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Everything posted by Spillone104
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SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No. But megaton range nukes yes. -
Swiss Hunter problem
Spillone104 replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Is only a small problem with the DATA.INI Replace those landing gear entries with these. [LeftGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.50 HideGearNode=FALSE HideWheelNodeOnly=TRUE ModelNodeName=Strut_L InsideNodeName=Bay_Left ShockAnimationID=4 ShockStroke=0.12 SpringFactor=2.0 DampingFactor=2.0 WheelNodeName=Main_Wheel_L RotationAxis=X-Axis RollingRadius=0.38 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=154.42 MaxLoadFactor=9.0 DetachNode[001]=Door_Left_2 DetachNode[002]=Door_Left_3 DetachNode[003]=Door_Left_4 [RightGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.50 HideGearNode=FALSE HideWheelNodeOnly=TRUE ModelNodeName=Strut_R InsideNodeName=Bay_Right ShockAnimationID=5 ShockStroke=0.12 SpringFactor=2.0 DampingFactor=2.0 WheelNodeName=Main_Wheel_R RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.38 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=154.42 MaxLoadFactor=9.0 DetachNode[001]=Door_Right_2 DetachNode[002]=Door_Right_3 DetachNode[003]=Door_Right_4 -
Buon Compleanno Matteo!!!
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SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In the first screen is GermanyCE with Stary and Piecemeal fantastic mods. The second is default Desert. -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Weather. Weather my arse! -
Happy Birthday Aleks!
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Bene, siamo ancora tutti interi, nessuno ha scambiato il teleobbiettivo di DySkO per un MANPADS o interpretato male il fatto di vedere 3 persone assieme appena dall' altro lato della strada. Comunque, movimento non tanto a dire il vero, e alquanto sfuggevole alla nostra reazione nel preparare le fotocamere. Morale della favola: 2 decolli in coppia di F-16, 1 atterraggio di una coppia sempre di F-16, atterraggio di un C-130J, e per finire atterraggio di un EA-18G Growler che si è unito ad altri 4 al parcheggio oltre ad alcuni F-16 giordani sotto il sole. Se non altro quel che mi ha fatto piacere è essersi ritrovati almeno in 3 e fatto conoscenza di persona con X RAY.
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MIRAGE IIIV
Spillone104 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ohhhhh! Nice job Veltro! -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
R&B General Dynamics style -
Nah, c'è l' imbarazzo della scelta di quello che possono tirarti. Dal 5,56 NATO agli API ed HEI da 30mm dei facoceri. Comunque se la situazione di movimenti da quelle parti continua mi sa che potrei pensare di fare la mia apparizione. Senza teleobbiettivo però. Solo Eyeballs MK2.
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Slow Motion Mod?
Spillone104 replied to fritzofpeace's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Just tested to be sure. It works but when you hit Alt-T to speed up and it complete the cycle, then the default speed comes back to normal (1x). And to be honest a take-off at 1/4 of normal speed is boring as hell. -
Slow Motion Mod?
