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Everything posted by Laton
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As mentioned in the other thread. A quick fix is now available to sort out an error with wheel rotation & aileron movement. Get it here
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Remember to get permission before posting others work
Laton replied to Dagger's topic in Thirdwire - First Eagles 1&2
Dagger, I completely agree with the policy, however to be fair to the guy who re-worked the FM, Bortdafarm does state in the readme: Which comes across as a blanket permission to mod the work. -
The things you miss! Capun just pointed out a few issues: The ailerlon movement is reversed and the wheels rotate in the wrong direction. :blush2: I'll release an update tonight otherwise insert or change the line ReverseModelOrientation= (either TRUE or FALSE depending on what the existing value is - use the opposite) in the following sections of the _data.ini file [LeftAileron] [RightAileron] and ReverseModelOrientation=TRUE into [LeftMainGear] [RightMainGear] Cheers
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View File Fokker D.VIII Fokker D.VIII Version 1 - 1 Mar 2007 Model & FM by by Andre (Laton) Simpson Skins by v. Deutschmark - Installation - 1. Unzip the FokkerD8 folder into your First Eagles "/Objects/Aircraft/" directory. 2. Fly - have fun V 1. - First Release V 1a - Fix for wheel rotation & aileron movement Submitter Laton Submitted 02/27/2007 Category Fokker
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2,558 downloads
Fokker D.VIII Version 1 - 1 Mar 2007 Model & FM by by Andre (Laton) Simpson Skins by v. Deutschmark - Installation - 1. Unzip the FokkerD8 folder into your First Eagles "/Objects/Aircraft/" directory. 2. Fly - have fun V 1. - First Release V 1a - Fix for wheel rotation & aileron movement -
Hi Guys, Loading to ComabtAce now so she should be available soon. Fokker D.VIII Model & FM by me Skins by v. Deutschmark (with more availabe at CA) Comes with 3 schemes: Stock Jasta 2 Jasta 6 A big thanks to v. Deutschmark, not only for his excellent skins but for being my unofficial quality tester. Have fun!
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Thanks. The wings are the biggest change, I replaced the old ones completely as they had the biggest issues with mapping and some smoothing problems. The rest of the model is pretty much the same. Hopefully I've resolved most of the mapping problems you were having.
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View File Bristol M.1C - Version 3 Bristol M.1C by Andre Simpson Version 2A - Feb 25 2007 This is a partial re-work of my original M.1C. The new version includes more detail on the wings, gun animation, damage nodes/graphics, revised hit boxes and collision points and a tweaked FM. Any 3rd party skins should work fine, I've tried to match the original mapping. - Installation - Unzip the BristolM1C folder into your First Eagles "/Objects/Aircraft/" directory. You will need to re-install any 3rd party skins that you used on the prior version. Submitter Laton Submitted 02/25/2007 Category Other Entente Aircraft
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Hi guys, I've reworked my Bristol M.1C based on the stuff I've learned while building the Fokker D.VIII (coming soon) The new version includes more detail on the wings, gun animation, damage nodes/graphics, revised hit boxes and collision points and a tweaked FM. Any 3rd party skins should work fine, I've tried to match the original mapping. Up at CombatAce now. Have fun
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1,758 downloads
Bristol M.1C by Andre Simpson Version 2A - Feb 25 2007 This is a partial re-work of my original M.1C. The new version includes more detail on the wings, gun animation, damage nodes/graphics, revised hit boxes and collision points and a tweaked FM. Any 3rd party skins should work fine, I've tried to match the original mapping. - Installation - Unzip the BristolM1C folder into your First Eagles "/Objects/Aircraft/" directory. You will need to re-install any 3rd party skins that you used on the prior version. -
Just started today: Lots to go but it looks like a fun project
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Messing around with Photoshop This is just me doing a "knock-up" paint scheme. It won't be part of the release, but this is where the project is at right now.
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Hey guys. Quick update: I've got the Max8 conversion done and remapped some areas. The (hopefully ) final maps have gone to v. Deutschmark. I'm working on the FM now. Tex will have a look over the FM as well once he's back in town in a few weeks. Depending how things come together we may do an alpha-release and then a final once people have had a chance to play with the crate and give feedback. Cheers
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Work is still progressing. Just today I've upgraded from Max5 to Max8. Things will be a little slower now I'm back at work and about to start studying again but it will get there.
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Seems like a good time to start a list of what's in progress and what various modders have planned in order to reduce duplication of effort. For me: In progress: Morane-Sualnier Type L Planned (in no particular order) Roland D.II Relesed Bristol M.1C rework Fokker D.VIII I'd love to see other modders list what they are up to or are planning. I'm not making any exclusive claim to build the stuff on my "Planned" list so if anyone else has an urge to build it (or if its already under way) sing out and it can be adjusted as needed.
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Work is still progressing, just a bit slower now I'm back at work Working on the mapping right now. v. Deutschmark has kindly offered to work up a few skins. Hopefully I'll get the first maps off to him in the next few days. Once that's done I'll work up the ini file and probably post an alpha version here for people to play with and help work up the FM
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Siemens-Schuckert D.IV - Is it coming soon?
Laton replied to Jasta15's topic in Thirdwire - First Eagles 1&2
Outstanding!! -
Siemens-Schuckert D.IV - Is it coming soon?
Laton replied to Jasta15's topic in Thirdwire - First Eagles 1&2
Its a nice little plane. So far I've had no luck finding good 3-view plans of it. -
First in-game shots Still have to work a few things, add wires etc. Try to reduce the poly-count a little.
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Should make a nice companion to the M.1C
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Spent the last few days resolving the issues raised about the FM of my M.1C Removed a nasty, unrecoverable nose-down stall. It will still stall out on the hard FM. I recommend neutralizing the controls if you start to stall and letting it recover on its own. Engine now stops spinning and engine sound stops when the engine is destroyed. Lots of other smaller changes. Available here. I'd appreciate some observations for any final tweaks prior to updating the files. Thanks
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Check that your AIRCRAFTOBJECT.INI has the following in it: [GunData] AllowUnjamAttempt=TRUE Taking notes here guys. I'll try to sort those issues out.
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Thanks guys. Based on the feedback I've reworked the FM a bit. Get it here Pulled the speed back a bit and it tends to stall out more on the hard flight settings. Still quite a fighter but not as hot as the first edition.
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File Name: Bristol M.1C File Submitter: Laton File Submitted: 9 Jan 2007 File Updated: 14 Jan 2007 File Category: WW1 Aircraft Bristol M.1C by Andre Simpson This is my first piece of work for the Strike Fighters/First Eagles engine and I'm hoping you have as much fun flying it as I had making it. I worked up the FM using the "Normal" flight model. Having said that it seems to fly pretty well using the "Hard" flight model setting. To take off in hard mode, advance the throttle VERY slowly with a bit of rudder and you should be fine. This is an aircraft that lives and performs best at high speed, it can have some quirks if you get into a low speed fight. Update: 14 Jan Revised FM Click here to download this file
