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Everything posted by FastCargo
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Increasing tracer frequency
FastCargo replied to Tenom1's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I've found this line in individual missions for each aircraft entry: TracerMixRatio=6 I'm assuming it means 1 tracer per 6 rounds. Try that. FC -
reputable question
FastCargo replied to Romflyer's topic in Site Support / Bug Reports / Suggestions
Negative 4 is nothing, not even a blip compared to some of our folks. FC -
Newbie needs help loading terrains
FastCargo replied to Grinseed's topic in Thirdwire - First Eagles 1&2
Did you download First Eagles or First Eagles 2? Makes a big difference in how files are handled and which CAT extractor to use. FC -
reputable question
FastCargo replied to Romflyer's topic in Site Support / Bug Reports / Suggestions
As of right now, rep doesn't really mean anything. If you look in the lower right corner of any post anyone makes, there are little -/+ buttons. Folks click on those buttons to up or down rate the post. Because there are no restrictions to 'repping' someone, there are no end of reasons as to why your rep number is what it is. I wouldn't worry about it. As long as you don't make too much of an ass of yourself (getting the attentions of the mods or admins...and not in a good way), you can have just about any kind of rep. FC -
Converting SF2 F-15SE to SF1
FastCargo replied to TheStig's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Read and heed: http://combatace.com/topic/43234-how-to-make-a-sf2-aircraftweapon-useable-in-gen-1-thirdwire-sims/ FC -
planes SF1 to SF2
FastCargo replied to Ngr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Read and heed: http://combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/ FC -
Yep, and bump mapping is easy to do on 3rd party models if one has the right version of 3ds MAX and the proper exporter. Doing it well on the other hand... FC
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New weapons pack problems
FastCargo replied to Delta6Actual's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Generation 1 sims are completely self contained...you can run them off a USB stick if you want. Literally, copy the sim directory straight onto a DVD. There's your backup. FC -
New weapons pack problems
FastCargo replied to Delta6Actual's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Simple. 1. Install stock game. 2. Patch to latest level (Oct 08). 3. BACKUP the stock install you just created onto a DVD so that way you have a instant, no-install-routine backup. 4. General rules: A) Anything with installers, do NOT install directly to your directory...install it somewhere same and copy manually. B) Any all-inclusive installs you should verify they are at the Oct 08 level and are specific to the sim you have. C) Any files you download, you should check to make to make sure they are also compatible with the Oct 08 level patch. 5. Having said that, I would install a weapons pack first, then install individual aircraft. FC -
New weapons pack problems
FastCargo replied to Delta6Actual's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you have no weapondata.dat or weapondata.ini, that's why you've lost most of your weapons...the game is reverting to the stock weapondata.dat file, located in the CAT files. The weaponspack you downloaded should have come with it's own weapondata.ini/dat files located in the Objects/Weapons directory. If those files are not there, the sim will not see the weapons. Find those files first then report back. FC -
Short of building a ground object model, making a Ground Object entry for it, then placing each one by hand into the terrain, the answer is no. FC
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F-101 ECM pods
FastCargo replied to Delta6Actual's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Take a look closely at the other lines within the weapon station entry. Note things like AttachmentType, DiameterLimit, etc. Make sure the ECM pod will match or stay within those defined limits. FC -
Eastern aviation schools got new tool
FastCargo replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Actually, you can cause the engine to fail after a certain amount of time...but I don't know how randomized it is. What I did when I was experimenting was causing the oil pressure to exceed limits, and I noticed it was adjustable to an extent (ie if you exceeded a little, it took a while before the engine would start having problems, but if you exceeded a LOT, it would have problems quickly). However, I don't know if you could stretch it out to 20 minutes... FC -
How to drop from 50 to 10 FPS in DCS: A-10
FastCargo replied to Ruggbutt's topic in Digital Combat Simulator Series General Discussion
Well, that's one's way to defeat a missile...alter the time/space continuum... FC -
How to install flyable skins in WOV
FastCargo replied to tor's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Start right here: http://combatace.com/forum/99-thirdwire-woewoiwovsf-1-knowledge-base/ This is the ThirdWire Knowledge Base. It tells you practically everything you need to know...from simple edits all the way to full up rebuilds. But, you must spend the effort to read it, and try some of the things yourself first. We will try to help you, but we can't spoon feed you. FC -
F-111A gun pod
FastCargo replied to Tenom1's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Didn't you listen to our advice to say get used to the stock campaigns and game first? Because I'm sure the F-111 isn't in the stock game. Having promptly ignored our advice...here's some more. Go back to the Knowledge Base as I pointed out in the other thread...a lot of people have done hard work to write it: http://combatace.com/forum/99-thirdwire-woewoiwovsf-1-knowledge-base/ If you had looked closely, you would have seen a section called Advanced Modding, with a subsection called Creating/Modding Campaigns. You click on that link, you will then see a thread that says 'How to Create and Edit Campaigns' Click on that, and it leads you to a tutorial, and on page 2 ( http://bunyap2w1.com/camptut2.htm ), it shows EXACTLY where in the campaign_data.ini file you can add or change weapon supplies. Now, after that, I want you to read this thread here: http://combatace.com/topic/52441-how-not-to-help-someone/ This is the first step to helping you help yourself. FC -
Where's Samuel L Jackson when you need him ?