Spillone104 replied to fritzofpeace's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I think is possbile via a simple edit in the FLIGHTENGINE.INI that is located in the Flight folder. I don't know if you have it already extracted, otherwise use the cat extractor on the flightdata.cat. [FlightEngine] HUDDLL=HUD.dll HUDDataFilename=HUDData.ini CommDLL=Comm.dll CommDataFilename=CommData.ini ObjectList=ObjectList.ini SoundList=SoundList.ini ViewList=ViewList.ini ParticleSystem=ParticleSystem.ini EnvironmentSystem=EnvironmentSystem.ini MessageSystem=MessageSystem.ini SpeechSystem=SpeechSystem.ini DeltaT=0.016667 MaxDeltaT=0.100 RefreshTime=0.016667 ChangeTimeAmount=15 MaxTimeCompression=8.0 StartTimeCompression=1 try to change it to 0.25 StartPaused=FALSE ShowCockpit=TRUE TextFilename=FlightText.str EjectView=EjectView -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep, wasting hundreds of bullets both sides with no result -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Supersonic (3400Km/h relative speed) head to head dogfight 0 - 0 and F-104F -
Tanti Auguri Paolo!!! Alex
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SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Skyblazers! A truly nice skin from hgbn. -
Una cosa è certa. Se il rais rimane al potere di sicuro i nostri i problemi in particolar modo economici che abbiamo avuto fino adesso sembreranno nemmeno uno scherzo. E siccome non possiamo permetterci di essere drenati più di così probabilmente o si tenterà di eliminarlo una volta per tutte o la partita è solo rinviata. Dal punto di vista puramente militare i seppur molti rivoluzionari da soli non hanno la benchè minima chance di vincere contro le forze del colonnello per solo 2 motivi. La loro completa disorganizzazione e la mancanza di addestramento alle armi. Piccolo paragone, seppure non molto concreto. Sappiamo bene quanto armi contraeree come gli ZPU-4 o gli ZU-23-2 siano letali per caccia tattici a bassa quota, ma vedendo che le persone che devono utilizzarle sprecano migliaia di proiettili in cielo solo per far baldoria.... beh, si fa presto a trarre le conclusioni. Stessa cosa per le armi da fanteria.
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SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Fiddler in action. -
In effetti, quello di cui ha bisogno l' Italia in questo momento è proprio un' augurio, magari più di pronta guarigione... Auguri Italia!
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Another possible issue with EXP2?
Spillone104 replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I can confirm that the shadow issue is due "2 sided material*" applied to the meshes. Erikgen just updated the G.91Y because of this. * A 2 sided material is usefull to show the outside and the inside of a shape because normally the polygons could be seen only on one face "normal" and not from the other side. -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Paul & Shark? Paul's Shark! -
German Mirage III upgrade programme
Spillone104 replied to PraetorH's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
For the engine, keeping in mind minor exterior modification I say 9K50 unless an Avon 300/RM6C is possible. The RM6C use an eyelid nozzle like the Atar 09B, instead the the Atar 09C and 09K50 use a more conventional AB nozzle. For the guns the BK-27 is a far better choice than keeping the DEFA552, maybe adding some more rounds to the magazines. For the radar the NASARR seems to be a bit too large in diameter for the radome, maybe the F-4E radar could fit. -
Overlooked What IF
Spillone104 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That is the Mirage III V a way bigger plane than the Balzac V. Nice one too :) -
Equipaggiato e pronto, anche se ultimamente un pò a corto di tempo libero.
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F-104S Mod Pack
Spillone104 posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: F-104S Mod Pack File Submitter: Spillone104 File Submitted: 19 May 2010 File Category: F-104 Starfighter F-104S package for SFP1/WOV/WOE/WOI oct.08 patch standard: This mod recreate the 5 variants of the italian version of the Starfighter F-104S CB: Fighterbomber variant with M61A1 gun. F-104S CI: All weather interceptor variant, no gun and capable of carring 2 AIM-7E and 2 AIM-9B F-104S-ASA CB: Updated FB variant with better ECM. F-104S-ASA CI: Updater interceptor variant capable of carring 2 Aspide and 2 AIM-9L missiles and better ECM F-104S-ASA-M: Last conversion done to keep the aircraft in service till EF-2000 introduction into service. Lighter, with updated avionic and other systems. No ECM or countermeasures and same armament as the ASA-CI version. ------------------------------------------------------------------------------------------------------------------ Installation: Simply copy all the files in the respective directory of your game folder. :) And add the code lines of the fuel tanks to your WEAPONDATA.INI Note: You need to have the stock SFP1 F-104G in your install ------------------------------------------------------------------------------------------------------------------ Credits: Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104 Texture and decals: Steve_S and Bobrock Cockpit: Starfighter2 Fake Pilot mod: FastCargo BETA testers: Aleks, Canadair, Spitwulf, Silverbolt, Starfighter2, Steve_S, The Test Pilot Inspired and basically based on the work of Crab_02 for the old F-104S mod. Thank you all guys! ------------------------------------------------------------------------------------------------------------------ Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Side note: this mod have some glitches and it will be updated as time permits... Enjoy and good flight. :) Click here to download this file