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Everything posted by streakeagle
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F-4D Hi-Res Cockpit V1
streakeagle posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...ode=sst&id=3237 File Name: F-4D Hi-Res Cockpit V1 File Submitter: streakeagle File Submitted: 20 Sep 2006 File Updated: 25 Nov 2007 File Category: Add-On Cockpits Continuing the series, this F-4D high resolution cockpit looks as good or better than my previous F-4B/C/J efforts. I could not get a good photo of the radar scope, so I did the best I could with what I had. Click here to download this file -
F-4D Hi-Res Cockpit V1
streakeagle replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I don't want to make a single large download, but I thought it would be good to include links to all of the packages in each thread: Streak Eagle's High Resolution F-4B Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...p;showfile=3094 From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=89896 Streak Eagle's High Resolution F-4C Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...;showfile=3194# From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=90889 Streak Eagle's High Resolution F-4D Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...p;showfile=3237 From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=91364 Streak Eagle's High Resolution F-4J Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...;showfile=3125# From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=90271 Click on these thumbnails for larger images of the F-4B Hi-res cockpit: Screenshots of F-4C, F-4D, and F-4J Hi-res cockpits (respectively): Credits: Batman1978 for providing Hi-res F-4D, F-4E, and F-4J cockpits that inspired me to make my own. For the record, I have not copied/pasted anything from Batman1978's files. The internet only has so many good photos covering various aspects of the F-4 cockpit, so I ended up finding and using a lot of the same photos Batman1978 used. I compiled various photos used to create the new textures via the internet. Source websites for photos include: http://www.topflightimaging.com/panels.html (F-4D-31-MC 66-7773 Front Instrument Panel) http://members.chello.nl/m.waterloo/f4b-panel.html (McDonnell Aircraft F-4H-1 (F-4B, F-4N) Phantom II main pilot's cockpit instrument panels) http://members.chello.nl/m.waterloo/f4c-panel.html (McDonnell USAF F-4C, F-4D and F-4E Phantom II aircraft cockpit layouts and instrument panels) http://members.chello.nl/m.waterloo/f4j-panel.html (McDonnell Douglas F-4J (F-4S) Phantom II cockpit instrument panel layouts) http://www.5053phantoms.com/photos/index.php (5057 Phantoms) http://www.aircraftresourcecenter.com/AWA1...Gcp/walk163.htm (Aircraft Resource Center F4-G Wild Weasel Cockpit) I did not get permission to use any of these images. If you are concerned about that sort of thing, these mods are not for you. I have been contacted by M. Waterloo via email. He has given me permission to use his images and even added CombatACE links to my cockpits at his website :) -
F-4C Hi-Res Cockpit V1
streakeagle posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...ode=sst&id=3194 File Name: F-4C Hi-Res Cockpit V1 File Submitter: streakeagle File Submitted: 9 Sep 2006 File Updated: 25 Nov 2007 File Category: Add-On Cockpits This is more than just a high resolution repaint of the stock F-4C cockpit. The instruments have been carefully calibrated. In the case of the Engine RPM and Temperature gauges, new functionality has been added. The smaller 0 thru 9 gauges are now fully functional. Click here to download this file -
F-4C Hi-Res Cockpit V1
streakeagle replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I don't want to make a single large download, but I thought it would be good to include links to all of the packages in each thread: Streak Eagle's High Resolution F-4B Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...p;showfile=3094 From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=89896 Streak Eagle's High Resolution F-4C Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...;showfile=3194# From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=90889 Streak Eagle's High Resolution F-4D Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...p;showfile=3237 From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=91364 Streak Eagle's High Resolution F-4J Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...;showfile=3125# From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=90271 Click on these thumbnails for larger images of the F-4B Hi-res cockpit: Screenshots of F-4C, F-4D, and F-4J Hi-res cockpits (respectively): Credits: Batman1978 for providing Hi-res F-4D, F-4E, and F-4J cockpits that inspired me to make my own. For the record, I have not copied/pasted anything from Batman1978's files. The internet only has so many good photos covering various aspects of the F-4 cockpit, so I ended up finding and using a lot of the same photos Batman1978 used. I compiled various photos