FastCargo replied to Slartibartfast's topic in Military and General Aviation
You're kidding, right? You'd either have to so minimize the passenger capacity as to make the aircraft useless...or be able quickly slam the CG at the rate a mob of passengers could move. Pretty sure that unless you're carrying a counterweight like an elevator in the horizontal...that ain't going to happen either. I've flown an aircraft with probably one of the largest CG movements on the planet...I'd say only the Blackjack might have more. Even then, you can't adjust the CG THAT quickly...and good luck trying to convince airline makers to invest all that weight that could carry fuel or passengers into a swing wing mechanism. And check your PMs...darn it! FC -
Probably. McKeown was not only Top Gun grad, but a member of VX-4, so he would have put the F-4 through it's paces in the OT&E. The problem with such a manuver is the same one the 'cobra' has...you can only do it once. And only if your bandit is close in with a relatively high closure rate...cause you ain't got nothin' else after you come out of it. FC
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Eastern aviation schools got new tool
FastCargo replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No kidding, right? One reason I never got into finishing my T-38A cockpit...painting all those round dials! FC -
Drop down menu
FastCargo replied to Delta6Actual's topic in Site Support / Bug Reports / Suggestions
Did you try the little 'down arrow' to the right of your name? FC -
Where's Samuel L Jackson when you need him ?
FastCargo replied to Slartibartfast's topic in Military and General Aviation
It's sad really. All those people died due to one person's stupidity. They simply reacted the way most normal people would when faced with the same circumstance, not realizing their doing so would kill them. FC -
Eastern aviation schools got new tool
FastCargo replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If there isn't an issue with the creator of the program, can you upload it here? FC -
Dogfight: F-16 block 50\52 vs F-15C
FastCargo replied to SandMartin's topic in Military and General Aviation
From what I understand talking to the Viper bros, the Block 30 was considered the best overall close in dogfighter of the Viper series. The USN boys used them as aggressors (F-16N) and that was part of the reason. However, a clean Block 50 was no slouch...you could put one into a Max G turn, and at full grunt it would actually accelerate after being established in the turn. FC -
Fruit picker jailed for shining laser pen into RAF fighter pilot's eyes
FastCargo replied to Erik's topic in CombatACE News
True...but that's the thing. Polarization works at exactly 2 positions...the critical angle and 180 degrees from the critical angle. That leaves 358 degrees unprotected. It's like standing behind a stop sign post trying to hide from someone with a shotgun...random chance says you're probably going to get hit. FC -
Fruit picker jailed for shining laser pen into RAF fighter pilot's eyes
FastCargo replied to Erik's topic in CombatACE News
The reason your eye protection worked is because they were tuned to that laser's exact wavelength. Here a good link explaining laser eye protection: http://www.dermweb.com/laser/eyesafety.html The point to take away from this is that coatings must be tuned to that specific wavelength, or the laser will simply go right through. Even low power lasers can go right through your closed eyelid and leave an afterimage that takes several minutes to fade from your vision(I experienced this first hand with a handheld barcode scanner...don't ask). Trying to make a multi spectrum coating that covers most laser frequencies is easy...if you willing not to be able to see out the window. The main problem is not necessarily one of damage (though as pilots, it's VERY important to us)...it is one of distraction. That's why nobody addresses your invisible YaG laser...because unless you're pointing it directly at an NVG wearer, no one is going to notice (at least until he hears a 'pop' as his vitrous fluid starts boiling). When we got illuminated, it was as if a flash bulb was set off right outside the window. I lost my foval vision for several seconds, while the Captain got distracted when the whole cockpit lit up with the bright green glow. Now, the good thing is that it was off to the side, so he didn't get flash blinded, and had no issues continuing the approach (other than a quick "What the f*** was that?"), while I cursed and got the position on the knucklehead. Read the whole article, plus my posts. Distraction in the traffic pattern is the main concern for the handheld lasers, stuff that can't be combated against with technology because of the nature of laser light. FC