-
Content count
5,424 -
Joined
-
Last visited
-
Days Won
128
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Veltro2k
-
Wellington Remodel Project
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Skins where Originaly by Syrinx (Nicki ) Who is a master at this I just modded them to the new Map -
Wellington Remodel Project
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
-
Wellington Remodel Project
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
-
Wellington Remodel Project
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
-
Wellington Remodel Project
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Nice -
Wellington Remodel Project
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
-
F1 WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Mapped and sent to the paint barn -
F1 WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
ready for mapping and skinning...............Anyone want to step up to the plate..Jap camo is complicated -
TU-160 WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
handed over to ALe For FM..,,,,,,,,,,,,,,,,,, -
-
Not Forgotten I will eventually finish it
Veltro2k posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
-
WW2 WIPS
Veltro2k replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Great Skins Lloyd -
ODD WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Hmmmm post some screenies..Saying that I took off in my Germany GE WWII intall with my squadron to intercept a flight of Do-17's. Gave the order to the squadron to engage, Dove under them and my gunner Splash one. Then we got jumped by their ME-109's escort Got two before Flaming to the Earth...Outcome ? Mission failed :fu: -
Boulton Paul Defiant
Veltro2k posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Boulton Paul Defiant File Submitter: Veltro2k File Submitted: 07 Apr 2010 File Category: Allied Fighters The Boulton Paul Defiant was a British fighter aircraft and bomber interceptor used early in the Second World War. The Defiant was designed and built by Boulton Paul Aircraft as a "turret fighter" and served with the Royal Air Force (RAF). Contemporary with the Royal Navy's Blackburn Roc, the concept of a turret fighter was somewhat similar to the First World War-era Bristol Fighter. In practice, the Defiant was found to be vulnerable to the Luftwaffe's more agile, single-seat Messerschmitt Bf 109 fighters; crucially, the Defiant did not have any forward-firing guns. It was later used successfully in the night fighter role, before it was phased out of combat service in favour of the Bristol Beaufighter and de Havilland Mosquito. The Defiant finally found use in gunnery training, target towing, ECM and air-sea rescue. Among RAF pilots, it had the nickname "Daffy", probably a dimunitive of the word "Defiant". Screens: The Wrench Cockpit:Kesselbrut THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT Click here to download this file -
Boulton Paul Defiant
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Was wondering How it was handeling for you guys ? Without the october Patch it Flys Great..also anyone shoot something down with it ? i keep on getting blasted out of the sky -
I have to be overlooking something
Veltro2k posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Weapons stations dont line up..where is my mistake ? // Station 1 = Left Wingtip // Station 2 = Right Wingtip // Station 3 = Left Underwing Pylon // Station 4 = Right Underwing Pylon // Station 5 = Left Outer Underwing Pylon // Station 6 = Right Outer Underwing Pylon // Station 7 = Centerline [AirToAir] Loadout[01].WeaponType=AIM-9J Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9J Loadout[02].Quantity=1 Loadout[05].WeaponType=AIM-7E Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E Loadout[06].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=AIM-9J Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9J Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370_F4 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank370_F4 Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-7E Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-7E Loadout[06].Quantity=1 [Attack] Loadout[01].WeaponType=ALQ-101 Loadout[01].Quantity=1 Loadout[02].WeaponType=Phimat-UK Loadout[02].Quantity=1 Loadout[03].WeaponType=BL755 Loadout[03].Quantity=2 Loadout[03].RackType=2BR Loadout[04].WeaponType=BL755 Loadout[04].Quantity=2 Loadout[04].RackType=2BR Loadout[05].WeaponType=AIM-9J Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9J Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank370_F4 Loadout[07].Quantity=1 Loadout[01].WeaponType=ALQ-101 Loadout[01].Quantity=1 Loadout[02].WeaponType=Phimat-UK Loadout[02].Quantity=1 Loadout[03].WeaponType=M117 Loadout[03].Quantity=2 Loadout[03].RackType=2BR Loadout[04].WeaponType=M117 Loadout[04].Quantity=2 Loadout[04].RackType=2BR Loadout[05].WeaponType=AIM-9J Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9J Loadout[06].Quantity=1 Loadout[08].WeaponType=M117 Loadout[08].Quantity=1 Loadout[09].WeaponType=M117 Loadout[09].Quantity=1 [sEAD] Loadout[01].WeaponType=ALQ-101 Loadout[01].Quantity=1 Loadout[02].WeaponType=Phimat-UK Loadout[02].Quantity=1 Loadout[03].WeaponType=LE_155 Loadout[03].Quantity=1 Loadout[04].WeaponType=LE_155 Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-9J Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9J Loadout[06].Quantity=1 Loadout[07].WeaponType=MARTEL Loadout[07].