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Everything posted by streakeagle
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Wings Over Vietnam Enhanced Planning Maps
streakeagle posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...code=sst&id=671 File Name: Wings Over Vietnam Enhanced Planning Maps File Submitter: streakeagle File Submitted: 14 Nov 2004 File Updated: 17 Jan 2007 File Category: Planning Maps Enhanced planning maps for the stock Wings Over Vietnam SEA Terrain, Version 1.0. This is a very basic supplement to make it easier to design WOV SEA missions. Paint Shop Pro 9 was used to combine the stock planning maps with text to mark key target areas. Kreelin's WOVQMD was used to identify target area locations and names based on the terrain files. The text is 50% transparent, which makes it a light gray tone. The low resolution map looks ok in the game... But I suggest using the higher resolution map (MAP2) for mission planning. The optimum WOVQMD mission design solution is using a desktop resolution of 1600x1200 with MAP2. Click here to download this file -
Addon request
streakeagle replied to Dasas's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This aircraft was made available as a mod to Jane's USAF many years ago. -
F-101
streakeagle replied to jwh1971's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://en.wikipedia.org/wiki/RF-101_Voodoo The F-101A was modified to carry a Mk 28 nuclear bomb. So it ended up acting as a TAC nuke bomber instead of its designed role of long range bomber escort. Not many built, but much sleeker than the F-101B and it had 4x20mm cannon instead of missiles. A key fact is that it was limited to 6.33g, whereas a later revision, the F-101C, was improved to 7.33g. -
F-101
streakeagle replied to jwh1971's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The special weapon is a Genie missile, and I thought it was already in the weapons pack. At least one nuclear tipped air-to-air rocket has been released as I recall posts from those using the mod. -
F-101
streakeagle replied to jwh1971's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I would prefer to see all versions. I like single seat with guns, two-seat with radar/missiles, and of course recon. If I could only have one version, it would be two-seat with radar/missiles since it would be the most useful for in-game fun/historical missions, though the recon variant is more useful for historical WoV missions. Early A model with guns would be pure fun though... so many choices to make. -
Catalyst 6.10 Download Page Note: ATi doesn't permit direct linking to their relase notes page, but you can find a link on the above Download Page.
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F-4B Hi-Res Cockpit V2
streakeagle posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...ode=sst&id=3395 File Name: F-4B Hi-Res Cockpit V2 File Submitter: streakeagle File Submitted: 29 Oct 2006 File Updated: 25 Nov 2007 File Category: Add-On Cockpits Streak Eagle's High Resolution F-4B Cockpit Version 2: Added Emer Brake label to handle, made secondary needles for Engine %RPM functional, and altered Radio Call to be black instead of chipped paint. Combination of the stock F-4J cockpit and high-resolution textures to make a nice F-4B cockpit. Click here to download this file -
Version
1,878 downloads
Streak Eagle's High Resolution F-4B Cockpit Version 2: Added Emer Brake label to handle, made secondary needles for Engine %RPM functional, and altered Radio Call to be black instead of chipped paint. Combination of the stock F-4J cockpit and high-resolution textures to make a nice F-4B cockpit. -
wov graphics problem
streakeagle replied to flybynight's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What Sony says. You can try new drivers. How much onboard RAM do you have? My dad's laptop uses a similar ATi integrated chipset and after I upgraded him to 1GB of RAM, his video works pretty well. He can actually play some games reasonably well at 1024x768. -
HELP WITH NEW AIRCRAFT MOD
streakeagle replied to gabilon's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Perhaps you could create two engines at the same physical location: 1 that has vector nozzle and no afterburner and 1 that has afterburner but zero thrust when not in afterburner. The afterburner engine should provide an amount of thrust equal to the difference between the ab power and the other engine at military power. It just might work. Of course, the A/B thrust wouldn't vector, but it would be better than no ab power. -
F-4E Hi-Res Cockpit V1
streakeagle posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...ode=sst&id=3336 File Name: F-4E Hi-Res Cockpit V1 File Submitter: streakeagle File Submitted: 15 Oct 2006 File Updated: 25 Nov 2007 File Category: Add-On Cockpits After quite a few delays, I am finally releasing my next Hi-res F-4 cockpit: The F-4E. This one required more work than I expected. There were actually fewer photos of the F-4E panels available on the internet than the F-4B/C/D/J variants despite the F-4E being the most numerous production model. Click here to download this file -
