-
Content count
1,463 -
Joined
-
Last visited
-
Days Won
22
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Spillone104
-
KC-135 Remodel V1.1
Spillone104 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nice, but that is an E model. TF-33 (JT-3D) engines and not the CFM-56 of the R model. -
Penso che potrei contribuire a questo progetto con questi due "alberi di Natale" e le loro controparti usate nel Patto di Varsavia. MIM-3 Ajax MIM-14 Hercules e un confronto dei sospettati....
-
The AIM-9G, SEAM and YOU!
Spillone104 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I don't know if there is something like that for the sidewinders but just noticed that with exp.2 the AIM-9E/E-2 and AA-2D have much better performances than before, like a wider sector of engagement, and most important they don't follow the heat source but preceed the intercept point. BTW the Firestreak and Red Top use radar command to steer their IR sensors in the game as it was in real life. -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Another day of test flights for the MiG OKB -
Piecemeal's Airfield Mod Add-On for the SF2E 'Four Seasons' Terrain
Spillone104 replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you Piecemeal!!! This mod really rocks! -
Green Hell 3
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you again Stary! -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Europe, Formosa and near space. -
SF2 Mescalero Proving Grounds part 1
Spillone104 replied to ChampionsVA56's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Wow! New scenario and environment for testing!!!! :yes: Thanks -
Postprocess shader tweaks
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks a lot Stary!!! these give the right feeling in many occasions. -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep! Slowly doing the bloody conversion to SF2 world. -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Polish-ed MiG And some 104 Charlie action in S.E.A. P.S. Some really nice screens here guys! -
B-47E SF-2 FIX
Spillone104 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Not only the taller tail but completely different engine and nacelles and the frequent use of external tanks. -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Scored 9 MiGs in less than 2 seconds. -
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Called for CAS in a freezing morning. -
Devo esser sincero, non posso esser d' aiuto nel compilare, disegnare o estrapolare un terreno visto che non mi ci sono mai cimentato prima. Posso contribuire per quel che posso in alcune cose ma i terreni son sempre stati per me una (scusate il gioco di parole) "Terra inesplorata ed oscura". Apprezzo lo sforzo di Mau, ma è meglio chiedere aiuto a chi queste cose le ha già fatte e sappia bene dove e come metter le mani. @Paolo: ai suoni ci sto lavorando ma aver visto che in SF2 i suoni dei jet sono eseguiti ad una velocità che pare almeno 1/3 di quella reale in idle mi ha lasciato un pò male. Son tentato di vedere se cambiando la .dll giusta riesco almeno a ripristinare la "sinfonia".
-
F-86D/L Rocket Tray.
Spillone104 replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Seems more an axis issue. RotationAxis= See what it have and change with Z-AXIS, X-AXIS or Y-AXIS. That should do the job. -
Lockheed NF-104A for SF2
Spillone104 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Lockheed NF-104A for SF2 File Submitter: Spillone104 File Submitted: 16 December 2010 File Category: SF2 Series Add On Aircraft Lockheed NF-104A for Strike Fighters 2 In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds. The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager. On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet. On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault. In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired. The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School. ------------------------------------------------------------------------------------------------------------------- IMPORTANT!!! You need SF2E to have the stock F-104G and SFP1 for the cockpit files. or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2 Another thing... there are some minor differences between SFP1 and SF2E models and one of these is a bit different mapping on the nose. So it will be included an optional SFP1 f-104_2.bmp file. ------------------------------------------------------------------------------------------------------------------- Pilot Notes: -The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption. -This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle. ------------------------------------------------------------------------------------------------------------------- Installation: Simply copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 ------------------------------------------------------------------------------------------------------------------- Credits: Added 3D parts: Spillone104 Textures : Spillone104 with great Bobrock templates. Decals : JimBib Fake pilot mod: FastCargo INI and FM : Starfighter2 and Spillone104 Effects : Starfighter2, X-Ray and Spillone104 Sounds : Spillone104 Beta testers : X-Ray, Starfighter2 and TheTestPilot Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!) ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Enjoy the ride and land safe ;-) Click here to download this file -
Lockheed NF-104A for SFP1
Spillone104 posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Lockheed NF-104A for SFP1 File Submitter: Spillone104 File Submitted: 16 December 2010 File Category: F-104 Starfighter Lockheed NF-104A for SFP1/WOV/WOE/WOI Oct.08 standard In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds. The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager. On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet. On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault. In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired. The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School. ------------------------------------------------------------------------------------------------------------------- IMPORTANT!!! You need SFP1 to have the stock F-104G and cockpit files. or follow these precious instructions: http://combatace.com/topic/57393-flyable-f-104s-for-sf2 ------------------------------------------------------------------------------------------------------------------- Pilot Notes: -The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption. -This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle. ------------------------------------------------------------------------------------------------------------------- Installation: Simply copy all the files in the respective directory of your game folder. ------------------------------------------------------------------------------------------------------------------- Credits: Added 3D parts: Spillone104 Textures : Spillone104 with great Bobrock templates. Decals : JimBib Fake pilot mod: FastCargo INI and FM : Starfighter2 and Spillone104 Effects : Starfighter2, X-Ray and Spillone104 Sounds : Spillone104 Beta testers : X-Ray, Starfighter2 and TheTestPilot Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!) ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Enjoy the ride and land safe ;-) Click here to download this file -