used to create the new textures via the internet. Source websites for photos include: http://www.topflightimaging.com/panels.html (F-4D-31-MC 66-7773 Front Instrument Panel) http://members.chello.nl/m.waterloo/f4b-panel.html (McDonnell Aircraft F-4H-1 (F-4B, F-4N) Phantom II main pilot's cockpit instrument panels) http://members.chello.nl/m.waterloo/f4c-panel.html (McDonnell USAF F-4C, F-4D and F-4E Phantom II aircraft cockpit layouts and instrument panels) http://members.chello.nl/m.waterloo/f4j-panel.html (McDonnell Douglas F-4J (F-4S) Phantom II cockpit instrument panel layouts) http://www.5053phantoms.com/photos/index.php (5057 Phantoms) http://www.aircraftresourcecenter.com/AWA1...Gcp/walk163.htm (Aircraft Resource Center F4-G Wild Weasel Cockpit) I did not get permission to use any of these images. If you are concerned about that sort of thing, these mods are not for you. I have been contacted by M. Waterloo via email. He has given me permission to use his images and even added CombatACE links to my cockpits at his website :) -
F-4B Hi-Res Cockpit V1
streakeagle posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
http://forum.combatace.com/index.php?autom...ode=sst&id=3094 File Name: F-4B Hi-Res Cockpit V1 File Submitter: streakeagle File Submitted: 15 Aug 2006 File Updated: 25 Nov 2007 File Category: Add-On Cockpits Combination of the stock F-4J cockpit and higher resolution textures that provides a decent F-4B cockpit. Click here to download this file -
F-4B Hi-Res Cockpit V1
streakeagle replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I don't want to make a single large download, but I thought it would be good to include links to all of the packages in each thread: Streak Eagle's High Resolution F-4B Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...p;showfile=3094 From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=89896 Streak Eagle's High Resolution F-4C Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...;showfile=3194# From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=90889 Streak Eagle's High Resolution F-4D Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...p;showfile=3237 From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=91364 Streak Eagle's High Resolution F-4J Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...;showfile=3125# From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=90271 Click on these thumbnails for larger images of the F-4B Hi-res cockpit: Screenshots of F-4C, F-4D, and F-4J Hi-res cockpits (respectively): Credits: Batman1978 for providing Hi-res F-4D, F-4E, and F-4J cockpits that inspired me to make my own. For the record, I have not copied/pasted anything from Batman1978's files. The internet only has so many good photos covering various aspects of the F-4 cockpit, so I ended up finding and using a lot of the same photos Batman1978 used. I compiled various photos used to create the new textures via the internet. Source websites for photos include: http://www.topflightimaging.com/panels.html (F-4D-31-MC 66-7773 Front Instrument Panel) http://members.chello.nl/m.waterloo/f4b-panel.html (McDonnell Aircraft F-4H-1 (F-4B, F-4N) Phantom II main pilot's cockpit instrument panels) http://members.chello.nl/m.waterloo/f4c-panel.html (McDonnell USAF F-4C, F-4D and F-4E Phantom II aircraft cockpit layouts and instrument panels) http://members.chello.nl/m.waterloo/f4j-panel.html (McDonnell Douglas F-4J (F-4S) Phantom II cockpit instrument panel layouts) http://www.5053phantoms.com/photos/index.php (5057 Phantoms) http://www.aircraftresourcecenter.com/AWA1...Gcp/walk163.htm (Aircraft Resource Center F4-G Wild Weasel Cockpit) I did not get permission to use any of these images. If you are concerned about that sort of thing, these mods are not for you. I have been contacted by M. Waterloo via email. He has given me permission to use his images and even added CombatACE links to my cockpits at his website :) -
Now hosting WOE/WOV merged install at Hyperlobby
streakeagle replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have had multiple individuals successfully join this latest incarnation of my server at this point. As long as other people have a correct clean/patched install and no firewall/router problems, they can join. Now, let's see if anyone actually plays. To date, Wings Over Vietnam has gotten a better response than SFP1 or WOE. I actually see people playing daily when I host WOV. -
If only real F-16s had a left-handed conversion I am sure there are some real fighter pilots that adapt to flying right handed despite being left-handed. Wouldn't it be nice if the side panels were modular plug-in units whose side could be swapped? Given that everything is fly-by-wire now, they could even use a plug-n-play USB 2.0 interface With all the attention that has been given to ensuring equal access/opportunities based on sex, race, and disabilities, why not show a little more support for leftys? Your mod is way cool. It is a shame that the companies making these kinds of things are not so considerate.
