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Everything posted by JonathanRL
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DLC aircrafts available
JonathanRL replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I wonder why he did not add Swedish Skins to the Dutch Hunter. Its almost the same aircraft as Designation J34... -
SAAB J29F Tunnan for SF2
JonathanRL replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Tack så jävla mycket, det ska bli ett sant nöje att plocka upp F22s gamla favorit i luften mot lede fi! ;-) Thank you for your effort. I really appreciate it, and will now fly my brains out! :D -
OT: Wings of Prey on steam for $7.50 (1 day only)
JonathanRL replied to Hellshade's topic in WOFF UE/PE - General Discussion
Gaaaah. Why does this have to happen when I have no money? -
UP 3.0 RC has arrived
JonathanRL replied to Dave63's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
Where can I find a changelist? -
May 11 updates out now!
JonathanRL replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I had missed that one as well. No more bloody .ini tampering. It looks decent, but works for me. Here is how the Spitfire looks with that command, and no added Cockpit. -
Aight, settle down. I know this may stir the hornets nest, but simply put - there is no way that Modern Warfare 3 can beat Battlefield 3. While I still maintain they are two different kinds of games, many observe that Bad Company 2 was trying to be more like Call of Duty. I do not agree. Bad Company 2 was a transfer, from a large, battlefield map into a more close quarters tactical format. There are many who never got past the Rush or Squad DM modes in Bad Company, and even as a devoted Battlefield Fan, I am among them. Until I played Conquest for a few hours, I had felt Bad Company 2 to be the black sheep of the series. There are of course really big maps for Bad Company 2 as well, but due to the player limit, they are not used to their full potential. It still is not what Call of Duty is. Call of Duty is a Squad Deathmatch game, in the same formula as Counterstrike. Tough you can just as well remove "Squad". When I have played Call of Duty Online, your teammates are more people you choose not to shoot rather then someone who help you defeat the enemy. Winning and loosing matches seem not to matter to most players, as they go for personal scores. CoD has gone a long way from the slogan "In the War that changed the world, nobody fights alone." Battlefield is different. Here, teamplay is emphasized and a critical part of gameplay. Vechicles are not unlocked by kill streaks, but is a natural part of gameplay. Anybody can pick one up. In Short, it is what the name suggests. A Battlefield. To this day, we know next to nothing about Modern Warfare 3 and Battlefield 3. We seen some action from a heavily scripted campaign from Battlefield 3 and while I applaud their dedication to the Single Player experiance, there is no need for it. Honestly. If you say Battlefield, I say "Multiplayer". And so does all the other fans. CoD on the other hand has been a clear Single Player title. And it was good at it. Its only lately when Multiplayer has become more important that its multiplayer part moved away from the basic "Shoot the enemy" formula. Now its "shoot the enemy, while random stuff happens on the screen". I cared little for the Bad Company team. They where fun, they are entertaining to play with, but I would not bat an eyelash if anybody of them died. Anybody remember a slightly different sensation at the end of CoD 4: Modern Warfare? It is the Counterstrike generation that drives CoD forward and I do not think its a good thing. CoD has gone stagnant. They refuse to adapt and develop. Black Ops tried to be Modern Warfare instead of take risks and the result was plain silly. In feel and touch, it was almost the same as the first Modern Warfare game. Battlefield has always tried to move forward. While it is a mistake of them to look to CoD for their Single Player, their return to the grand formula of big, grand battles where every player plays their part in a team will again win over the small, close quarters battles where your teammates are simply in the way. Not my two cents. But rather my two very big, G3 Assault Rifles.
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May 11 updates out now!
JonathanRL replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yea, I usually have problems having the IL-2 AI attack a ship that is dead ahead of them and activly shooting at them. -
May 11 updates out now!
JonathanRL replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
"Well, you'll still get mission accomplished, just not the Success rating (which goes with medals and promotions). We'll see what everone else thinks, but it was one of the changes requested by others users." - Thirdwire on FB -
Oh dear. Iron Eagle, the most cheesy flight flick there is. I have to check em out again : D Also... "ALERT ! WE GOT MIGS! MIG-29s! SCRAMBLE SCRAMBLE!" *F-4 Phantoms Land at base...*
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I dont care how old you are, for such a serious crime, you deserve to be hunted for the rest of your life if you are a coward enought to flee from your responsibility.
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This one seems to get thrown around every time the Brittish gets a new PM. I see it at least twice a week... :D
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New IL2 game
JonathanRL replied to xclusiv8's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
Well, the game has got another patch and for me, it just got playable (as in I scored multiple kills and survive dogfights) with acceptable graphics! -
AI nearly Blue on Blue'd me!
JonathanRL replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Oh, come on. They are just getting back for all thoose time WE sent Sidewinders carelessly flying :D -
Classified Information revealed...
JonathanRL posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Video contains SPOILERS for Classified Mod: -
Classified Information revealed...
JonathanRL replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The song is called "When Rockets Fly (NC-1701 Remix)" and was kinda fitting as I wanted to show the take-off, but it was dragging on. So I needed music ;-) I also did play around a little bit afterwards... -
Classified Information revealed...
JonathanRL replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hmm, there is supposed to be a youtube link, and I can see it just fine. -
Oleg leaves 1c
JonathanRL replied to Dagger's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
If Ubisofts pulls the plug, I will actually demand a refund. From Ubisoft. -
In search of TBFs TBMs 4 IL 2 Pacific Fighters
JonathanRL replied to yubba's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
The Avenger is usually passed over as a flyable due to licencing issues. -
New IL2 game
JonathanRL replied to xclusiv8's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
Well, I must admit I was mostly amazed that turning my settings from low to very high actually INCREASED my preformance. I like that, esp as I had settled to prob have to play on Medium :D I can do flights, but it still suffers from bad framerates. Combat is out of the question. -
New IL2 game
JonathanRL replied to xclusiv8's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
There will be ranting indeed. This game is NOT READY. Not by a longshot. Ubisoft seems to have pressured the release, because right now, its almost unflyable and I got my settings on lowest. We can only hope Oleg puts together another patch soon :/ -
New IL2 game
JonathanRL replied to xclusiv8's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
Good luck for me, the stores central storage is in town and the store redirected me to them. Will be able to play Cliffs this afternoon ! Cant wait to have a look at the flyables list. -
New IL2 game
JonathanRL replied to xclusiv8's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
Seems I will be fully unable to pick it up today. No processed orders at all :( Maybe tomorrow, but better bet is next week. -
New IL2 game
JonathanRL replied to xclusiv8's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
Great, today is release, and my local store has gotten a very limited shipment, rest have been delayed. I can only pray my order is one of thoose they process today... -
Air-naval war in the Aegean Sea
JonathanRL replied to AvalancheDiode's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Sounds very interesting indeed. -
New IL2 game
JonathanRL replied to xclusiv8's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
BoB died as a game topic about nine years ago. (At least for the good ones :D) I think Oleg and his team can do a good job. Also, I am also investing in the kind of support Il-2 1946 have recived. Oleg have mentioned he wants to move on to the Med and considering he already included Italian Aircraft, I´d say this might be a stepping stone. Then again, Dynamic Campaigns are not all that important for me, nor are graphics. Gameplay will be what wins my heart. Does Cliffs of Dover have that? Don´t know. One way to find out.