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FastCargo

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Everything posted by FastCargo

  1. Yep, you certainly did my friend. Dave did send me that info and I thought I had included it...correction incoming! FC PS Download page and file release thread updated to include JAT81500's work on the HUD and avionics. Also, JAT is mentioned in the individual aircraft's readmes (E,I,K,S,SG) for avionics work...just forgot to include you in the main readme...my bad!
  2. Star Trek TNV

    Yea, that would be my only comment as well. Too bad, because it's pretty interesting otherwise. FC
  3. Is it simply not showing up at all? Unlike the other aircraft, most of the SE's stuff was made in Vista/Win7. A lot of the ini's may have been saved in Unicode, which is unreadable by Gen 1 sims. Otherwise, there isn't that much different between the SE and the other models in terms of one working and one not. FC
  4. F-15s re-updated. Combined into one super pack...includes all Eagles released for the ThirdWire series except for the stock TW F-15s and the ACTIVE. You WILL want to download this pack. FC
  5. Mechwarrior 3

    Just reinstalled my MW4 plus the BK expansion and Mercs...runs just fine on a Win7 64-bit machine, and even throw in the enbseries mod to boot... Check around, the patches you need are out there. FC
  6. I know all about the Fang. It constantly came up during my researches into the F-5/T-38 series of aircraft, because it tried to be one of the eariler 'smaller, lighter, cheaper' attempts at an aircraft before the F-5. It's not a matter of deservin', it's a matter of interest, talent and time. Still, it would be interesting. FC
  7. See, that makes much more sense. FC
  8. I can neither confirm nor deny that.... Soon...VERY soon.... FC
  9. img00005.JPG

  10. img00004.JPG

  11. img00003.JPG

  12. It isn't odd, we all had to have figured it sucked being duped like that... Update, TopGun is going to send me the 'splash' screens he made for each of the models (600x600). I'll upload them here as one big file, which all the modders can download and look at. I figure then you can send me the list of which models were yours and the proper credits for each (model, texture), and I'll compile the list with all the info and send it back. FC
  13. Strike Eagle

    Operationally, the outer pylons have never been used. FC
  14. As far as overflights, they can be perfectly legal if the proper clearances are filed. Just because some yutz on the ground doesn't know about it doesn't mean dick. As long as the respective governments (assuming they aren't at war) know about it through their channels, it's perfectly legal. It's done all the time. And 12 miles is the internationally recognized rule. We are subject to it as well...but we can't do anything legal if Mr. Bear hovers at 12.1 miles off the coast and doesn't do any hostile moves. Back in the day, it was understood that was how the game was played...Eagles intercept Bears, we show them Playboys, they toast us with vodka. We both take some cool pics, then they leave and we go home. FC
  15. Well, I'm not sure...I don't know how TopGun takes a model and makes those little flc videos the sim uses. Not sure what format he needs...he just got the models from FireFox already in the format he needed. And like I said, I'm not so much worried about new models as just getting proper permissions for the models that were already reversed engineered over. FC
  16. The Final Countdown

    I was thinking that as well (the multiverse scenario of time travel). Of course, there's a version of me who was drinking beer instead... FC
  17. The Final Countdown

    It gets even more problematic with the law of unintended consequences. Suppose while you are stalking your grandfather, you bump into someone. The person is delayed enough that they miss their train. Their train derails...however, they weren't on it, and so they don't get killed as in the original history. Doesn't sound like much, unless they end up being pivotal in history later on through themselves or offspring...you don't really know. Even if time travel backward (forward is conceptually easy - one way) were ever possible, I don't think you would ever WANT to...at least in a physical, I could affect history, way. The lever of change would get HUGE the farther back you go. Read Ray Bradbury's "A Sound of Thunder" for a conceptual example. FC
  18. The Final Countdown

    It was pretty cool to find out in the special features that I've flown with a couple of guys who did the flying scenes for that movie. FC
  19. Alright gentlemen, for those experiencing weird cockpit issues, I've found for some reason on some aircraft (not all), that the cockpit now needs to be moved exactly 0.5 backwards. (Hell, lucky guess). This affected all my Northrop 2 seaters (except for the F-5F, oddly enough), and all the F-111s. So, easy peasy, go into the cockpit.ini of that A-6, find the line that says Position=, take the middle number and subtract 0.5 meters and try again. As for my models, I've already fixed and uploaded them. FC
  20. All F-111s updated. Combined into Super Vark Pack. Check download section. FC
  21. You're assuming he didn't Photoshop it...easy enough to do. While working on the Super Vark Pack, I did some testing... I love kicking it old school! FC
  22. img00003.JPG

  23. HAWX probably has bump mapping...TW sims don't support this. FC
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