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I installed these and tried them out last night. Looked great and ran smooth with Wings Over Europe. DOOM 3 at 1600x1200x32 with all graphics settings maxed out looks great and runs ultra smooth. I haven't ever really played DOOM 3 (bought it for my wife), but it makes a great test app for ATi drivers since they have so much trouble with OpenGL. Having transitioned from a Pentium III with a 9800 Pro 128MB to an Athlon 64 with an x800XL 256MB to an x1800XT 512MB, DOOM 3 has gotten more and more interesting... might actually try to play it sometime ;)
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Saving Decals
streakeagle replied to suhsjake's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I did those very quickly and didn't have time to test them, so let me know if there are any problems. I am not worried about getting any credit. All I did was resize the gif files you provided to 512x512 squares, copy them into an existing tga file, mask out the background color, save the mask to the alpha channel, save the tga. For all its "complexity", one advantage to using PSP7 over Adobe Photoshop is that it can be bought dirt cheap from eBay :) -
Saving Decals
streakeagle replied to suhsjake's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I used a vpn connection to get to my home PC and PSP7 from work :) Try these out. The decal tga files should be square and it is useful to have them in a binary dimension (512x512, 256x256, 128x128, etc). I made two versions: large (512x512) which are 1 MB in size and small (256x256) which are 256 kB in size. I think the smaller ones will be better to use, but try them both to see what works best for you. MarineFleiger_Decals.zip -
Saving Decals
streakeagle replied to suhsjake's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If someone else doesn't beat me to it, I can do it for you. I am at work right now, but maybe sometime tonight or tomorrow I can make your decals. It doesn't take long. -
Flying the Migs and How to get shot down by AAA
streakeagle replied to MAICO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There is simply no other sim since Jane's Fighters Anthology that models this era so well. It is both fun and reasonably realistic. Each of the aircraft has a distinctive flight model that makes for interesting dogfights. If the AI was just a little smarter and the flight models just a little more realistic, this would almost be the perfect sim. Offline, I primarily fly various versions of the F-4. The F-4E has more power, maneuvering slats, and a built-in gun, which easily makes it my favorite variant for dogfighting. When I am online, I fly a wide variety of aircraft, but tend to fly the more difficult ones like the F-104, F-105, and F-100 to help out the newbies. -
Saving Decals
streakeagle replied to suhsjake's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have extensive experience with making decals using Paint Shop Pro. Paint Shop Pro 7 handles tga files perfectly, but the technique for loading/viewing/editing/saving is somewhat cumbersome since the mask is not treated as a separate layer, yet has to be loaded and saved separately: Open tag using PSP7. Edit the color bitmap part if needed. Load mask (alpha channel) from the file. View and or edit mask. Edit the color bitmap part if needed.Save mask to the original alpha channel in the file. Hide mask. Edit the color bitmap part if needed. Save the file (with the mask hidden). Unfortunately, Paint Shop Pro 9 and Paint Shop Pro 10 changed how tga files were handled in such a way that when you save the file, it doesn't work right in the game. According to the FAQ at their website, this problem was fixed by a patch a long time ago for PSP9. In my experience, they didn't fix anything. So, to this day, I have to use PSP7 to save my tga files for SFP1 series decals. Sometimes, I need the features of PSP10. So I edit the tga in 10, save and close it, then open it with PSP7, load the mask, and save it per the above procedure. Apparently, Adobe Photoshop has none of these hassles. -
