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FastCargo

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Everything posted by FastCargo

  1. Basically, the problem is that the military has to be subservient to the political arm of the US Government (in the case of lawful orders), otherwise that opens up a very dangerous door. However, what if that government goes directly against the Constitution of the United States? For instance, the oath of enlistment in the US Armed Forces: "I,(your name) do solemnly swear that I will support and defend the Constitution of the United States against all enemies, foreign and domestic; that I will bear true faith and allegiance to the same; and that I will obey the orders of the President of the United States and the orders of the officers appointed over me, according to regulations and the Uniform Code of Military Justice. So help me God." Note that there are a few possibilities of conflict within the oath. What if the executive or legistative branch oversteps it's bounds Constitutionally? Who interprets that? From the oath, it could be down to the individual. Baltika, I like this idea...but I'd have to agree with EricJ, I'd say it would be chaos at the individual bases for a while... FC PS And the 100th FTS is my old unit...til they took it away from us....grrrr....
  2. Okay, if there's a Xac and Xmac...what's the difference. The old definition I read for Xac sounded just like the definition you wrote for Xmac.... FC
  3. Thanks for that Ed, I had seen those values in newer stock aircraft, but weren't quite sure what they meant... Also, quick question...is it Xac or Xmac? I saw old FMs that had it as Xac (and they did have an effect). Also, unlike other table data which appear to be coefficients, the entries I saw seem to be absolute values. FC
  4. This release is for SF2 and SF2E. It is NOT for WOE. FC
  5. Listen to Ed, you should, hmmm? FC
  6. I'm honestly surprised there is a LOD for the tanks. Now that the fuel tanks can be incorporated into the model, there should be no reason to have separate LODs...or even a call out for different tanks. In fact, for the F-5B, the call out for the wingtip tanks is the same one for either side, even though the actual LOD for the tanks are mirror images incorporated into the F-5B model. FC
  7. While testing damage textures, I died, but my wingman didn't: Head on gun pass against a Framer...nice! FC
  8. Porpoise? You know, I could have so seen that jet with that nickname...or maybe 'Flipper'... Come on, we've had Aardvarks, Stinkbugs, Rhinos, Lawn Darts, Warthogs.... FC
  9. 071006? Far as I know, unless you're a diehard multiplayer fan or a dedicated prop head, no one runs a 06 patch level install. And not being able to select years? That makes even less sense...unless you are only playing custom single missions or campaigns. FC
  10. Well, the A-10 is an older model. Secondly, which sim, what patch level, which terrain. And what years are you flying? FC
  11. Putting out a call for skinners. Trying to clear projects off my plate, noticing a few of them are held up by lack of skins. Projects include: F-103A F-107C F-108A All have PSD templates and basic skins. F-108A needs decals. All need damage textures. Requirements to be assigned a project: 1. Must have uploaded completed skins here before. 2. Must have been quality work. 3. Must have time to do them sooner rather than later. Not looking for beta testers...so don't ask. For those who want to skin and meet the requirements stated above, if you want to beta test to flesh out bugs, that's fine. Reply here if interested. FC
  12. Yep, that'll work...folks can always scale back. FC
  13. Let's go with ADC grey...that's what I had planned on. I don't think it would have looked as nice because of the different metals that would have been used in construction. FC
  14. Well, there really isn't that much in terms of reference because it never got past mockup stage. Any paint schemes shown have been projections based on ADC paintjobs of the day. Besides the books I have (of which most photos are of the mockup), most other references I googled. Your work is real nice, if you're interested, I can get the F-108 to you tonite. FC
  15. FPS

    That really comes down to personal preference. It's what you consider an acceptable tradeoff between visual detail and smoothness. A rough number that is thrown around a lot is 20 FPS as a start. FC
  16. As a person who has dropped iron in real life, it depends on the aircraft. I would be willing to bet you won't hear much at all, you'll probably feel it first. In the Bone, you wouldn't hear it (at least I didn't), but you could feel a very slight vibration as each weapon was punted off through the airframe of the aircraft. FC
  17. I would imagine it's everything not in the Aircraft and Objects parts of the NF4+ downloads. FC
  18. Bomb release sound? Never heard of such a thing. FC
  19. OT What Job do you do?

    Oh come on, don't be a wuss, indulge us! My job history is quite boring...those who have gone into business for themselves or have changed jobs willingly and repeatedly sound much more interesting! FC
  20. Yes, you are...get back to work you! (cracks whip) Y'all should see what Pete has got cookin.... FC
  21. Heh...how long has it been in development? I thought it had been cancelled by this point! FC
  22. Ares 1-X

    Yep, what JM said...orbital velocity is Mach 25...a whole other set of issues get to and bleeding off that kind of speed. FC
  23. Wrench, Actually, I remapped the model to make it easier and more logical, so yea, I had to make a new skin for it. However, the decals work great, and now that I have solved the bleeding issue, I was able to make the decals much larger on the wings in that 50's huge font. Using the F-106 cockpit was a stroke of genius on your part, and the periscope works even better (used the 'sight glass' to make a EO_CAMERA instead, so the view out of the front is MUCH better - you can now do an approach to a landing staying inside the cockpit the whole time). I've even recalibrated the speed tape guage (had to make a new bitmap) to have it scale up to Mach 4.0+.... The F-103A is just behind the F-107C to overall completion, in that it gets to Mach 3 in a reasonable time, uses up fuel to do it, and handles like you'd think at slow speeds. Just some final tweaks at the high end and the FM is ready. Just needs a detailed skin pretty much. I will say this...you won't enjoy flying it unless you like a REAL challenge. I'm glad we never bought this thing... EricJ, I'll get the F-107C and the templates to you tonite. FC
  24. F-107C is the closest to completion. Already has a good template and an 'F-16' style skin, just needs a few details on the skin (nose radome, fuel tanks, ground equipment). I only figured out how damage textures work a few days ago...it's pretty straight forward. FC
  25. As far as I know...no. It has something to do with the internal coding...I think. FC
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