Jump to content

FastCargo

ADMINISTRATOR
  • Content count

    8,142
  • Joined

  • Last visited

  • Days Won

    16

Everything posted by FastCargo

  1. Are You Serious?

    http://www.snopes.com/military/medal.asp Joe Foss no less. FastCargo
  2. http://forum.combatace.com/index.php?autom...ode=sst&id=5365 File Name: ALARM for SFP1/WOV/WOE (Version 1.1) File Submitter: FastCargo File Submitted: 6 Oct 2007 File Updated: 14 Nov 2007 File Category: Weapons Mods/Skins Readme for ALARM for SFP1/WOV/WOE (Version 1.1) ********************************* Version 1.1 Update List ************************************* 1. Texture updated and resized. 2. If you already have the previous version of these files, just copy the Objects directory into your SFP1 install as per Instruction step 3, allowing overwrites. 3. Reference materials included. ********************************* Version 1.0 Original Release ******************************** Version 1.0 Thanks to the following folks: TK - For the ThirdWire series of sims. Bunyap and Wpnssgt - For the original Weapons Pack. Mustang - For the great video tutorials. To my fellow Combatace moderators - For helping me beta test and work out bugs. Any errors or mistakes are entirely mine. What you will need first: Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07) Notes and limitations: The ALARM is a BAe Systems Anti-Radiation missile designed to kill SAM/AAA radars. The real missile has a 'up and over' capability that allows it to descend on a parachute to wait for a radar to light up. The ALARM uses it's own specific pylon...you will see them on the pylon until you fire, then the pylon will disappear. The paint scheme is 'best guess', based on the few pictures available. The TW engine does not support a 'loiter' type missile...so best way to use this weapon is like a standard ARM. This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part. Feel free to redistribute, as long as the original authors are given appropriate credit. Questions? Contact me at Combatace. FastCargo 6 Oct 07 Click here to download this file
  3. Well, good luck...yours would make the 4th attempt to bring a B-1 into the TW series. It's like certain other aircraft (the F-101 in particular)...lots of WIPs but no releases. FastCargo
  4. img00001.JPG

  5. Okay, at first blush, I'm not seeing anything obvious. Can you backup your weapondata.dat, then delete it (the original, not the backup), then run the weapons editor with the weapondata.ini. It should create an entirely new weapondata.dat. Have you done that already? FastCargo
  6. Tell ya what, zip up and post your weapondata.ini file and I'll take a look. Also, I will need to know what program you are using (WOI, WOE, etc). And is the problem a specific aircraft, terrain, year or what? FastCargo
  7. Here's what you need to do: Go through your weapondata.ini file. Look for these lines: [WeaponData001],[WeaponData002],etc. Find any duplicates and renumber. Report back here with your results. FastCargo
  8. Andromeda Strain

    Only saw the first half so far...it's okay. I think if you didn't know about the book or the first movie it would leave a better impression. However, I have to wait until the next week to see the rest... FastCargo
  9. Nice job Florian...we've been needing stuff like this for a while... FastCargo
  10. Because if you had carefully read the readme file, you would have noticed that a installer would have had to overwrite several files, including a new weapondata and gundata file...possibly screwing up anything installed that required those files as they currently sit on your hard drive. In addition, several objects that the upgraded terrain asks for are files that the original creators still have control of. Unless you want to take the option of asking every single person for their permission to put their file in the mod. Self installers in the TW series for certain things are not a good idea, unless you are doing a total conversion mod. FastCargo
  11. Because only WOI currently has this feature. FastCargo
  12. Actually, there is a topic on the Weaponseditor here: http://forum.combatace.com/index.php?showtopic=9323 and http://forum.combatace.com/index.php?showtopic=12210 What you are looking for is a list that explains what all the terms in a weapondata.ini entry mean. That's a whole lot of terms! If someone can make such a list that would be great...however, you may want to use a internet search engine in the meantime to figure out what those terms mean. FastCargo
  13. Okay, I see the issue here. Because the Polish forums were created recently, I assume the 'flag' that has them show up on the CA home page was inadvertantly left 'checked' verses 'unchecked' like the other 'other than English' forums. I'll send a message to the Admins to get that adjusted. In the meantime, like Stick said, check the header of the thread you are reading to determine what forum you are in. Because the original post has been addressed and the issue determined, this topic is closed. FastCargo
  14. Ravenclaw, Unless the topics were all moved, all the topics you just listed are in the Polish forum. Remember, the list of most recent postings (the CA home page) cover the entire forum, so even the 'other than English' topics will show up on that list. Carry on. FastCargo
  15. img00002.JPG

  16. Stratos, it's the addon that has the motionblur option. You need to read the readme that comes with it to disable the motion blur option. FastCargo
  17. sa 5

    Looks like you got it working. FastCargo
  18. sa 5

    Did you run the weapons editor as per the knowledge base? FastCargo
  19. Yep, did it a while ago...works just fine. FastCargo
  20. sa 5

    Maybe. Do you still get missile launches (the missile is invisible)? Or are there no missiles at all? FastCargo
  21. Hey guys, This forum is for answers and articles. Please post questions in the appropriate General Discussion forum. Thanks. Moving this thread over there. FastCargo
  22. sa 5

    Is there something you need help with on the SA-5? FastCargo
  23. And in that vein: Never eat anything bigger than your head. Never shoot pool at a place called Pop's. Never eat food at a place called Mom's. FastCargo
  24. Lots of stuff my friend...lots of stuff. It's a cacophony of things in various states of completion. I'm frankly amazed at how much is being worked on... FastCargo
  25. COIN Fighter?

    charlielima, Man, I know you really like the idea (I'd prefer an attack version of the T-6 Texan II myself)...but 2 separate threads about the same thing? Come on...don't do this kind of stuff. http://forum.combatace.com/index.php?showt...mp;#entry160779 FastCargo
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..