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Veltro2k

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Everything posted by Veltro2k

  1. anybody want to help beta and tweak this bird PM me
  2. heres what mine looks like
  3. how do I do this ? here is the engine info // Engines --------------------------------------------------------- [MainEngine] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=FALSE ThrustVectoring=TRUE ThrustVectorInputName=THRUST_VECTOR_CONTROL ThrustVectorAnimationID=9 MaxVectoredPitchAngle=90.0 ThrustVectorControlRate=0.2 SLThrustDry=98598 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,-0.25, 0.0 ThrottleRate=0.4 NozzleAnimationID= IdleThrottle=0.08 IdleRPM=0.41 IdleNozzle=0.0 CruiseThrottle=0.62 CruiseRPM=0.79 CruiseNozzle=0.60 MilThrottle=0.84 MilRPM=1.00 MilNozzle=1.00 MaxThrottle=1.00 MaxRPM=1.07 MaxNozzle=1.00 AltitudeTableNumData=8 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.801,0.597,0.388,0.241,0.183,0.101,0.000 DryMachTableNumData=5 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.942,1.041,1.240,0.000 TSFCM0=0.794 TSFCM1=2.011 MinFuelFlow=0.02 ExhaustEmitterName=HarrierEngineEmitter ExhaustPosition=-0.015,-9.351,-0.567 ExhaustOnThrustVectorOnly=TRUE MinThrustVectorInput=0.8 ShowContrail=FALSE FireSuppression=TRUE MinExtentPosition=-0.556 , -4.007 , -0.559 MaxExtentPosition= 0.556 , -5.535 , 0.576 GasTempMaxRPM=700.0 GasTempIdleRPM=497.0 GasTempChangeRate=5.2 OverheatTemp=830.0 DamageTempDelta=350.0 OilPressMaxRPM=47.0 OilPressIdleRPM=46.0 OilPressChangeRate=0.37 LowOilPress=19.0 LowOilTempDelta=450.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=1 Armor .Thickness=1 Armor .Thickness=1 Armor[TOP].Thickness=1 Armor[bOTTOM].Thickness=1 [LiftEngine1] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=2 HasAfterburner=FALSE ThrustVectoring=TRUE ThrustVectorInputName=THRUST_VECTOR_CONTROL ThrustVectorAnimationID=9 MaxVectoredPitchAngle=90.0 ThrustVectorControlRate=0.2 SLThrustDry=11538 ThrustAngles=0.0,0.0,0.0 ThrustPosition= 0.0,-0.511,0.0 ThrottleRate=0.4 NozzleAnimationID= IdleThrottle=0.10 IdleRPM=0.48 IdleNozzle=0.0 CruiseThrottle=0.65 CruiseRPM=0.84 CruiseNozzle=0.60 MilThrottle=0.90 MilRPM=1.00 MilNozzle=1.00 MaxThrottle=1.00 MaxRPM=1.07 MaxNozzle=1.00 AltitudeTableNumData=8 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.801,0.597,0.388,0.241,0.183,0.101,0.000 DryMachTableNumData=5 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.942,1.041,1.240,0.000 TSFCM0=0.815 TSFCM1=1.357 MinFuelFlow=0.01 ExhaustEmitterName=HarrierEngineEmitter ExhaustPosition= 0.0,-1.624,-1.328 ExhaustOnThrustVectorOnly=TRUE MinThrustVectorInput=0.8 ShowContrail=FALSE FireSuppression=TRUE MinExtentPosition=-0.406 , 2.880 , -0.855 MaxExtentPosition= 0.406 , 3.480 , 0.787 GasTempMaxRPM=631.0 GasTempIdleRPM=428.0 GasTempChangeRate=5.0 OverheatTemp=786.0 DamageTempDelta=300.0 OilPressMaxRPM=39.0 OilPressIdleRPM=31.0 OilPressChangeRate=0.5 LowOilPress=11.0 LowOilTempDelta=400.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=1 Armor .Thickness=1 Armor .Thickness=1 Armor[REAR].Thickness=1 Armor[TOP].Thickness=1 [LiftEngine2] SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=3 HasAfterburner=FALSE ThrustVectoring=TRUE ThrustVectorInputName=THRUST_VECTOR_CONTROL ThrustVectorAnimationID=9 MaxVectoredPitchAngle=90.0 ThrustVectorControlRate=0.2 SLThrustDry=11538 ThrustAngles=0.0,0.0,0.0 ThrustPosition= 0.0,0.-0.103,0.0 ThrottleRate=0.4 NozzleAnimationID= IdleThrottle=0.10 IdleRPM=0.48 IdleNozzle=0.0 CruiseThrottle=0.65 CruiseRPM=0.84 CruiseNozzle=0.60 MilThrottle=0.90 MilRPM=1.00 MilNozzle=1.00 MaxThrottle=1.00 MaxRPM=1.07 MaxNozzle=1.00 AltitudeTableNumData=8 AltitudeTableDeltaX=3048.0 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.801,0.597,0.388,0.241,0.183,0.101,0.000 DryMachTableNumData=5 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.942,1.041,1.240,0.000 TSFCM0=0.815 TSFCM1=1.357 MinFuelFlow=0.01 ExhaustEmitterName=HarrierEngineEmitter ExhaustPosition= 0.0,-4.308,-1.328 ExhaustOnThrustVectorOnly=TRUE MinThrustVectorInput=0.8 ShowContrail=FALSE FireSuppression=TRUE MinExtentPosition=-0.406 , 2.880 , -0.855 MaxExtentPosition= 0.406 , 3.480 , 0.787 GasTempMaxRPM=631.0 GasTempIdleRPM=428.0 GasTempChangeRate=5.0 OverheatTemp=786.0 DamageTempDelta=300.0 OilPressMaxRPM=39.0 OilPressIdleRPM=31.0 OilPressChangeRate=0.5 LowOilPress=11.0 LowOilTempDelta=400.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=1 Armor .Thickness=1 Armor .Thickness=1 Armor[REAR].Thickness=1 Armor[TOP].Thickness=1 [RCSPitchU] SystemType=REACTION_CONTROL_SYSTEM InputName=PITCH_CONTROL ReverseInput=TRUE MaxThrust=3640.0 ThrustAngles=0.0,90.0,0.0 ThrustPosition=0.00,6.0,0.00 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSPitchD] SystemType=REACTION_CONTROL_SYSTEM InputName=PITCH_CONTROL ReverseInput=FALSE MaxThrust=3640.0 ThrustAngles=0.0,90.0,0.0 ThrustPosition=0.00,-6.0,0.00 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSYawR] SystemType=REACTION_CONTROL_SYSTEM InputName=YAW_CONTROL ReverseInput=FALSE MaxThrust=3095.0 ThrustAngles=-90.0,0.0,0.0 ThrustPosition=0.00,-5.0,0.00 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSYawL] SystemType=REACTION_CONTROL_SYSTEM InputName=YAW_CONTROL ReverseInput=TRUE MaxThrust=3095.0 ThrustAngles=90.0,0.0,0.0 ThrustPosition=0.00,-5.0,0.00 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSRollR] SystemType=REACTION_CONTROL_SYSTEM InputName=ROLL_CONTROL ReverseInput=FALSE MaxThrust=2981.0 ThrustAngles=0.0,90.0,0.0 ThrustPosition=-2.395,-0.938,-0.829 ThrottleRate=100.0 MinThrustVectorInput=0.15 [RCSRollL] SystemType=REACTION_CONTROL_SYSTEM InputName=ROLL_CONTROL ReverseInput=TRUE MaxThrust=2981.0 ThrustAngles=0.0,90.0,0.0 ThrustPosition= 2.395,-0.938,-0.829 ThrottleRate=100.0 MinThrustVectorInput=0.15
  4. dont remember who did this skin for me
  5. Good News everybody I found this on one of my backup CD's
  6. Any one wants to help making more skins and decals and tweak the fm please pm me
  7. rgr I understand know
  8. Black do me a favor and point it out for me
  9. Fm still needs tweaking
  10. Opinion needed.. many bombers have side gunners b-17-24..ect.. should I model with door and animate open on takeoff or just leave them open ?
  11. in what sense Kev ? .. it matches the 3-view
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