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Everything posted by fireengineer
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bearing campaign
fireengineer replied to fireengineer's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Must try that, what do you think of the secnery, good I thought. -
VTOL?
fireengineer replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Disagree the AV8C has no less than 5 engines, 4 of them represent the 4 nozzles it also has the RCV's in the right places. I cant think of a better way to simulate a harrier to be honest, as for getting into trouble, well yeah, it is a difficult aircraft to fly in reality. Have you ever tried to balance a 20 odd tonne lump of metal on the top of a verticle thrust column! The hardest bit to master is the transition from flight to hover, but it's all the more rewarding when you get it mastered. It is a perfect, simulated, VTOL harrier, warts and all. I am not talking about the harriers with the big flap tweaks here either. -
Ultra Usefull Link
fireengineer posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
http://www.designation-systems.net/dusrm/index.html Link to amazing weapon history/specification site, quite interesting actually. -
bearing campaign
fireengineer replied to fireengineer's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Yes the 1972 campaign. The target was a section of ground, I hit it with 24 rockets and some passing yanks dumped a couple of tonnes of HE onto it as well, needless to say the ground was still there when the dust cleared and the mission a failure. The game length was set to long and I suppose I've flew at least 40 missions all air to ground. Its not a major problem just would be nice to have a definitive campaign result. I should also point out that there is pretty much no ground structures or vehicles left by this stage of the game, a typical mission is to 'DESTROY ENEMY TENT' or 'SEARCH FOR AND DESTROY ENEMY LAMP-POST' -
Misson Request
fireengineer replied to jtin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It would be good tho if you could get fuel. Some of the older attack and fighter planes relied on this to perform most of their missions. But this i think is the biggest drawback ot these two games, the flight planning section is next to useless, it should tell you how much fuel is required for the flightplan and allow altitude adjustment. Really if I could change just 1 thing it would be this. -
Guess what this is
fireengineer replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
do you need a volunteer for beta testing her???????????????? -
Something Missing?
fireengineer replied to fireengineer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
tocomplete, excellent all faith restored!!! , have I missed the MIG-27 as well? -
loadout.ini
fireengineer replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Open the Campaign data file (for your specific camp.) and look for the squadron you are flying. there it will list all the available stores for your thud. -
Guess what this is
fireengineer replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
How soon do you think she will be ready? Anti-flash white and standard RAF camo? Ooooooohhhhh very very nice indeed...... -
No stealth yet cause a MIG-25 bounced me on carrier approach! He could track me on radar
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Game limits
fireengineer replied to fireengineer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, indeed. A slightly boosted MIG-25E went off the mach scale at 4.2. A zoom climb from sealevel at mach 3.2 I achieved an altitude of......... 255,524 feet! I kid you not. The simulation stops the grapice at 112,000 feet but you are still in the game so to speak. -
Guess what this is
fireengineer replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I have just fell off my chair, oh yes TSR2, outstanding!!!!!