Version
422 downloads
Lockheed NF-104A for SFP1/WOV/WOE/WOI Oct.08 standard In 1963, three ex-USAF F-104As (56-756, -760, and -762) were taken out of storage at Davis Monthan AFB and modified as NF-104A aerospace training aircraft. All of the military equipment was removed and the original F-104A vertical fin was replaced by the larger fin that was used on the F-104G. The wingspan was increased by four feet (to 25.94 feet) and a set of hydrogen peroxide control thrusters were mounted at the nose, tail, and wingtips. A 6000 pound thrust Rocketdyne LR121/AR-2-NA-1 auxiliary rocket engine was mounted on the tail above the jet exhaust pipe. This rocket engine could be throttled from 3000 to 6000 pounds of thrust, and the burn time was about 105 seconds. The first NF-104A was delivered on October 1, 1963, with the other two following a month later. They were operated by the Aerospace Research Pilot School at Edwards AFB, which was commanded at that time by Colonel Charles E. "Chuck" Yeager. On December 6, 1963, the first NF-104A set an unofficial world altitude record of 118,860 feet for aircraft taking off under their own power. The official record at that time was 113,829 feet, set by the Mikoyan/Gurevich Ye-66A, an experimental version of the MiG-21 Fishbed. Later, the same NF-104A flown by Major R. W. Smith reached an altitude of 120,800 feet. On December 10, 1963, the second NF-104A (56-762), with Chuck Yeager at the controls, went out of control at an altitude of 104,000 feet and fell in a flat spin to 11,000 feet. Yeager managed to eject successfully at that altitude, although he was badly burned on his face by the rocket motor of his ejector seat. The aircraft was destroyed in the ensuing crash. An investigation later showed that the cause of the crash was a spin that resulted from excessive angle of attack and lack of aircraft response. The excessive angle of attack was not caused by pilot input but by a gyroscopic condition set up by the J79 engine spooling after shut down for the rocket-powered zoom climb phase. So it wasn't Chuck's fault. In June of 1971, the third NF-104A, with Capt. Howard C. Thompson at the controls, suffered an inflight explosion of its rocket motor. Although Thompson was able to land safely, the aircraft's rocket motor and half its rudder were blown away. Since the program was about to end in any case, this aircraft was retired. The number one NF-104A is currently on display on top of a pylon in front of the USAF Test Pilot School. ------------------------------------------------------------------------------------------------------------------- IMPORTANT!!! You need SFP1 to have the stock F-104G and cockpit files. or follow these precious instructions: http://combatace.com/topic/57393-flyable-f-104s-for-sf2 ------------------------------------------------------------------------------------------------------------------- Pilot Notes: -The rocket engine is set to use "Thrust vectoring" as a throttle control to permit separate control from the jet engine. The rocket will operate only with afterburning regime and with only 2 stages, half and full power. From idle to military it will not generate thrust and so will not affect fuel consumption. -This plane is equipped with hydrogen peroxide Reaction Control System like the real plane. To engage the system simply throttle the rocket a bit over idle. ------------------------------------------------------------------------------------------------------------------- Installation: Simply copy all the files in the respective directory of your game folder. ------------------------------------------------------------------------------------------------------------------- Credits: Added 3D parts: Spillone104 Textures : Spillone104 with great Bobrock templates. Decals : JimBib Fake pilot mod: FastCargo INI and FM : Starfighter2 and Spillone104 Effects : Starfighter2, X-Ray and Spillone104 Sounds : Spillone104 Beta testers : X-Ray, Starfighter2 and TheTestPilot Special thanks to the Team that created the original NF-104A mod for SFP1. (original readme included!) ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Enjoy the ride and land safe ;-) -
Since the Exp Pack 2
Spillone104 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nice that at least this bug will be fixed. Anyway, did anyone noticed that now the AI aircraft just disappear at waypoint 8 instead of landing? In both campaigns and single mission. Or how the engine sound is played at less than half the normal speed. Noticed at first sight after passing from SFP1 oct.08 to SF2 with full titles and expansions. Alex -
Purtroppo Paolo non ho nulla al rigurardo ma se la mia memoria non mi inganna ricordo che ci fu una discussione su questo forum sull' acquisto di libri e il titolo (I caccia italiani della serie 80) me lo ricordo. Non so se da Dysko o da TheTestPilot.
-
Ho voluto aprire questo topic per chi volesse intraprendere la "costruzione" di aerei di questo genere che giudico sempre interessanti sotto molti punti di vista dato che in un modo o nell' altro rappresentano un' evoluzione. Per partire, o meglio, decidermi a finirne uno volevo mostrare una versione sperimentale dell' (guarda a caso) F-104A. Si tratta della piccola serie di NF-104A usati dalla nasa negli anni 60 per l' addestramento degli astronauti. So che il mod c'era già da tempo grazie all' impegno di Starfighter2 e dei suoi collaboratori. Appunto sono partito da quello per lo sviluppo. Comunque ora almeno ho avuto l' occasione di rendere un pò meglio (almeno spero) questo modello grazie all' aggiunta di tutti i vari particolari al modello esterno e ad un' upgrade generale al FM con poi l' importante aggiunta di un sistema RCS (reaction control system) per poter controllare meglio il velivolo nella stratosfera dove i tradizionali controlli aerodinamici sono praticamente inefficienti. Partendo dal modello TW dell' F-104G ho provveduto a nascondere vari pezzi non presenti su questo modello e poi ho aggiunto: 1)La grossa sonda montata all' estremità del muso. 2)Fotomitragliatrice alla base del parabrezza. 3)Prolungamenti dei coni alle prese d' aria dei motori. 4)Prolungamenti delle estremità alari ospitanti il sistema RCS di rollio e inoltre forniscono un minor carico alare. 5)Spina dorsale prolungata. 6)Pod del razzo LR121/AR-2-NA-1. In fine un pò di screens. P.S. Chiunque volesse fare da cavia o volesse contribuire è ben accetto.
-
SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
-
DRONES WANTED
Spillone104 replied to ChampionsVA56's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Uhhh..... Drones...Interesting. Ok, mine is not US but is a true target drone. Still a WIP.