Yeah, I saw that throttle! It turns out it is harder (nearly impossible) to get a real throttle quadrant. I found C-130 and F-100 throttles online, but nothing even close to the F-4 throttle. I am aware of the Cougar mods and how much they cost. Some people get lucky and it works out for them. Some go through multiple Cougars due to hardware failure problems and give up. For that kind of money, I would rather build my own since I really don't care for F-16 style joysticks and I have the skills and knowledge to do so. CH sticks have a much better reputation for quality and longevity, but I can't see paying $300 for a stick and throttle only to have an F-16 stick configuration and a throttle layout I don't really want. The X-36 is much closer to what I want and I already have one :) At one point I had a Top Gun Platinum which pretty much was a replica of the B-8. I loved the grip, button positions, and the fact that it was identical to the F-4 and F-15 sticks. However, the mechanicals were worthless. My main motivation for making a custom stick is a strong desire to replicate an F-4 cockpit. Unfortunately, what I want to do and what time, space, and money allow are two different things.
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Radar symbology
streakeagle replied to joyrider's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I started work on an F-15 tutorial... but I am more focused on the F-4 right now. I want to finish the cockpits I started and then get back to finishing the new F-4B FM. The thread here was locked, but I added a basic F-15 radar post at TW: http://bbs.thirdwire.com/phpBB/viewtopic.php?t=2343 -
Aces High I ran well on just about any machine... but Aces High 2 cranked up the eye candy to try to compete with IL-2 as much as a MMOG could. Aces High 2 has been refined quite a bit and runs suprisingly well on my slower machines: P3 1.2GHz with Radeon 8500 128MB card can play it just fine with the settings at defaults... and that's at 1600x1200x32 with FSAAx2 and AFx16. However, if too many explosions, flak bursts, tracers, etc. are on the screen at one time, the CPU and its "slow" 133MHz bus/memory show their age.
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You don't need to ask other people what they think, try it for yourself! 1. You can download Aces High 2 and play in the pay-for arenas for free for 2 weeks with absolutely no obligations. They do not try to use any tricks to get you credit card number and take your money. 2. After the two weeks is over, you can still play online for free with up to 7 other people (8 all together), but someone has to act as the host. From October 2000 to sometime around 2003 or 2004 I played Aces High extensively, but I got a real job in 2003 and got married that year too. What time I had left for sims I spent playing Operation Flashpoint with friends or flying F-4 Phantoms in Strike Fighters. I still keep up with the latest Aces High 2 patches. It works better than ever and is by far the best WW2 air combat sim in terms of flight model, gunnery, and damage. If they ever finish making Combat Tour or whatever they are calling it now, it will be the ultimate realistic campaign game as well. I might make some time to subscribe again when that comes out. I can't say enough about how good I think Aces High is. The only limit is that your fun depends on how the other people around you play. You can't make other people play the way you want to play.
