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Everything posted by FastCargo
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Can you put it on a laptop? FC
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F-15SE Silent Eagle
FastCargo replied to Diogo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Don't get too excited, the easiest change was the vertical stabs. There is still much work to be done with weapon separation tests, loadout configurations, new avionics, etc. FC -
Post Oct 08 WOV vs. SF2-E
FastCargo replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Far as I know, it was just the StallMoment tweak...made the AT-6B quite flyable in SF2...before it would get 'stuck' post stall. FC -
I think I just saw four horsemen... FC
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F-15SE Silent Eagle
FastCargo replied to Diogo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Or was it this one... FC -
F-15SE Silent Eagle
FastCargo replied to Diogo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Fine, I guess I'll start looking at it then... FC -
My wife mentioned that...but in some ways, I think that's a blessing...not nearly as much media attention and lack of privacy to grieve that her family has to suffer through. FC
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Post Oct 08 WOV vs. SF2-E
FastCargo replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The Oct 08 patch and SF2 from what I understand use the same flight model, and so have the same issues with props. A temporary fix was found in the AvHistory discussion. It's pretty simple actually, I applied it to the AT-6B and it works nicely now. FC -
Okay, WAAAAYYY too much information! FC
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ThirdWire site will be down tomorrow AM
FastCargo replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, it's 1013 hours CST and no one has posted the "OMG! ThirdWire is down!" yet. I suspect the threat of being made fun of by C5 was a great deterrence... FC -
If you want to relive Band of Brothers, get Brothers In Arms 1 and 2. Trying to adapt the ThirdWire engine to ground infantry combat is very problematic at best, impossible at worst...a whole lot of time wasted vs spending probably less than $20 for 2 good infantry games. FC
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C5, Yes, actually. Remember, his major influences on music were made some time ago. The last decade, most stories about him are about the downsides. Kind of hard to get over that stuff. FC
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FM Help needed for TU-160 Blackjack
FastCargo replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Start by adapting the interim B-1B FM to the Tu-160. It's the only aircraft out there that comes close to what you need. I'm working on the B-1B FM on my own. If I have something useful, I'll send it to you. FC -
Boeing 747-200 Jumbo Jet
FastCargo replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
What? It's doable! FC -
It's about giant transforming sentient robots. Pretty sure I'm not going to be seeing Shakespeare on the screen. FC
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Boeing 747-200 Jumbo Jet
FastCargo replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Now we just need IRS One. You old school guys know what I mean.... FC -
Yea, yea, laugh it up, fuzzball! Actually, for all the grief Mustang has gotten over the years, it's lasted longer than any of it's contemporaries. Ford did a good job remembering that the car was originally designed as an affordable, sporty car. In more recent times, they kept the car through minor changes, keeping it's generally sporty nature, but not letting the bleeding edge racer boys define the car, causing the cost of making it and the cost of buying one to spiral out of sight. In the end, while it's domestic competitors all died and are only now coming back to the stage, it stayed the same...affordable, reliable (relative to the other domestics) and moddable. In a few years, I'll get a nice used GT convertible, put the NACA hood on it, maybe a Paxton underhood supercharger, paint it up like my Mach 1, and have my mid-life crisis...in a car far more drivable and reliable than my '71 Mach. FC
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Couldn't have said it any better. Thanks for the memories Farrah. FC
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Topics merged. Sad to see someone die so young...with what he had done to his body and the constant litigations it's not surprising he died so early. FC
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I love the Seattle and Vancouver area...water, mountains and civilization all in a mix. I have to say, I haven't dabbled in ATC since initially playing with FSX, but it was fun to have a controller in the tower...much more immersion. FC
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Do you ever seen parked planes during campaign missions?
FastCargo replied to Murphy'S's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Also, each airfield type that defines the parking slots also has a number that states the probability that you will see aircraft in the parking slots. The stock number is pretty low (about 65 percent or less if I remember correctly). I've automatically bumped that up to 95 percent, so that I see parked aircraft darn near everytime. FC -
Typhoon weapons problems
FastCargo replied to Planejunky's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ah...you need to move the weapondata.ini/dat files that are in the objects directory to somewhere else away from your sim. That weapondata is the STOCK weapons, which may be overriding the one that's in the weapons directory. FC -
Yep, something about boys and making crap blow up just go together. One of these days I'll relate my various misadventures with the dark side of model rocketry (yes Virginia, you can make a functioning LAWS rocket launcher...). FC
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ThirdWire site will be down tomorrow AM
FastCargo replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yep, that's us. Harsh, but unfair! FC -
Turning a SFP1 Hunter F6 to a Hunter FGA 9
FastCargo replied to Uhu's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Woah, woah, WOAH! Do NOT do this! If you do this, you risk making the LOD file unreadable! This is very different from renaming a skin inside a LOD file through hex editing. Go with Wrench's technique...much less risky! Also, manipulating the OUT file does nothing for you. All that file is is a report generated by the 3ds MAX ThirdWire plugin which details what meshes, what heirarchy, and what materials and textures were assigned to each mesh. The sim does not use that file AT ALL. It's mainly a useful document for modders. FC