head. The sound loop for the engine is so short that it chops up any sound file I put into it and gives it an audible "peak", after which it loops. This results in a horrible clicking sound. Anything I can do to lengthen the engine noise loop?
  2. Right, makes sense. Secondary question: where is the data.ini located? Because the only file in the objects->aircraft->HunterFGA9 folder is the HunterFGA9.ini, which does point to a HunterFGA9Data.ini file, but this does not exist anywhere in the sim's actual install.
  3. Sadly not. No sound in that folder corresponds to the engine sound used by the Hunter. The only three engine sounds in there are the A4, the F-100, and the Thunderchief, the first of which is odd as it is not a flyable in WOE at all to begin with.
  4. Hello! So, about a year and change ago, I posted about the horrible frankenstein of an install I used to make Wings Over Europe, the Steam version, run on Windows 10. You may be delighted and/or terrified to hear that it both runs and runs well, and is stable. However, I have encountered a different issue. I would like to fly the Hawker Hunter. The vanilla engine noise it ships with is absolutely horrible, to the point of making the aircraft unflyable. Being the spiffy little autodidact that I am, I went into the game's root folder, into the objects subfolder, and within it, tried to locate the sound folder so that I may replace the engine sounds. Yes, I checked the game's basic Sounds folder, and the engine sound for the Hunter specifically, among a few other aircraft, isn't there. The HunterFGA9 folder contains only three files: RAFCamo1, HunterFGA9.ini, and the .bmp image of the aircraft in the hangar. I rummaged around the .ini file to try and locate a directory that it is pulling the sounds from, to no avail. There is a reference inside of said .ini to another .ini by the name of HunterFGA9_data.ini, but I could not locate this anywhere. Clearly, it exists, as the aircraft is flyable in game, but god help me if I can find it. So, in the briefest possible terms: How can I replace the God-awful engine noise from the Hunter (and multiple other aircraft) with something less ear-bleed-y?
  5. Howdy y'all! So, I installed Wings Over Europe via Steam, promptly updated it to the October 2008 patch, and fixed the stuttering by using the ENB patch for Skyrim (of all things). I also cribbed the DDraw.dll from the DgVoodoo install, which prevented the game crashing when pressing escape at the end of a mission. A couple of things to note here: - The renderer indicated in the options menu is not ENB, but my GPU still. Despite this, the game runs perfectly fine. - I turned the shadows down from Unlimited to High as I read on a forum post that this could help with z-fighting, but this did not solve the issue. I will turn it back up to Unlimited if it is all the same. - There are absolutely no other graphical issues in the sim what so ever, no matter the aircraft, time of day, or weather. The issue I am describing in the title appears like so in sim. I took three screenshots so you could see the way the dark boxes flicker on surfaces. It is not just aircraft, either, but also terrain. It seems to get culled in a circle as I turn my head with TrackIR: As you can see, my wingman gets periodically eaten by this weird black blob. I am at a loss as to how to fix it, and if it cannot be fixed, that's completely understandable given the Biblical age of the engine. Thanks in advance!
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