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Talon aircraft
streakeagle replied to atoll1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I would watch engine temperatures. The data ini file includes a lot of detailed engine modeling. The engine gets hotter as speed increases. The engine has a temperature limit. If you take an F-104G up to altitude and leave afterburner on then you will ezperience the same thing. In the case of the F-104G, the engine has been programmed to follow real-world limits. Since the Talon is a fictional aircraft, there are no real-world limits to follow. The engine part of the data ini file probably contains some information copied/pasted from some other aircraf including the temperature limits ;) -
I was at CompUSA this past weekend and played around with two of the joysticks on display: ThrustMaster Cougar and Saitek X-52. I have read many posts about the Cougar, so I know it has some problems with quality control and internal design including using old-style analog pots. However, it feels so solid. Perhaps it is worth the $250 even if I have to buy a kit to retrofit it with better sensors. The heavy spring does provide a lot of resistance, but in a way that permits smooth, precise operation (unlike my X-45 which I have modified to reduce spring tension for better precision control). The X-52 feels even lighter than the X-36. I like the X-36 better than the X-45 because of its lighter/smoother control feel, but perhaps the X-52 makes it too light? I wish I could fly with both sticks for a week and then decide which one I like better. The Cougar has the added bonus of being all-metal and an exact replica of a real stick... I just might get a Cougar, which I would have never even considered without having tried it out in the store. As for the X-52 Pro: I question the value of the toggle switches at the base of the stick. The whole point of buying the more expensive HOTAS is to keep your Hands On the Throttle And Stick!!!! If I wanted to reach for a switch, that is what the keyboard and num pad are for. That isn't a problem on the cheaper AV8TOR stick since one hand is already free. Normally, I would say more buttons is always better, but not if I am not going to use them and they increase the price ;)
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F-4J Hi-Res Cockpit V1
streakeagle replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I don't want to make a single large download, but I thought it would be good to include links to all of the packages in each thread: Streak Eagle's High Resolution F-4B Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...p;showfile=3094 From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=89896 Streak Eagle's High Resolution F-4C Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...;showfile=3194# From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=90889 Streak Eagle's High Resolution F-4D Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...p;showfile=3237 From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=91364 Streak Eagle's High Resolution F-4J Cockpit Version 1 From CombatACE: http://forum.combatace.com/index.php?autom...;showfile=3125# From AVSIM: http://library.avsim.net/esearch.php?CatID...&DLID=90271 Click on these thumbnails for larger images of the F-4B Hi-res cockpit: Screenshots of F-4C, F-4D, and F-4J Hi-res cockpits (respectively): Credits: Batman1978 for providing Hi-res F-4D, F-4E, and F-4J cockpits that inspired me to make my own. For the record, I have not copied/pasted anything from Batman1978's files. The internet only has so many good photos covering various aspects of the F-4 cockpit, so I ended up finding and using a lot of the same photos Batman1978 used. I compiled various photos used to create the new textures via the internet. Source websites for photos include: http://www.topflightimaging.com/panels.html (F-4D-31-MC 66-7773 Front Instrument Panel) http://members.chello.nl/m.waterloo/f4b-panel.html (McDonnell Aircraft F-4H-1 (F-4B, F-4N) Phantom II main pilot's cockpit instrument panels) http://members.chello.nl/m.waterloo/f4c-panel.html (McDonnell USAF F-4C, F-4D and F-4E Phantom II aircraft cockpit layouts and instrument panels) http://members.chello.nl/m.waterloo/f4j-panel.html (McDonnell Douglas F-4J (F-4S) Phantom II cockpit instrument panel layouts) http://www.5053phantoms.com/photos/index.php (5057 Phantoms) http://www.aircraftresourcecenter.com/AWA1...Gcp/walk163.htm (Aircraft Resource Center F4-G Wild Weasel Cockpit) I did not get permission to use any of these images. If you are concerned about that sort of thing, these mods are not for you. I have been contacted by M. Waterloo via email. He has given me permission to use his images and even added CombatACE links to my cockpits at his website :) -
Version
1,474 downloads
Adaptation of my F-4B Hi-Res Cockpit to represent an F-4J. The stock F-4J cockpit is a mix bewteen the F-4B and early F-4J cockpits. In reality, the two are very similar except for the radar scope and radar warning receiver. So this release is really my F-4B cockpit with those two changes. Unfortunately, the 3d model uses the F-4B radar scope shape. The F-4J radar scope texture does not wrap onto the F-4B shape very well in some places. -
Functionally, it looks similar to having a old MS Sidewinder Pro USB (which I have as a spare for travel and/or guests). Looks like a fairly useful stick without needing the space/weight of a full HOTAS setup. I will look for it in stores to get a feel for it. I used to give MS SW Pro USBs to my friends to try to get them to fly, but this looks like a great replacement.