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FastCargo

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Posts posted by FastCargo


  1. That doesn't present a very good image.

     

    True...it can give the impression of being unprofessional.

     

    Also gives fuel to the "PC development on the back burner" rumors.

     

    Maybe. It wouldn't make much sense if you think about it though. Even if he were to stop PC development right this second, there is no reason to not continue to sell what he's already created. All it costs are hosting fees.

     

    FC

    .


  2. Alrighty, final step:

     

    Go into your Objects/Aircraft/Su-33(Sim) directory.

     

    Make sure there are a bunch of files there appropriate to an aircraft directory.

     

    Open the SU-33_Data.INI file with Notepad. Look for this section:

     

    [Canards]

    SystemType=PILOT_COCKPIT

    Position=0.0,2.2,0.47

    PilotModelName=Su27canards

    SeatModelName=

    SeatPosition=

    //MinExtentPosition=0.0,2.2,0.47

    //MaxExtentPosition=0.0,2.2,0.47

    CanopyNodeName=

    SeatID=2

     

    Change this section to read:

     

    [Canards]

    SystemType=PILOT_COCKPIT

    Position=0.0,2.2,0.47

    PilotModelName=FakePilot

    SeatModelName=Su27canards

    SeatPosition=0.0,2.2,0.47

    //MinExtentPosition=0.0,2.2,0.47

    //MaxExtentPosition=0.0,2.2,0.47

    CanopyNodeName=

    SeatID=2

     

    Save the file.

     

    In theory, everything should work. Try firing up the sim and see what happens.

     

    FC


  3. No. Overwrites only happen for files with the exact same name.

     

     

    Now, go to your Objects/Pilots directory, if you do not have one, create one.

     

    Within the Pilots directory, create two new directories: Su27canards and FakePilot.

     

    Copy FakePilot.LOD and CompletelyClear.tga from the FakePilot download to the Objects/Pilots/FakePilot directory.

     

    Move the 4 files from the previous message (the ones that start with "Su27") to the Objects/Pilots/Su27canards directory.

     

    Now, within the FakePilot directory, you will create a new ini file with Notepad. It will be named FakePilot.ini.

     

    Within this file, paste the following:

    [LOD001]

    Filename=FakePilot.LOD

    Distance=8000

     

    [shadow]

    CastShadow=FALSE

     

    Save the file in your Objects/Pilots/FakePilot directory.

     

     

    Within the Su27canards directory, you will create a new ini file with Notepad. It will be named Su27canards.ini.

     

    Within this file, paste the following:

    [LOD001]

    Filename=Su27canards.LOD

    Distance=8000

     

    [shadow]

    CastShadow=TRUE

     

    Save the file in your Objects/Pilots/Su27canards directory.

     

    Make sure both of the files you just created are saved as .ini files and not .txt files...or they will not work.

     

    Report here with the list of files in both your Objects/Pilots/FakePilot and Objects/Pilots/Su27canards directories.

     

    We are almost finished.

     

     

    FC


  4. Okay, you didn't follow the Su-33 readme instructions quite correctly.

     

    Now, copy the 'Objects' directory in this package to your TW directory. Allow the overwrites.

     

     

    This next part is critical:

     

    First, go into your Su-33(Sim) directory, decide which texture you want your canards and pylons to be patterned after.

     

    Go into the that texture directory, copy one of the 'xxxxWing' and one of the 'xxxxTail' bmps to your Aircraft directory.

     

    Rename the 'xxxxWing' bmp to 'Su27Pylons.bmp' and rename the 'xxxxTail' bmp to 'Su27canards.bmp'.

     

     

     

    Aircraft in this case means the Objects/Aircraft directory, not the aircraft's directory.

     

    Reattempt to follow the directions correctly, then report back here with the list of files in your Objects/Aircraft directory. There should be four of them.

     

    FC


  5. Okay, your links aren't quite working correctly, but I'm assuming you downloaded these:

     

    http://marcfighters.combatace.com/arq/Marcfighter_Su-27_v1.0.zip - The Su-27 from MarcFighters.

    http://combatace.com/files/file/5897-su-33-mod-for-the-tw-series/ - My mod that makes an Su-33 of it.

     

    As I stated eariler, download this:

    http://combatace.com/files/file/7721-fakepilot-addon-for-pilot-method-of-addon-parts/

     

    Now follow the instructions listed in the README for the Su-33, completely. When finished, I want you to report back here with a list of the files in your Objects/Aircraft directory that start with the phrase "Su27"...like Su27canards.OUT. for instance.

     

    I also want you to list here the aircraft within your Objects/Aircraft directory that start with the phrase "Su" like Su-27 for instance.

     

    Once I see those answers, we will go from there.

     

    FC

     

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