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koopanique

ROOKIE
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Everything posted by koopanique

  1. That sucks.... Precisely in the last few days I've managed to install and get running Jane's F/A-18, which was Matt "Wags" Wagner's first game, from what I saw. The game has such a great atmosphere. Like many of the flight sims of the era, complex enough to be fun and methodical, but not realistic enough to be as daunting as DCS or Falcon BMS, and with distinctive orange/dim visuals. RIP.
  2. Thanks for your answers! So if I "merge" those answers, the main strategy seems to be to let other AI planes (as many as possible) reach the enemy carrier group first, and when the carrier group is busy with those AI planes, fire long range missiles (if applicable), or fly fast and drop the bombs and weave through the AA fire, and then go home as fast as possible
  3. Hi, I wanted to know if you had any tips and tricks on how to survive naval strike missions. In Strike Fighters 2 North Atlantic, in the Single Mission generator, you can choose Strike missions in Iceland and most of the time you will be asked to bomb an enemy carrier. It's great fun, however the enemy carrier group starts spamming SAMs when we get too close, and evading SAMs seem really hard. I launch flares and try to fly perpendicular, but 9 times out of 10 a SAM eventually finds its way to me. When I hear the SAM warning sound, sometimes after a few seconds it disappears, but no idea what I did to survive. When I die, I then watch the rest of the battle unfold and other allied planes don't fare much better, usually at least one manages to drop bomb on the enemy carrier or one of its escorts, and kinda manages to escape if it's lucky, but most planes get shot down by SAMs as well. Do you often play naval strike missions? If so, how do you survive them? (Also, completely unrelated, but do we know who did the music for the game?) Thank you
  4. In Strike Fighter 2? Probably the Crusader... Generally? So many great choices... either the F-14 or the F-18. I love the F-14's shape and cool variable geometry wings, and to be honest it looks so awesome in Top Gun and Final Countdown that it has biased my judgement forever. But I also love the more compact look of the F-18, how versatile it is, and visually it really looks like the prototypical fighter to me.
  5. Hi, I am flabbergasted that Strike Fighters 2 is the only such "simcade", nowadays it's either arcade games like Ace Combat or hardcore simulation like DCS. I love Ace Combat but it doesn't scratch the same itch as SF2, and I like DCS but it's unplayable nowadays because of how large the installation size is. So I play SF2. Plus I'm a single-player-only type of player so SF2's large amount of content is perfect. SF2 plays smooth and has the right balance between not-too-complex and not-too-arcade. Sure it's a little old graphically but it's very playable. To me, it feels like the jet-aircraft version of IL-2 1946.
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