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Everything posted by Veltro2k
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Short Stirling WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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Short Stirling WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
quick paint test -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
KEWL -
Short Stirling WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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B-70A Valkyrie Information from USAF Museum
Veltro2k replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Abbiamo molta fiducia in te Mau -
B-70A Valkyrie Information from USAF Museum
Veltro2k replied to MKSheppard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This should help NGHENGO's WIP -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
and a nice one too -
WIP
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Cue in the theme music from the film " THE GOOD, THE BAD, AND THE UGLY " :whistle2: -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OK Guys its 0 Hour!!!!!!!!!!!!!!!! Have a Volunteer to Skin need someone to Map the model !!!!!!!!!!!!!!!!!!!!!! Also a Volunteer to MAP and Skin the Foxhound,,, Else its staying on my computer -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I can 1/2 Ars MAp it. but would prefer the help of a pro -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Got the Mighty Mouses to work -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
cant wait to see it with a real skin my 1/2 -ars will not do -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nope no go also have this -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Need a little help here for the Mighty Mouse rockets..not showing up this is what I have // Weapon Stations -------------------------------------------------------- [WeaponsBay] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=INTERNAL AttachmentPosition= 0.0, 0.80, 0.00 AttachmentAngles= LoadLimit=1500 AllowedWeaponClass=AHM AttachmentType=USAF DiameterLimit=1.15 LengthLimit=5.1 BombBayAnimationID=7 BombBayOpenTime=0.50 BombBayCloseTime=1.00 MinExtentPosition=-0.65, 4.95,-0.75 MaxExtentPosition= 0.65, 2.40, 0.00 [LeftFrontMissileStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.276,1.282,-0.618 AttachmentAngles= EjectVelocity=0.0,0.0,-2.0 LoadLimit=226.8 LoadLimit=650 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Pylon1 MovingPylon=TRUE AnimationID=7 PylonMass=55 PylonDragArea=0.02 [RightFrontMissileStation] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.264,1.282,-0.671 AttachmentAngles= LoadLimit=650 AllowedWeaponClass=IRM AttachmentType=USAF ModelNodeName=Pylon3 MovingPylon=TRUE AnimationID=7 PylonMass=55 PylonDragArea=0.02 [LeftRearMissileStation] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-0.276,-1.008,-0.618 AttachmentAngles=0 LoadLimit=650 AllowedWeaponClass=SAHM AttachmentType=USAF ModelNodeName=Pylon2 MovingPylon=TRUE AnimationID=7 PylonMass=55 PylonDragArea=0.02 [RightRearMissileStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.264,-1.008,-0.671 AttachmentAngles= LoadLimit=650 AllowedWeaponClass=SAHM AttachmentType=USAF ModelNodeName=Pylon4 MovingPylon=TRUE AnimationID=7 PylonMass=55 PylonDragArea=0.02 [LeftWingStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.283,-4.268,-1.19 AttachmentAngles= LoadLimit=650 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName=LeftWingPylon PylonMass=55 PylonDragArea=0.02 FuelTankName=f-102tank NoJettisionTank=TRUE [RightWingStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-4.249,-4.249,-1.174 AttachmentAngles= LoadLimit=650 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName=RightWingPylon PylonMass=55 PylonDragArea=0.02 FuelTankName=f-102tank NoJettisionTank=TRUE [RocketTray1] SystemType=WEAPON_STATION StationID=08 StationGroupID=5 StationType=INTERNAL NumWeapons=3 AttachmentPosition003=-0.398,1.898,-0.955 AttachmentPosition002=-0.47,1.898,-0.932 AttachmentPosition001=-0.546,1.898,-0.908 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1700.0 AllowedWeaponClass=RCKT AttachmentType=NATO,USAF DiameterLimit=0.5 LengthLimit=3.2 BombBayAnimationID=7 BombBayOpenTime=.5 BombBayCloseTime=.9 MovingPylon=TRUE ModelNodeName=Rocket1 AutomaticDoors=TRUE [RocketTray2] SystemType=WEAPON_STATION StationID=09 StationGroupID=5 StationType=INTERNAL NumWeapons=3 AttachmentPosition003=0.531,1.898,-0.913 AttachmentPosition002=0.453,1.898,-0.938 AttachmentPosition001=0.382,1.898,-0.958 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1700.0 AllowedWeaponClass=RCKT AttachmentType=NATO,USAF DiameterLimit=0.5 LengthLimit=3.2 BombBayAnimationID=7 BombBayOpenTime=.5 BombBayCloseTime=.9 MovingPylon=TRUE ModelNodeName=Rocket2 AutomaticDoors=TRUE [RocketTray3] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=INTERNAL NumWeapons=3 AttachmentPosition003=-0.127,1.897,-1.014 AttachmentPosition002=-0.204,1.897,-0.998 AttachmentPosition001=-0.28,1.897,-0.983 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1700.0 AllowedWeaponClass=RCKT AttachmentType=NATO,USAF DiameterLimit=0.5 LengthLimit=3.2 BombBayAnimationID=7 BombBayOpenTime=.5 BombBayCloseTime=.9 MovingPylon=TRUE ModelNodeName=Rocket3 AutomaticDoors=TRUE [RocketTray4] SystemType=WEAPON_STATION StationID=11 StationGroupID=5 StationType=INTERNAL NumWeapons=3 AttachmentPosition003=0.262,1.899,-0.99 AttachmentPosition002=0.185,1.899,-1.006 AttachmentPosition001=0.109,1.899,-1.023 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1700.0 AllowedWeaponClass=RCKT AttachmentType=NATO,USAF DiameterLimit=0.5 LengthLimit=3.2 BombBayAnimationID=7 BombBayOpenTime=.5 BombBayCloseTime=.9 MovingPylon=TRUE ModelNodeName=Rocket4 AutomaticDoors=TRUE and the load out [AirToAir] Loadout[01].WeaponType=AIR-2A Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-4G Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-4G Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-4F Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-4F Loadout[05].Quantity=1 Loadout[06].WeaponType=Mk4_MightyMouse Loadout[06].Quantity=12 Loadout[07].WeaponType= Loadout[07].Quantity=0 Loadout[08].WeaponType= Loadout[08].Quantity=0 [AirToAirLongRange] Loadout[01].WeaponType= Loadout[01].Quantity=0 Loadout[02].WeaponType=AIM-4G Loadout[02].Quantity=1 Loadout[03].WeaponType=AIM-4G Loadout[03].Quantity=1 Loadout[04].WeaponType=AIM-4F Loadout[04].Quantity=1 Loadout[05].WeaponType=AIM-4F Loadout[05].Quantity=1 Loadout[06].WeaponType=f-102tank Loadout[06].Quantity=1 Loadout[07].WeaponType=f-102tank Loadout[07].Quantity=1 Loadout[08].WeaponType=Mk4_MightyMouse Loadout[08].Quantity=12 -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Almost there...few little Mods and should be ready for mapping and skinning -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
hmmm wait till you see my next fictious project -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Made them longer. You may need to do a screen refresh -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Now my question is...do we have the rockets in the weapons pack ? or do i have to model them ? -
F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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F-102 Delta Dagger by Veltro2k
Veltro2k replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion