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Veltro2k

MODDER
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Everything posted by Veltro2k

  1. if I was better at it would be great but untill then,,will always be a delay of release
  2. Still trying to figure out a way to make the turret offensive, instead of only defensive.
  3. did,works good on my puter
  4. wingman are ok
  5. this is the fuselage position in 3D MAX 0.0,0.001,0.0
  6. just made corrections to the skin on the tail and when i imported it into the game,,thats when no more skin
  7. the lod and the skin not matching, thats all I can figure can be an decalling problem or an BMP format problem(is it mapped in one BMP?) Hey Ed, maybe it's just operator error..LOL!!!!! If its not one of the above, Maybe you should check the TextureSet.INI for typos. 1) check for matching skin bmp names to internal names in LOD 2) check decals ini for too many on a single mesh -- I see 2 stars on the wings Another suggestion is that the bmp hasn't been properly condensed down from the psd file and still contains an alpha channel. You probably forgot to link the shader to your bmp before you exported. 3) a bad day at the races?? fact is , is there a way to fix this...point in note, if i export the mesh in 3ds and import it again, the skin is back....of course then the animation is all screwed up
  8. What the @#$@!!!! what could have caused this ?
  9. just a temp and miss aligned ..who ever would like to skin this bird please IM me
  10. Ok using the Vark Pit for now...could still use some Screens alla "Wrench" and a volunteer to put a great skin on this beast
  11. thank you...extra gun is now removed
  12. still trying to figure out how to get the plane off the ground before the end of the runway on auto takeoff
  13. OK OK more Pics............still need a pit would like to seeif i can borrow the other SU-24's pit in the works
  14. have to see what Pit I can borrow for now
  15. correct
  16. it may look elongated do to my 24" widescreen monitor
  17. 65 Prince Charles wears all of Lady Di's clothes 64 you can make a pterodactyl out of a chart 63 and always doublecheck Victors Vectors
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