Version
2,362 downloads
After quite a few delays, I am finally releasing my next Hi-res F-4 cockpit: The F-4E. This one required more work than I expected. There were actually fewer photos of the F-4E panels available on the internet than the F-4B/C/D/J variants despite the F-4E being the most numerous production model. -
Korean War Mod Update
streakeagle replied to Edward's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
The Korean War mod has always been one of my favorite SFP1 addons... I am happy to see it updated :) -
This sim has been under development for quite some time. Theoretically, they are close to releasing a base version that allows you to complete basic fighter training starting with a prop, moving up to the T-38, and finally flying an F-16. I hope they follow through and that the resulting product is good enough that everyone supports it with their $. If they deliver a product as good as they make it out to be and the gamers support it with their money, this could become the best modern jet sim ever made. But, I am not holding my breath waiting for it. Targetware promised a lot and took forever to before the first beta went public. I haven't tried it lately, but every time I have tried it over the years, I have been disappointed. Screenshots and promised specifications are one thing, a finished game that I like better than what is already available is something completely different :)
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Mytai01's F-4B skins COMPLETE!
streakeagle replied to mytai01's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Great! Now stop typing and get back to work! -
I have found some industrial sources of real sticks. These companies make stuff like dual F-15 throttles and in one case, MiG-21 controls! I doubt they sell to joe consumer and I doubt I could afford their prices if they did, but I just might be sending out some emails. http://www.ultra-msi.com/products/special_...rols/index.html http://www.mason-electric.com/products/con...rips/mig-21.stm http://www.essexind.com/manufac_page4.htm
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Yuck! What a mess. Sounds like this company is a rip-off anyway (at least for consumer-grade business). The joystick handles I can get... it was the throttles that were very interesting :)
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Mytai01's VMFA-115 1966 RELEASED!
streakeagle replied to mytai01's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice skin, as usual. Finally, I have a working link to your skins. You have been assimilated into my weblink page http://web.tampabay.rr.com/sflores1/SFP1Links.html -
MP footage
streakeagle replied to DWCAce's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hello, Here's what I have got going: Via Hyperlobby (in the Wings Over Vietnam lobby), I am leaving up a Wings Over Europe (merged with Wings Over Vietnam and patched to 08.30.06) dogfight server. I have a special post in this forum and at Third Wire forum on this setup. I also have a Hamachi network available with details in another post. This is actually more important than my "server". Once people learn to use Hamachi, it provides a reliable way to connect without having to fight firewalls and routers. So poeple can meet at Hyperlobby, then agree to join a Hamachi network and host/play anything they like :) For those who want to join my server but can't do so due to firewall/router issues, they can join it through my Hamachi network. The main reason for me to leave a server up is to provide a solid host for those that can't host themselves. With Hamachi, almost anyone can host with a minimum of effort. So the real purpose of my server now is to provide a good clean/patched install for people to try joining to verify that their install is correct. The problem with Hamachi is that it does not provide a way to find other players and any given network can only have 16 members at a time. I think I am going to start hanging out on the free CombatAce teamspeak server whenever I am in front of a PC. Maybe that can be the messenger hub for meeting people who want to play? So to get a good multiplayer group going: 1. As many people as possible need to pop in to Hyperlobby on a regular basis to find recruits. 2. Everybody needs to be on the same messenger so that we know when others are available to play. 3. Get everyone converted to Hamachi to eliminate networking issues and the need to deal with IP addresses. While I still love this sim and think it is best when played online, between my wife (7 months pregnant) and work, I simply have not had the time to devote to multiplayer. What free time I have had, I spent beta testing and lately making hi-res cockpits for the F-4. With a newborn baby coming up in December, I don't know when my schedule will ever stabilize enough to allow me to play online regularly. I still try to provide tech support to help others get going and every now and then, I actually get to play :) -
