-
Content count
8,142 -
Joined
-
Last visited
-
Days Won
16
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by FastCargo
-
I like mixed flights.
FastCargo replied to Spectre_USA's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I don't know if ANY air to air missile will fit into the F-103s bays other than the AIM-4s. It would be easier to adapt the Lighting to carry the AIM-4s. Make sure for the Lightings to use the SpecificStationCode (best way is to duplicate the missile weapon stations to carry the AIM-4s). FC -
CVN-68 Nimitz
FastCargo replied to aleks1's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Plus there is a Hornet on a cat...with about 8 Hornets sitting directly in front of him. Pretty sure that wouldn't be happening on a carrier... FC -
SF2 Screenshot Thread
FastCargo replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You know, if you didn't know a lot about military aircraft, especially history, you wouldn't know what a lot of aircraft were designed to do by just seeing a clean (no ordinance) picture of it. F-4, British Lighting, Harrier, F-15, B-52, etc. Not so with the F-103 (and aircraft like the Concorde, U-2, etc). You look at it and instantly know it was designed to go really fast in a straight line.... FC -
Help with A-4F aerial mesh names
FastCargo replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
There may not be one. In other words, those small sensors may be part of the nose mesh. FC -
Republic F-103A Thunderwarrior
FastCargo replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
FM, I'm going to make this very simple. The TW modding world has moved on. There are big features in the newest exporter (specular maps) that won't be supported in Gen 1 sims, period. And there are smaller things in the newest exporter that make the LOD files smaller, run faster, and help save disk space. The only reason I used an earlier exporter at all is that the combination of lower polys, exporting without decals and lack of support of the newer features make the LOD files even smaller. In addition, TK made it easy by giving the newest exporter a different name so you can have more than one exporter in the same version of 3ds MAX...it literally is 2 clicks to export in the newer or older format. But, even those LODs will need end user hacks to be able to be used in the Gen 1 sims. I won't do those hacks because I have no interest or time to spend doing so...there is enough work just keeping track of all the files that go into a typical aircraft release. And if I find exporting 2 different types of LODs starts causing problems in the sim (something I have noticed to some extent with the B-70), I will drop the earlier exporter completely. You can do 2 things: 1) Accept that this is the way that it is, and stop bitching about it, or 2) Continue to make snide comments and complain...with the result of taking an enforced vacation from the website. Your choice. FC -
since there is no "What if" forum for SF2...
FastCargo replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Well, it wouldn't be stealthy in the modern sense, but would make a good carrier based long duration aircraft...maybe a good sub hunter. FC -
SF2 Screenshot Thread
FastCargo replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wait...ROYAL United States Air Force? FC -
Well, other than contacting Skype, I don't have any suggestions. FC
-
Why? Does he keep calling you? Or was it a one time deal? FC
-
SF2 Screenshot Thread
FastCargo replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Eric...I'm using the skins as a basis for the Normal and Specular maps, so the PSDs will help a lot. Plus I did some additional tweaks to the model and I'm converting everything over to DDS to save space. Basically, I'm using as much new stuff as I can to get practice for the KAW mod models. FC -
SF2 Screenshot Thread
FastCargo replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Almost done... FC -
I'm not seeing the issue here...Skype is a VOIP service that you can use like a typical chat/webcam client, and/or you can use it to call phone numbers like an actual phone if you have a paid account. FC
-
Detroit would be the coolest city in the world if...
FastCargo replied to SayethWhaaaa's topic in The Pub
Detroit's has always been a tough town, but right now it's especially bad. On the upside, houses are REALLY cheap at the moment... FC -
Free GTX295
FastCargo replied to Nightshade/PR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Copy...I'll PM you the details. FC -
Free GTX295
FastCargo replied to Nightshade/PR's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Still have it? I can even pay for shipping... FC -
Couldn't watch any more of the movie after that scene. That should tell you something. FC
-
a huge problem!
FastCargo replied to Teras's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yea...bump mapping and full DX10 support. It's real simple...Intel intergrated graphics are notorious for not being able to run SF2 with all the bells and whistles (mainly advanced shaders). I've seen this several times in several threads. Try going into your options.ini file and find these 2 lines: Set them to: If things work okay, then do this: If things still work okay, then reset the UseAdvancedShaders parameter to 1. If the problems come back, that's your issue. You may just have to accept running in DX9 mode, and/or without the advanced shaders. FC -
This question is going to continue to come up as more SF2 only releases are made available, so I figured I'd start a thread designed to help those who haven't made the jump for whatever reason to be able to enjoy creations made for the SF2 series. Now, realize this list only applies to third party aircraft. Stock SF2 aircraft LODs use different code, and so are NOT backwards compatable, period. This list will assume several things: 1. That any Gen 1 install is patched to at least the Oct 08 patch level. 2. That you are intimately familiar with ini files (data, weapondata, gundata, etc) and how to change them. 3. That you are intimately familiar with the Gen 1 directory layout. 4. That you have good skills with the 'search' function. 5. That you have a good understanding of the various terms used in this list. If any one of these statements is untrue, you will need to fix it before you can start making stuff backwards compatible. The modders will increasingly not have the time to be able to make 2 versions of the release. Realize this list is only valid as of 30 Jun 09...any SF2 changes after that may continue to cause the generations of TW sims to deviate from each other, so continue to consult additional sources. I would ask others to contribute to this list as they see fit. Realize, this isn't a 'step by step' list, merely a 'checklist' of what needs to be changed to use a SF2 aircraft.
-
How to make a SF2 aircraft/weapon useable in Gen 1 ThirdWire sims.
FastCargo replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
A final update. As of Jan 2011, the newest exporter for 3ds MAX 2009 (exporter Dec2010-C), has added specular mapping support, plus a few other features. Any LODs created with this exporter will NOT be compatible with ANY version of the Gen 1 sims (SFP1/SFG/WOV/WOE/WOI/FE). In other words, any models created with this exporter cannot be back converted into the Gen 1 sim. This pretty much marks the end of official Gen 1 support. FC -
a huge problem!
FastCargo replied to Teras's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That's probably the issue right there. Intel integrated graphics are notorious for not being able to run SF2 properly at higher graphics settings. FC -
Classified Mission Mod (Version 1.1)
FastCargo replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Updated to Version 1.1 to be compatible with the Jan 2011 patch. FC -
F-111 Super Vark Pack (Version 2.4)
FastCargo replied to FastCargo's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Updated to Version 2.4. Compatible with Jan 2011 patch and correct Australian tail numbers (thanks Dels!). FC -
Outstanding interview! Thanks for your service LouG! FC
-
That's a pretty old video...several years old in fact. FC
-
SF2 Screenshot Thread
FastCargo replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ding, ding, ding! Now, which one... FC