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=ALQ-101 Loadout[01].Quantity=1 Loadout[02].WeaponType=Phimat-UK Loadout[02].Quantity=1 Loadout[03].WeaponType=LE_155 Loadout[03].Quantity=1 Loadout[04].WeaponType=LE_155 Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-9J Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9J Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank370_F4 Loadout[07].Quantity=1 [FAC] Loadout[01].WeaponType=LE_155 Loadout[01].Quantity=1 Loadout[02].WeaponType=LE_155 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370_F4 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank370_F4 Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-9J Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9J Loadout[06].Quantity=1 [Recon] Loadout[01].WeaponType=ALQ-101 Loadout[01].Quantity=1 Loadout[02].WeaponType=Phimat-UK Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank370_F4 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank370_F4 Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-9J Loadout[05].Quantity=1 Loadout[06].WeaponType=AIM-9J Loadout[06].Quantity=1 [sidewinderStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.015,-2.708,0.065 AttachmentAngles=0.0,0.0,90.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,USAF ModelNodeName=LWRAIL PylonMass=19.5 [sidewinderStation2] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=4.029,-2.705,0.067 AttachmentAngles=0.0,0.0,90.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,USAF ModelNodeName=LWRAIL PylonMass=19.5 [LeftInnerWingStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.216,-1.969,-0.145 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=NATO,UK ModelNodeName=wpylon_li PylonMass=52.62 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank_NADR [RightInnerWingStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.228,-1.971,-0.149 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=NATO,UK ModelNodeName=wpylon_ri PylonMass=52.62 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank_NADR [LeftOuterWingStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.367,-2.889,-0.122 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=UK,NATO ModelNodeName=wpylon_lo PylonMass=52.62 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [RightOuterWingStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.367,-2.889,-0.122 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=1400 AllowedWeaponClass=BOMB,LGB,ARM,GP,IFP,MER,RP AttachmentType=UK,NATO ModelNodeName=wpylon_lo PylonMass=52.62 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterlineStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.0,0.272,-1.322 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800 AllowedWeaponClass=LGB,EOGB,EOGR,CGR,NUC,GP,LP,IFP,DLP,FT,RCN,ARM AttachmentType=NATO,UK ModelNodeName=centerline PylonMass=48.08 PylonDragArea=0.01 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank_NADR -
I have to be overlooking something
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
-
I have to be overlooking something
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
with your help problem resoved, 2 pylons named the same in Data and named wrong in Lod Thank you all for your Help Its for the Mitsi -
Is it worth it ?..How will it effect SFP1 ?
-
File Name: Breguet 693 File Submitter: Veltro2k File Submitted: 08 Apr 2010 File Category: Allied Bombers The aircraft was intended to be easy to maintain, pleasant to fly and to be able to fly at 480 km/h (300 mph) at 4,000 m (13,120 ft). The type's sturdy construction was frequently demonstrated and the armament was effective. However, French rearmament began two full years later than that in Britain, and all of these aircraft were simply not available in sufficient numbers to make a difference in 1940. Skins: Torno Cockpit: Kesselbrut THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT Click here to download this file
- 1 reply
-
- 1
-
ODD WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
For A cockpit I am using Kesselbrut (Virtual Cockpit) for the Hurricane I want him to get He will receive full credit for his amazing creation. -
ODD WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
If Mr Wrench would like to provide me one of his special hangar and loading screens I will release this Bird -
Status on the BUC please
Veltro2k posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
News ? -
TU-160 WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
-
KH-65A Granat
Veltro2k posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
what does it take to fire this thing ???? testing with the TU-160.