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vulkan

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Everything posted by vulkan

  1. Modifi the SCUD ini, dataini: [GroundObjectData] ObjectName=Al Hussein ObjectFullName=Al Hussein Launcher ObjectDataFile=Al Hussein_data.ini AND [MissionData] NationName=Iraq ServiceStartYear=1985 ServiceEndYear=1993 GroundObjectRole=ARTILLERY Availability=VERY_RARE Exported=FALSE ExportStartYear= ExportAvailability=VERY_RARE AND rename Al Hussein
  2. 'Lexx_Luthor' date='May 31 2007, 03:44 AM' post='83268'] Okay fellas/fellattes. Some fun stuff. I chopped the A-4 pit, and moved it inside the L-39 model. What tat's meanI chopped , and moved ? What ini, or Lod.? Please describe step by step! Otherwise looks like cool.
  3. Have someone kreate startrockets ? Maybe easy to imitate example to use ME-163 rocket engine(modding short time, altitude data) http://www.haditechnika.hu/Archivum/198501/P08/03.jpg
  4. JATO (Jet-Assisted Take-Off) rockets http://en.wikipedia.org/wiki/Assisted_take_off Use: Mig-21, C-130...
  5. Thank You the ini. editings, I tryed some different example: [MoveCanopyStrut] Type=AIRSPEED_INDICATOR NodeName=canopy frame MovementType=POSITION_Y Set[01].Position=-100 Set[01].Value=0.0 Set[02].Position=-99 Set[02].Value=1.0 [Move1] Type=AIRSPEED_INDICATOR NodeName=sides MovementType=POSITION_Z Set[01].Position=-99 Set[01].Value=0.0 Set[02].Position=-99 Set[02].Value=1.0 [Move2] Type=AIRSPEED_INDICATOR NodeName=sight MovementType=POSITION_Z Set[01].Position=-100 Set[01].Value=0.0 Set[02].Position=-99 Set[02].Value=1.0 But not thats happened, that I want. Maybe I take a mistake?...
  6. Looks like cool Veltro2k ! And maybe MiG-31 Beta release ?
  7. Vulkan here! Thank you very mutch the competent, and detailed ansver. The cause is i vould like modding : I would like use the most real cockpit to the L-39 Albatros, and my modded Yf-23(to F-22)
  8. Hello ! Vulkan here. I use modded Aim-54 Phoenix like R-33 (AA-9) Amos, inte veapon editor kreate new weapon, choose the aim-54 model (LOD), and add a name R-33... But I try to make add a new skin editing in LOD.file it is not easy
  9. First of all use the TERRAIN EDITOR to make from HFD.file to PLANNINGMAP bmp.files, and resire them (with a photo or picture editor program) diferent sises to PLANNINGMAP 1,2,3...
  10. HELLO Vulkan here I modded kosovo terrain
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