-
Content count
313 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by ArturR
-
control and pointing this E-O
ArturR replied to jack33's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah I wonder how he has modified avionics to control the EO camera That would be a revolution in SF series! -
Unified Effects Pack 1.0
ArturR replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I checked in the Weapons Editor and indeed 9M version has "ReducedMissileFireEffect". -
Unified Effects Pack 1.0
ArturR replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Looks like only 9M does not have this effect, rest seems to be ok. -
Unified Effects Pack 1.0
ArturR replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Awesome Stary, one question Is the Aim-9 dont have rocket engine fire effect? -
Framerates
ArturR replied to GunnySonics's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well Ati hd 5750 is cheap and has nice performance, replaced my older 4650 and now SF2 is a lot faster even that it has 512mb vram. -
Night Vision
ArturR replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It should be something like this [DTVFilterMaterial] IRImage=TRUE <----------------------- DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=2 BlendOp=MODULATE NumTextureStages=1 TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=FALSE TextureStage[01].StageColorOp=TEXTURE TextureStage[01].StageAlphaOp=DIFFUSE -
Poll: Choose the next SF2 Expansion Pack plane!
ArturR replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Damn I wish MiG-23 with appropriate avionics... voted for "pencil" in this poll -
Fuel indicator in Gripen cockpit
ArturR posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi anyone know where are fuel and fuel flow indicators in Gripen cockpit? You know sometimes hard to fly when you dont know how much fuel you have -
Fuel indicator in Gripen cockpit
ArturR replied to ArturR's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
OK there is no fuel indicators so I changed not so important nozzle position and inlet temperature digital indicators on the left I've added total fuel quantity in kilograms (~1960 here) and on the right fuel flow (1,60) just copy file to main Gripen folder and let overwrite BTW I didnt know that Jas39 has so little integral fuel amount ~2300kg, "defender of the airport area" just like MiG-21 JAS39_COCKPIT.rar -
How to reduce G forces?
ArturR posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I wonder how to reduce the possibility of achieving very high G-forces, example in F/a-18s we can reach 16g or even more Searching some information here and at Thirdwire forum decided to add 'MaxControlSpeed' paremeter in stabilizers sections: [LeftStabilizer] SystemType=CONTROL_SURFACE InputName=PITCH_CONTROL MovingSurface=TRUE MaxDeflection=20.0 MinDeflection=-30.0 MaxControlSpeed=160.8 ControlRate=2.0 ModelNodeName=Leftstab ReverseModelOrientation=TRUE [RightStabilizer] SystemType=CONTROL_SURFACE InputName=PITCH_CONTROL MovingSurface=TRUE MaxDeflection=20.0 MinDeflection=-30.0 MaxControlSpeed=160.8 ControlRate=2.0 ModelNodeName=RightStab //ReverseModelOrientation=TRUE it helps, aircraft now reach max ~8G but problem is that doesnt decelerates on maneuvering , anyone have idea?? -
How to reduce G forces?
ArturR replied to ArturR's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I found interesting stuff, its info about Hornet FM in Freefalcon compared to real data from Natops so anyone who is good in fm has nice source F-18C FM.pdf -
How to reduce G forces?
ArturR replied to ArturR's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Gr.Viper: right:lol: Fubar512: In mil power but on pitch up. Now I'm confused, Hornet doesnt have 7.5G lock ?? -
question about flight model - sideway G force
ArturR replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well I noticed that in aircrafts with two vertical stabs(rudders) ie: stock A-10, F-15, mods F/a-18 etc. yawing is incorrect, sometimes even we have reverse movement so it could be bug. BUT... mlracing have you tried yawing F-4 Phantom in SF2 series?? I don't know if it's realistic but it's nice effect. -
Top Gun? http://www.youtube.com/watch?v=vyN8VN4BSzM
-
Where do I find the soundlist.ini file
ArturR replied to jack72's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Try search in FlightData.cat -
Single missions: Carrier ops and choosing oponents
ArturR replied to Peregrine333's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wow just wow! I knew it. But when??? Two weeks? -
Eastern aviation schools got new tool
ArturR replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
James Bond fighter -
Expansion pack 2 mission editor teaser 2
ArturR replied to DanW's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
notice weather settings! -
Can the camera views be modded?
ArturR replied to xclusiv8's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes you can modify views in VIEWLIST.INI fle, extract it from FlightData.CAT also I think that in download section there are some 'view' mods. -
Exp.3 rumors
ArturR replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
x2 Graphics were improved all the time (shaders, DX10, bump mapping, etc), meanwhile avionics (radar/hud) actually has not changed since the first WoE. Nobody asks for Falcon, but it could be a little more complex especially for a-g guided weapons. Suez and the first jets are not in my circle of interest. Im waiting for Tomcat but I will buy also Ex pack for Europe at least for mission editor. -
Graphical Enhancement Mod boosts frame rates by a double!
ArturR replied to Ticket1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Enbseries mods work well in SF1 on WinXP. In the second series have not yet checked. -
SF2 expansion 2 teaser and mission editor teaser
ArturR replied to DanW's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
TK working on SF:Tomcat so I think that carrier-home base feature will be in editor. -
SF2 expansion 2 teaser and mission editor teaser
ArturR replied to DanW's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
OMG after so many years, finally we will get mission editor! -
Effects for missiles without rocketmotor
ArturR replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It seems to me that missile sound engine is related to soundlist.ini Notice that many or all missiles using 'Missile.wav' file in Booster Sound Name entry and this sound is specified in soundlist.ini -
The UllyB mega-uberthread
ArturR replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ok now I'm confused. Which entry in avionics70 allows to that?