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Everything posted by Veltro2k
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Cessna 0-2 Skymaster
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
yeah CLIFF11 did a great job with the FM -
P-39D WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
If someone would like to help with the decals for this bird...maybe also another skin, please let me know....also I have a few more project very close to completion,,,,again decals and skins,,, to see go here http://combatace.com/topic/57745-veltros-wips/ -
HELP NEEDED WITH O-2 SKYMASTER FM
Veltro2k posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you would like to help, contact me ED -
HELP NEEDED WITH O-2 SKYMASTER FM
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks to all the help from CLIFF11 Just uploaded -
P-39D WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
model done...needs mapping and skinning -
Brave Lightning pilot
Veltro2k replied to greendog's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ugly ? this plane is hot as hell and was ahead of its time........ the named Ligthning sooted it well -
Brave Lightning pilot
Veltro2k replied to greendog's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
brave ? crazy with a deathwish maybe -
WW2 WIPS
Veltro2k replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
great Job Lloyd -
WW2 WIPS
Veltro2k replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Like this -
Weapons load INI help needed
Veltro2k posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Want the weapons to load automaticaly...not working ? why ? also would like a specific weapon loaded for Anti-ship // Station 1: Bomb Bay 1 // Station 2: Bomb Bay 2 Loadout[01].WeaponType=250lb_Bomb Loadout[01].Quantity=4 Loadout[02].WeaponType=250lb_Bomb Loadout[02].Quantity=4 [Anti-Ship] Loadout[01].WeaponType=250lb_Bomb Loadout[01].Quantity=4 Loadout[02].WeaponType=250lb_Bomb Loadout[02].Quantity=4 [Attack] Loadout[01].WeaponType=250lb_Bomb Loadout[01].Quantity=4 Loadout[02].WeaponType=250lb_Bomb Loadout[02].Quantity=4 [sEAD] Loadout[01].WeaponType=250lb_Bomb Loadout[01].Quantity=4 Loadout[02].WeaponType=250lb_Bomb Loadout[02].Quantity=4 [FAC] Loadout[01].WeaponType=250lb_Bomb Loadout[01].Quantity=4 Loadout[02].WeaponType=250lb_Bomb Loadout[02].Quantity=4 [Recon] Loadout[01].WeaponType=250lb_Bomb Loadout[01].Quantity=4 Loadout[02].WeaponType=250lb_Bomb Loadout[02].Quantity=4 [WeaponsBay1] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=INTERNAL NumWeapons=4 AttachmentPosition001=0.955,1.18,0.725 AttachmentPosition002=0.524,1.18,0.783 AttachmentPosition003=-0.89,1.18,0.825 AttachmentPosition004=-0.082,1.18,0.739 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=RAF ModelNodeName=BRACK_L MovingPylon=TRUE RotatingPylon=FALSE AutomaticDoors=FALSE PylonMass=10 PylonDragArea=0.06 [WeaponsBay2] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=INTERNAL NumWeapons=4 AttachmentPosition001=1.163,1.174,0.831 AttachmentPosition002=0.531,1.174,0.784 AttachmentPosition003=-0.076,1.174,0.74 AttachmentPosition004=-0.689,1.174,0.699 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=RAF ModelNodeName=BRACK_R MovingPylon=TRUE RotatingPylon=FALSE AutomaticDoors=FALSE PylonMass=10 PylonDragArea=0.06 -
WW2 WIPS
Veltro2k replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
im thinking more aroud the line of the P-39D not revamp but a new model -
Weapons load INI help needed
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
yes -
Short Sunderland WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
thank you Major Lee...and if anyone wants to volunteer for an Ausie skin let me know Still looking for RAF serials though -
Weapons load INI help needed
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This is the new weapon I created, But I only want it loaded automaticaly for anti ship the rest I want the 250 ilb bombs [WeaponData2092] TypeName=250lb_bomb FullName=RAF 250 Depth Charge ModelName=ww2dc250 Mass=250.000000 Diameter=0.320000 Length=1.600000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=USN,UK SpecificStationCode= NationName=RAF StartYear=1939 EndYear=1960 Availability=3 BaseQuantity=1000 Exported=TRUE ExportStartYear=1939 ExportEndYear=1960 ExportAvailability=3 WeaponDataType=0 RailLaunched=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE EffectClassName=VeryLargeBombEffects DragAreaMultiplier=1.000000 WarheadType=0 Explosives=272.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=0 Accuracy=0 MaxTurnRate=0.000000 MaxLaunchG=0.000000 LockonChance=0 LaunchReliability=0 ArmingTime=0.000000 SeekerFOV=0.000000 SeekerGimbleLimit=0.000000 SeekerTrackRate=0.000000 SeekerRange=0.000000 ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 -
Weapons load INI help needed
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ok that helped ,but its picking the 100 lb bombs as default how can i change this ? -
Weapons load INI help needed
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
see -
Weapons Editor and windows 7
Veltro2k posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Anyone found a fix to this yet ? -
Weapons Editor and windows 7
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OK got it working the work inside a rar did it. -
Weapons Editor and windows 7
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
tried all that...and all weapons dissapeared..thank god i made backups of the ini files