-
Content count
472 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by viperBAT32
-
From the album wov stuff
Would You Stop Looking At Her! -
From the album wov stuff
-
From the album wov stuff
Turley Landscaping at your Service! -
From the album wov stuff
-
From the album wov stuff
-
From the album wov stuff
-
From the album wov stuff
-
I say,Fabberson...Sporting good day to fly!.JPG
viperBAT32 posted a gallery image in Member's Albums
From the album wov stuff
-
From the album wov stuff
-
Bloody hell! I left my tea and biscuits on the wing!.JPG
viperBAT32 posted a gallery image in Member's Albums
From the album wov stuff
-
What do you want in a mission?
viperBAT32 replied to scouserlad13's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
How about this one?I have WOV,083006 patch,green hell 2,Israel2 terrain,hi-res runways,Soviet grd objects pack,Tornado_ecr,Tornado_GR1a,Tornado_IDS,FA-18a,FA-18F,F-15E,F-15I,F-15K,F-14A+,F-14a(iaf),F-4G_late,F-4E_IDF,AC-130J,A-10A-Modern,A-6E_TRAM,F-15C,F-16A_Blk10-IDF,F-16C_B30,F-22A_B20,F-111G,IAI_F-21A,IAI_KfirC2,IAI_KfirC7,IAI_MirageCJ2,IAI_Nesher,Mi-35,Mig-23M,MIG-29A,MIG-29OVT,Mig-35,SU-27,SU-27SM,Su-30K,Su-33(Sim),(sorry about the long list of a/c! )....ok...Tornados over Israel....sitrep..Soviet Union in 1999 has made agreements with Eygpt,Syria,Iran,Jordan....etc..to take Israel in force and oust the Imperial influences from the area(USAF,USN,USMC,RAF,Israel)using ANY means necessary!Any ships u want to add(just pm me list and what i dont have i will dwnld)mission=RAF will use Tornados for SEAD,CAS,or whatever else u want,while the NATO forces will attempt to protect Israeli ops in region....if u require any additional info,pm me and i'll give more!TAKE UR TIME!I just want to see what this will be like! any suggestions from others will be EVEN BETTER!(btw...Thanks to all modders out there makin' my free time more enjoyable for this sim!YOU KNOW WHO YOU ARE!!) -
OT Your top 3 aircraft of all time?
viperBAT32 replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
Hey,Bullethead!It's an honor to reply to your post!...Thank you for your service to this wonderful nation and for your sacrifice for the freedom of people you don't even know....thats what Heroes do! My love of FSX has made me want to re-create your flight on the 747.I need to know the specifics on where you originated the flight from and the destination.PM me here and i'll send pics to u from my flight!On your #2...well,i'll agree as i sent my ex packin' to Rhode Island(I can relate )!!!! Thanks again! -
Oct.2008 patch
viperBAT32 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Can i or how do i patch my seperate installs of wov that i placed in my documents folder? -
I have created a custom mission for CFS3 and all aircraft are stock.Me and my brother attempt to play online and get kicked back to Gameranger.Both of us have latest version and a clean install.The mission is set for multiplayer and can be played easily in single player with no problems.Just wondering if someone knows what is wrong or the correct way to set up a mission for mp use.Thanks!
