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Everything posted by KnightWolf45
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Idea for a campaign
KnightWolf45 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
i dont want to be a hard but im talking about this one EAWeuro -
Happy Birthday!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Idea for a campaign
KnightWolf45 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
watt the very old EAW terrain? if its lost i still have it in back cd -
Return to Dhimar Terrain
KnightWolf45 replied to baffmeister's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
thanks a lot let me guess Ivan his Red Side? -
Return to Dhimar Terrain
KnightWolf45 replied to baffmeister's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
may i sugest a carrier station on terrain -
Individual Terrain Tile Placement
KnightWolf45 replied to baffmeister's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
check gerpard´s tutorial i think that there something there -
What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I do! -
SF2 Q-5's?
KnightWolf45 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Like he sayed above but rebembr two thing before reset X-form unlink the mesh both parent and children two save before reseting and if after rest the mesh goes black just flip the polys and it fixed -
SF2 Q-5's?
KnightWolf45 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
in the skin they are darker and or run STL check to find errors one outher way his to reset x-form -
SF2 Q-5's?
KnightWolf45 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
open mesh or flip polys his watt up here -
Because it kiss every flight sim forums´s a$s at any time anywere
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Your first combat flight sim...
KnightWolf45 replied to Gunrunner's topic in General Flight Sim Discussion
the very frist for was Fighter Pilot on ZX spectrum 48K in 1983 IIRC on PC Ultra fighters frist Game i buyed! -
can we get AI to fly lower?
KnightWolf45 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i remenber some were something about safe altitude for the sereval AI mode Easy normal Hard etc. -
A Little Contest
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
5 of March 2012 -
Well it's official
KnightWolf45 replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
As far has I know the Kiev uses only VTOL aircraft and Helos no Hooks or Cats. -
Well it's official
KnightWolf45 replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ops thanks Carlo -
Well it's official
KnightWolf45 replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
about trust vector the Yak-38 can do that IIRC -
A little Soviet help
KnightWolf45 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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3DS Max 9 help needed
KnightWolf45 replied to RAVEN's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
check if unit are in metres in max -
Anyone interested in Yukikaze aircraft?
KnightWolf45 replied to Shin_kazama's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
oh my -
Rafale wins Indian MMRCA contract
KnightWolf45 replied to ghostrider883's topic in Military and General Aviation
they problaby wont to use the know-how from bluiding the Rafale for there on projects like the Tejas and outher bigger project to come the Typhoon does not have has far has i know air to ground avionics yet! -
My first skin
KnightWolf45 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
heres the problem 18 Materials: ( 1) Fuselage: Mig-23_01.bmp ( 2) LeftWing: Mig-23_04.bmp ( 3) Feux_nav: Transparency enabled Self-illumination enabled Specular=0.76, Glossiness=0.15, Color:<229,229,229> Reflection=1.00 Mig-23_Light.tga ( 4) LeftWing-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_04.bmp ( 5) RightWing: Mig-23_06.bmp ( 6) RightWing-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_06.bmp ( 7) FuselageNose-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_02.bmp ( 8) Mig-23_05-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_05.bmp ( 9) Fuselage-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_01.bmp ( 10) RearFuselage: Mig-23_03.bmp ( 11) FuselageNose: Mig-23_02.bmp ( 12) RearFuselage-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_03.bmp ( 13) RearFuselage-baremetal: Specular=0.92, Glossiness=0.10, Color:<229,229,229> Reflection=1.00 Mig-23_03.bmp ( 14) Mig-23_05-baremetal: Specular=0.92, Glossiness=0.10, Color:<229,229,229> Reflection=1.00 Mig-23_05.bmp ( 15) Chute: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.20 CHUTE.bmp ( 16) Vitre: Transparency enabled CANOPYGLASS.TGA ( 17) Mig-23_05: Mig-23_05.bmp ( 18) FuselageNose-baremetal: Specular=0.92, Glossiness=0.15, Color:<229,229,229> Reflection=1.00 Mig-23_02.bmp part of aircraft were given diferent specular values in max btw flogger23 his using ebuger 23/27 pack -
tornado bombsight
KnightWolf45 replied to wukash's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ok let me know if you help