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Veltro2k

+MODDER
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Everything posted by Veltro2k

  1. File Name: TU-114 AEROFLOT File Submitter: Veltro2k File Submitted: 13 Nov 2009 File Updated: 25 Mar 2010 File Category: Heavy Bombers and Multi Engined Aircraft one of Aeroflots first long range Airliners..Quick Skin,,template is available to those who ask. Cockpit: Kesselbrut THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT Click here to download this file
  2. rudder problem solved Add this entry in your data.ini under fuselage. [Fuselage] ModelNodeName=Fuselage ShowFromCockpit=FALSE DamageRating=DESTROYED MassFraction=0.380 HasAeroCoefficients=TRUE LiftSurface=TRUE CL0= 0.0325 CLa= 0.0050 CD0= 0.0055 Cmq=-0.5738 Cmad=-0.4760 Cyb=-0.3484 CLaMachTableNumData=4 CLaMachTableDeltaX=0.15 CLaMachTableStartX=0.00 CLaMachTableData=1.115,1.125,0.75,0.50 CD0MachTableNumData=3 CD0MachTableDeltaX=0.40 CD0MachTableStartX=0.00 CD0MachTableData=0.915,0.975,5.80 CmqMachTableNumData=3 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=1.000,1.000,1.000 StructuralFactor=5.0 MinExtentPosition=-0.85,0.35,-0.05 MaxExtentPosition= 0.85,-7.5,1.00 CollisionPoint[001]=0.00,0.35,-0.05 CollisionPoint[002]=0.00,-4.00,0.00 CollisionPoint[003]=0.00,-6.00,0.05 CollisionPoint[004]=0.00,-7.50,0.85 HasVortexEmitter=FALSE SystemName[001]=Leftgun SystemName[002]=Rightgun SystemName[003]=WGunnerL SystemName[004]=WgunnerR SystemName[005]=Pontoons SystemName[006]=LeftMainGear SystemName[007]=RightMainGear SystemName[008]=TailLight SystemName[009]=Rudder <-------------------------- ADD THIS
  3. on my part Morane , LeO and Brequet are WIPS> someone is doing the Gladiator and if you mean Fairey Battle its at Capuns
  4. have to check that rudder out..as far as Flaps if i had a better drawing on their location i could always mod them in Ed
  5. need those screens Wrench bird has been skinned Ed
  6. Kewl I did not have this yet,,thank you Ed
  7. I would keep my distance this bird has cannons and MGs all over the place
  8. File Name: Dewoitine D.520 File Submitter: Veltro2k File Submitted: 19 Oct 2009 File Updated: 25 Mar 2010 File Category: Allied Fighters Updated and fixed Nov 3 2009 The Dewoitine D.520 was a French fighter aircraft that entered service in early 1940, shortly after the opening of World War II. Unlike the Morane-Saulnier M.S.406, which was at that time the Armée de l'Air's most numerous fighter, the Dewoitine D.520 came close to being a match for the latest German types, such as the Messerschmitt Bf 109. Because of a delayed production cycle, only a small number were available to meet the Luftwaffe. Skin: LloydNB Screens: Wrench Cockpit: Kesselbrut THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT Click here to download this file
  9. This update fixes the Ground issue....Aicraft will now not explode on the ground sorry eD
  10. send me that skin Lloyd and i will look into that ED
  11. OK so i looked into it.... Dont know what happened but the gear settings reverted back to their original names,,, Here is the fix,,,make the following changes to your data INI // Landing Gears --------------------------------------------------------- [TailGear] SystemType=LANDING_GEAR Retractable=true DeployTime=3.0 AnimationID=1 DragArea=0.01 HideGearNode=True ModelNodeName=Tail_Gear_Strut ShockAnimationID= ShockNodeName= ShockTravelAxis=Z-AXIS ShockStroke=0.11 SpringFactor=3.0 DampingFactor=2.0 WheelNodeName=TailWheel RotationAxis=X-AXIS RollingRadius=0.2 ReverseWheelRotation=TRUE CastoringWheel=TRUE CastoringNodeName= ReverseModelOrientation=TRUE Steerable=TRUE MaxSteeringSpeed=45.0 Locking=TRUE MaxSteeringAngle=25.0 InputName=YAW_CONTROL ;ReverseInput=TRUE ControlRate=3.0 HasBrakes=TRUE RollingCoefficient=0.05 MaxDeploySpeed=111.8 [LeftMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=3.0 AnimationID=1 DragArea=0.10 HideGearNode=False ModelNodeName=Gear_L ;InsideNodeName= ShockAnimationID= ShockNodeName= ShockTravelAxis=Z-AXIS ReverseShockOrientation= ShockStroke=0.11 SpringFactor=3.0 DampingFactor=2.0 WheelNodeName=Tire_L RotationAxis=X-AXIS RollingRadius=0.4 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=111.8 [RightMainGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=3.0 AnimationID=1 DragArea=0.10 HideGearNode=False ModelNodeName=Gear_R ;InsideNodeName= ShockAnimationID= ShockNodeName= ShockTravelAxis=Z-AXIS ReverseShockOrientation= ShockStroke=0.11 SpringFactor=3.0 DampingFactor=2.0 WheelNodeName=Tire_R RotationAxis=X-AXIS ReverseModelOrientation= RollingRadius=0.4 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=111.8
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