-
Flying the Good and the Bad
viperBAT32 posted a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
K....everything is working well.i can fly all usaf,usn,usmc ac that i have edited....but,i want to fly the soviet ac that i have put in also!Good is force1 and Bad is force2(as defined by campxxxdata.ini)Within the config.ini i have the USAF,USN,USMC,SVietnam,and Soviet service id's listed.All function fine except SVietnam and Soviet.When i select the squadron that i want to fly with the Soviet,it has USAF ac in place instead of the Soviet ac(MiG-29A,Su-27,Su-27SM,Su-33(sim),MiG-35,MiG-29OVT)that i have dedicated for force2.and when i fly fine with USA squads,the Soviet ac have no weapons when i f6 to look at them,even tho i have placed certain weps for them in the data.ini file(paying close attention to dates,also).so i must be doing something wrong,so an A to Z would be helpful(yes i looked at the knowledge base and i understand up to that point)but,it doesn't address this point.THANKS! -
Unit id's and what they mean
viperBAT32 posted a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
ok...dumb question.i'm trying to edit an add on campaign in WOV.what i need to know is what the unit id's should be for various ac(i have several add on ac for WOV)?All ac show up as 1 ac(awesome job!you know who you are!many thanks for these ac!)note:this edit is just for me and i am not ever going to upload as i am using several add on ac from very good modders,modded skins from very good modders,and an add on campaign.All i did was edit the data.ini and the campaign.ini as follows:(note that the data.ini file is too big to put here,and i dont want you falling asleep!) [CampaignData] CampaignName=650302 Red Dawn DataFile=WOVCAMPRD_DATA.ini CampaignMap=VietnamSEA Service001=USAF Service002=USN Service003=USMC Service004=Soviet [uSAFunit001] UnitName=335TH TFW Chiefs ForceID=1 UnitID=1 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=F-15E [uSAFunit002] UnitName=34th TFS ForceID=1 UnitID=2 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=F-4G_late [uSAFunit003] UnitName=354TFS ForceID=1 UnitID=3 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=RF-111G [uSAFunit004] UnitName=357TFS ForceID=1 UnitID=4 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=A-10A-Modern [uSAFunit005] UnitName=389TFS ForceID=1 UnitID=5 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=F-22A_B20 [uSAFunit006] UnitName=416TFS ForceID=1 UnitID=6 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=Tornado_GR [uSAFunit007] UnitName=416TFS ForceID=1 UnitID=7 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=Tornado_GR [uSAFunit008] UnitName=433TFS ForceID=1 UnitID=8 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=F-16E [uSAFunit009] UnitName=531TFS ForceID=1 UnitID=9 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=RF-4C [uSAFunit010] UnitName=555TFS ForceID=1 UnitID=10 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=F-16A_Blk10-IDF [uSAFunit011] UnitName=433TFS ForceID=1 UnitID=11 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt AircraftType=F-16E [uSNunit001] UnitName=VF84-FC ForceID=2 UnitID=12 StartDate=1999 DescFile=RedDawnStart.txt StartText=RedDawnStart1.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=F-14A when i use these id's only the F-15E( )shows up for every ac,and,i have no weapons to choose(yes,i have latest wep pack)i noticed in the stock campaign ini's that all units have various unit id's that follow no specific order.do the particular ac that i have used have a particular id attached?Have i just completely missed something?The stock campaigns i have edited work just fine by changing starting dates and ac.I'm lost!I just want to thank all of the designers of these addons(too numerous to mention)for the enjoyment you all have brought to my sim!this is a work in progress and any suggestions would be appreciated....again...this is just something for myself and i'm not going to upload anything!THANKS...Viper,out. -
Unit id's and what they mean
viperBAT32 replied to viperBAT32's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
THANKS!EZLEAD pm'd me and let me know what to do just as u did.now i have just the f-15e without weapons.....i have put in weapons that i want the ac to use,but,nothing shows up!all other ac have a weps loadout. i have the latest weps from MirageFactory 01-02-08 and weps editor and i have even created a wep called "edgecrusher",but,i have went weps editor and brought up ini and saved but all weps do not show up!i.e.nukes,and so forth!need an a to z in making all my weps work so i can use in sim!THANKS AGAIN! -
trying to help a bud....
viperBAT32 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
my bud Deth Hed has a problem with after mission accomplished,when he exits using esc the game shuts down to desktop not showing him stats or saving them for that matter!what gives? he has win vista,512mb ram 3.2ghz proc.updated dx10...plus now game gets choppy on him after last night it was smooth as silk on high or low settings(no...low settings doesn't fix)has to be outside interferance....plus system could have been defragging in background as it is set up on schedule.anyone have this problem? -
trying to help a bud....
viperBAT32 replied to viperBAT32's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thanks alot guys i'll advise my friend of what to do....thats why i come here!!!!!! -
WOV exiting mission problem
viperBAT32 replied to Deth Hed's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm using 083006 like your brother told me to use. Game runs fine but takes me to desktop when i exit every time. wtfo? By the way htf are ya? -
-
From the album wov stuff
-
my friend recently got a comp from another friend(win vista on board graphics 502mb ram 3.2ghz proc.)and we tried to load WOV on it and comp says game couldn't run because d3dx_31.dll couldn't be found.we reinstalled several times to no effect.have updated to sep 2008 patch with all previous patches also but no joy.....what gives?
-
vista problem
viperBAT32 replied to viperBAT32's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
it has dx10 installed but dont know date.....hey we'll give it a try!!!!thanks bro!!!!trying to get Travis involved with WOV so he can fly with us!!!!