F-4PhantomII
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Yeah the Zipper has a cool history and is a neat idea... Comes from the era where the USAF was all about higher&faster I have flown in it against my buddy online when he was using an f-16 and was able to pull of the first two kills.... We wont discuss what happend after that.... But since technically he is "dead"... in real life I would not have to worry about the other losses right?
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Adding the Zipper to Linebacker....
F-4PhantomII replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
LOL USAFMTL, your gunan think me stupid. I followed the directions in the link you provided and still can get the Zipper to pop up. I now can selct "Linebacker III" as a campaign, And "436TFS" as my squadron ... but the "TFS 4 Fighting Fujins is the one that keeps popping up on me when the game starts.... This is what I have changed 1) I have a seperate Folder marked Linebacker III with a new LinebackerIII and a new WOVCAMPL4_DATA set inside said folder... So thats where I am at so far.... What Am I missing? -
I have recently begun concentrating on the Zipper. I have found that it is a very rewarding plane to fly once your use to its profile. I think all of us F-104 lovers are well aware of its Slash attack abilities... but what else do you use to down migs? I find its fast roll rate to be rather useful against opponents trying to line up a shot. It can throw some pretty convincing "feints" against an aggressor simply by rolling one direction…. then reversing and pulling away and gunning it. And I have not had any opponents able to run away from me once they go “Winchester” and make a run for it. How about bombing; any good solutions to that? I have been pretty successful with low, level bombing, strikes. So what tricks do you Starfighter drivers have up your “low drag” sleeves?
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Putting Bombs on Target! The Devil way!
F-4PhantomII replied to Redddevil911's topic in Air Combat School
Yeah, that's one that is only gunna work within the envelope of certain A/C's for sure... Try that in a Starfighter and you will end up 30 or so feet under the mud. Prolly work in a Phantom though.... Maybe even a Thud. -
Adding the Zipper to Linebacker....
F-4PhantomII replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This makes zero sence to me. I unzipped using this program and just got a list of things that have nothing to do with individual squadrons... and the one thing on the list that has to do with squads. Basically i have no idea how to use this program. Ok I unzipped it... and modified it to this.... I then placed the new WOVCAMPL1_DATA doc into the Linbacker folder and..... nothing? LOL Maybe I just suck ass at this? -
Adding the Zipper to Linebacker....
F-4PhantomII posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
So I figure that in the C:\Program Files\Wings Over Vietnam\Campaigns\LinebackerI text I could just add the 104 and be sound as a pound.... Buuuut this is all I can find .... And I cannot figure out what parameter there allows me to add/change what Plane I want for the squadrons..... Can anyone help me with this? -
Tried an Early War campaign last night...
F-4PhantomII replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Good info to have. Thanks man. How many of you guys use the "IFF" thisng in this game anyways? Oh one more thing... I thought I was in a "C" but I was wrong... Ti's a "B" I be flying. -
Tried an Early War campaign last night...
F-4PhantomII replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah, I use the Vis range stuff for sure. It's really the best way to play WoV. I also do use the map screen. I figure that between radio use and my Rear seat I would be able to deduce the locations of my other elements in the mission. SO if Red Crown tells me that I have "10 plus Bandits 10 o'clock Bearing 090 angels 10" I point my plane in that direction if there are no "Blue flyers" on the map in that location I go ahead and lock them up and select my Aim 7's. One question though; how big is a map square in the map mode? Like how long is it? 5 Miles? maybe 8? -
Tried an Early War campaign last night...
F-4PhantomII posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've never tried an early F-4 with an all Missile Load-out, until last night. It was a strike mission to nail a runway. And all I can say is.. man do those early Missiles stink! After I dropped half my 500's on the runway, I felt pretty safe about making another pass and I dropped the rest on the fuel depot next to the now pitted dragway. So without the further weight the bombs impose, and the fuel tank long dropped, I decided to go after some Migs. You know… really see what the C could do. Crazy thing was my wingmen and the Air Force assets of about 10 F-100’s were actually cleaning house; so when I was done with my bombing pass there was not much left. Good thing too... Red Crown spotted 2 17’s at about 35 miles to my 10 o'clock flying at 18,000 feet. I punched it and picked up about 3,000 feet of alt so I was just a little above him, and turned into him as to acquire him on radar. Acquisition was easy thanks to the big radar; and I had a good lock quickly. I went ahead and fired two of my Aim 7's.... No hit. I immediately pulled off to their left and gunned the throttle as I released all the elements in my group save my wingman (no use risking everyone for my own selfish curiosity). My Wing and I screamed past them at well over 1000 kts. closure. I watched them, over my right shoulder, pull around to position themselves behind us as we stayed on the throttle. I still had 2 Aim 7's and 4 Sidewinders as well as 800 gallons of fuel on board, so I was feeling pretty confident in my abilities to bag this commie; well it’s hard not to feel a little confident when in the seat of a Phantom over Vietnam. After a few minutes of running I pulled back on the throttle and shot up into the sky, into a climb that no Mig would even dare attempt for fear of stalling, and pulled the nose of the big plane over in an Immlemen in an attempt to re-acquire the two Migs. I picked them up almost right away and contacted Red Crown for their bearing and saw they were giving up the chase and heading back inland. No dice. I poured on the throttle and dumped fuel into the massive J-79’s using their thrust, and the weight of the big plane, to bring up my speed. My radar showed that my wingman and I were rapidly gaining on them so I went for a lock and let loose my last two Aim 7’s. They screamed out to the Mig and slammed home causing a spectacular explosion and the tell tale line of black smoke. I pulled over right to the black dot that was my first victim’s wingman and switched to sidewinders. I got tone as he started to break right in what seemed a slow almost lazy turn north, “Dead meat” is all I could think. I pulled my nose a little ahead of him and let lose two ‘Winders and watched them both start to track… then suddenly they popped out in the other direction…. WHAT? I cut loose another, seeker head still growling, and it shot almost straight. I slammed the throttle down hard, got directly behind him and closed the distance… fired; missed again! I then went to switch to guns…. Well you all know how that went…Ok…. Fine. I then ordered my wingman to engage my target. Three ‘Winders later… dead Mig… So out of 9 Missiles…. two kills…. Man with all the Triple A, SAM’s, and dodgy missiles Vietnam Pilots had to face…they had to have been thee greatest Pilots in History…… -
do people play this online
F-4PhantomII replied to johnrambo84's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No problem, mine is set in stone so any time that works for you I will work around K? We should try and get the same version as eachother soon though so we can fly some vipers and s**t. -
do people play this online
F-4PhantomII replied to johnrambo84's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
We should all try and hook up again this weekend. Say like Sat. Night at about 20:00? -
Anyone down to do up an Online Squadron?
F-4PhantomII replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Sounds good SNE. I had a blast the other night as well. I know alot of guys on this websight mod, but never play, now is a great time to fly some of your mods. I cannot hook up every single night (wife and kids you know) but will try and be there a couple times a week. -
Anyone down to do up an Online Squadron?
F-4PhantomII replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
what time? -
Anyone down to do up an Online Squadron?
F-4PhantomII replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I played with Da.Spungie the other night and I know he has mods out the ass. I think as long as we are all using files that we all have it will not be an issue. -
Anyone down to do up an Online Squadron?
F-4PhantomII replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I only have WOV and a few Planes (couple Vipers, Couple 'Cats, and a MiG-29) DL'd... and of course patches. But I could swing a few sessions later tonight.