MP footage
streakeagle replied to DWCAce's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice movie. I always forget to take footage when I am playing. I just had a pretty good co-op session the other night while helping some people learn how to connect and host. I have never gotten used to having a PC strong enough to run fraps. I should leave it on all the time since I already have a record toggle mapped into my joystick profile. -
Colorful links to SFP1/WOV/WOE websites
streakeagle posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I am in the process of creating a links page for SFP1/WOV/WOE: http://web.tampabay.rr.com/sflores1/SFP1Links.html I have most if not all of the major sites plus quite a few of the obscure ones. This is a work in progress. I have several more I still need to add, but maybe someone knows others I am missing. I am not posting links to pure fansites. These are either major community sites and/or have downloadable mods of some sort. Simply having a blog and/or screenshots of your latest project is not enough to rate my purpose for providing links ;) -
Colorful links to SFP1/WOV/WOE websites
streakeagle replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have added a few more links and deleted some line-breaks so that this page looks okay at any resolution from 640x480 to 1600x1200. The link order was optimized to make some kind of sense with 4 columns, which occurs at 1024x768. If you are using a higher resolution, you can manually reduce the width to get 4 columns if you want to see the links in the order I intended. At 1600x1200 with 4 columns, you can see all the links at once AND in the order I intended :) -
Now hosting WOE/WOV merged install at Hyperlobby
streakeagle replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In addition to Hyperlobby, I am now supporting Hamachi. This is free software that allows you to create a secure virtual private network (VPN) that allow computers to be connected through the internet as if they were on the same network. This eliminates many of the router/firewall problems that occur when attempting to use the built-in internet interface and/or Hyperlobby. First you need to download and install Hamachi: http://www.hamachi.cc/ During installation, there is a very good tutorial that will help you get it installed and running correctly. After that, you need to join my network. A very simple process: Step 1 Open Hamachi and click on the bottom left power button. After doing so, you should see something like this: Step 2 Click on the Create or Join Networks button: Step 3 Select Join Existing Network: Step 4 Type in my network name and password (streakserver1 and streakserver1): Step 5 Observe the people on the network and their names/addresses (you have successfully joined the virutal LAN): Once you are on a Hamachi network, you can use the ingame LAN interface to detect and join games (no need to worry about IP addresses!). I am not sure how firewalls/routers/internet service providers affect this, but so far, I have had no problems having people join my network and Doghouse has joined by both the conventional Hyperlobby method and the Hamachi method to the same server. Hamachi does have a limit. The free version only allows 16 people to join any single network. So I have to kick offline people out to let new people join. Right now I only have a few people who have joined, so that won't be a problem on my network until more people try it. The good news is that anyone can create their own Hamachi network and have up to 15 other people join it. So we need to form a chat group on MSN, Yahoo, AOL IM or whatever where unlimited numbers of people can meet, then create Hamachi networks as required to handle the number of people trying to play. To date, I have never seen more than 8 people online at one time which Hamachi already handles for free :) -
F-4J Hi-Res Cockpit V1
streakeagle posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...ode=sst&id=3125 File Name: F-4J Hi-Res Cockpit V1 File Submitter: streakeagle File Submitted: 25 Aug 2006 File Updated: 25 Nov 2007 File Category: Add-On Cockpits Adaptation of my F-4B Hi-Res Cockpit to represent an F-4J. The stock F-4J cockpit is a mix bewteen the F-4B and early F-4J cockpits. In reality, the two are very similar except for the radar scope and radar warning receiver. So this release is really my F-4B cockpit with those two changes. Unfortunately, the 3d model uses the F-4B radar scope shape. The F-4J radar scope texture does not wrap onto the F-4B shape very well in some places. Click here to download this file -
F-4J Hi-Res Cockpit V1
streakeagle replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
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