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Veltro2k

+MODDER
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Everything posted by Veltro2k

  1. thank you ,, but due to illness im not working recently thus the time to Mod
  2. how do I calculate this, having some problems with the tail turret PitchAngleRate=60 MaxPitch=90 MinPitch=-90 DefaultPitchAngle=0 YawLimited=TRUE YawAngleRate=60 MaxYaw= 300 MinYaw= 60 DefaultYawAngle=180
  3. problem solve.... 1 Was setting pivot when turrets where facing backwards 2. some meshes names different then the ones on the data file thanks all for the tips and suggestions
  4. YawLimited=TRUE YawAngleRate=75 MaxYaw=210 MinYaw=150 DefaultYawAngle=180 with this guns face wrong way
  5. I did, but for some reason the guns stay to the right, and don't engage
  6. simply said, Unless funding becomes available or the Owners of thirdwire hit the lottery LOL there will probably<--(but not yet 100% certain,,,we can always hope LOL ) not be a SF3
  7. Certo che hai una test dura BTW enjoying your Mods anyway, My point is this game had a great potential and with this I close
  8. sorry but you missed the entire point also if you look down ,you will notice that the thirdwire community that used to be on top is gone
  9. in the sense that Thirdwire is not updating it anymore or adding more features and concentrating on the Mobile versions. Even the thirdwire suggestion forum was removed
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