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Everything posted by WDH
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Screenshot Thread
WDH replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's beginning to look alot like Christmas for this F-100D pilot after I just put a column of T-62's to a permanent dirt nap.Found this lonely Soviet Il-28 that was cold.So,since it is the season for giving....Warmed him up by sending a Sidewinder-B! -
TSR 2
WDH replied to schepper911's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hey,Spinner...I meant to say you posted that over at "What If?" and Craig/Sundowner are currently working on that.Sorry,for the confusion.Try not to post if my meds have kicked in huh? -
Sov Stocks ar Flyable
WDH replied to Dload's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Dload,you just made a lot of RED fliers very happy. -
TSR 2
WDH replied to schepper911's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Spinner is a gifted modeler and attention to details is advanced.Thanks for the link. -
Screenshot Thread
WDH replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Clearing the LZ to extract USN Seals. -
I take it no one cares for my TEXAS accent?Try living here in East Texas when your where born West Virginia raised in North Carolina.LOL BTW,the COMM mod is my favorite speech mod.No longer do we hear "SAM LUNCH!" in that dorky whiny accent.Nasal passages are for breathing and not talking. Brings back ....CHIMES playing in background as the screen starts to wave....My MOMMA German/Polish,She's Pa. Dutch as is her side of the family..."Loves youses" with "Alls my goodnesssss",DADDY from W.Va. says.."Love Yins" or "It's right cheer!"with one leg out front while standing/bobbin' head in agreement,oldest Sister from NJ (pronouced Joy-see) says "Hey youse!Huh?" very sensitive, middle sister from Russia I think (Cannot repeat on forum but ends with "off"),Dad's father Irish/English would say "Top of the day to you!"or laugh like Popeye with Redman chewing tobacco stuffed in one side of his face(Very proud USN man!),Dad's mom APACHE has tons of ancient sayings (Not sure how to say them right.Had to keep her away from fire and pipes,alot?!Was a good seprent killer with hoe in hand and bible in the other.,little Sister from Oh. says "Whatever!" while talking/doing hair/makeup while driving and finally brother from W.Va. says "Yeaaaaaaaah Boy!" like Andy Taylor from Mayberry RFD respectfully after he's downed a few "firewaters".And they put me in speech class?So,being a HILLBILLY don't get me down!I like it like that,in fact,it kinda makes me proud.Don't even get me started on the In-Laws!(Oh.,Ha.,Russia,Scottish and Cherokee)WHEW..I'm back.
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SUBSTITUTION aerial in the various military campaigns
WDH replied to sparviero12's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Check your aircraft names and make sure they are the same as in your aircraft folder. -
Campaign Weather
WDH replied to Panama Red's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Try this by 1st backing up your effects folder and copy/paste info below [EffectType001] Name=RainEffect Element[01].ElementType=HOLD_EMITTER Element[01].ElementName=RainEmitter Element[01].StartTime=0.000000 Element[01].StartTimeDeviation=0.000000 Element[01].EjectTime=-1.000000 Element[01].EjectTimeDeviation=0.000000 Element[02].ElementType=HOLD_EMITTER Element[02].ElementName=RainEmitter2 Element[02].StartTime=0.000000 Element[02].StartTimeDeviation=0.000000 Element[02].EjectTime=-1.000000 Element[02].EjectTimeDeviation=0.000000 Element[03].ElementType=HOLD_EMITTER Element[03].ElementName=RainEmitter3 Element[03].StartTime=0.000000 Element[03].StartTimeDeviation=0.000000 Element[03].EjectTime=-1.000000 Element[03].EjectTimeDeviation=0.000000 [EmitterType001] Name=RainEmitter EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=1000.000000 EmissionRate=0.0025 EmissionVolume=25.000000,25.000000,0.000000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleLifeTime=1.000000 ParticleWeight=2.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.10000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.600000 ParticleColor[03].Time=0.900000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.600000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.000000 ParticleTailFade=0.000000,0.000000,1.000000,0.000000 ParticleSizeTableType=CONSTANT<----------------------------------------------------this is what to look at ParticleSize=5.0 TextureMaterial=RainMaterial [EmitterType002] Name=RainEmitter2 EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=2000.000000 EmissionRate=0.0050 EmissionVolume=50.000000,50.000000,0.000000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleLifeTime=1.000000 ParticleWeight=2.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.10000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.600000 ParticleColor[03].Time=0.900000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.600000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.000000 ParticleTailFade=0.000000,0.000000,1.000000,0.000000 ParticleSizeTableType=CONSTANT ParticleSize=10.0 TextureMaterial=RainMaterial [EmitterType003] Name=BlizzardEmitter3 EmissionType=POINT_EMITTER UpdateType=NON_MOVING MaxVisibleDistance=3000.000000 EmissionRate=0.0050 EmissionVolume=100.000000,100.000000,5.000000 ParticleUpdateType=RANDOM_MOVING ParticleRenderType=SPRITE ParticleLifeTime=1.000000 ParticleWeight=2.00000 ParticleWindFactor=0.5 ParticleColorTableType=TABLE ParticleColor[01].Time=0.000000 ParticleColor[01].Value=1.000000,1.000000,1.000000,0.000000 ParticleColor[02].Time=0.10000 ParticleColor[02].Value=1.000000,1.000000,1.000000,0.700000 ParticleColor[03].Time=0.900000 ParticleColor[03].Value=1.000000,1.000000,1.000000,0.700000 ParticleColor[04].Time=1.000000 ParticleColor[04].Value=1.000000,1.000000,1.000000,0.000000 ParticleTailFade=0.000000,0.000000,1.000000,0.000000 ParticleSizeTableType=CONSTANT<----------------------------------------same here ParticleSize=10.0 TextureMaterial=RainMaterial [blizzardMaterial] DepthBufferCheck=TRUE DepthBufferWrite=FALSE IgnoreRenderOrder=FALSE AlphaTestEnabled=FALSE LightEnabled=FALSE UseLightLevel=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=2 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName=rain.tga TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE -
Campaign Weather
WDH replied to Panama Red's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
My "IKE" computer that was suppose to have been fixed went kaput so,going off an older system (1999 Gateway,500 GHz Too slow to play!@$#^!!!) and have no way of looking into game engine!But,off the top of my head...try working with enviromental.ini found in Flight folder and find the chance=,make it around 70-90% to make it rain more.Then again,it could be in woe1.camp (as an example) and look for the same as stated above.Remembering that I d/l'd a CA_stary Snowfall mod and the read me there was an insight on how to make it snow.Then,I would "EXPLORE" he's findings to be a weather god for TK series.Be careful,ALWAYS BACKUP!Before you try anything new! -
Screenshot Thread
WDH replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Working some T-62's in a Blizzard!BRRR! -
Wings Over Europe Carriers
WDH replied to shane martin's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I married Jenny and if you call her again..... Dang I feel old now! -
@ jtin, EricJ, et al
WDH replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That's wonderful!Great looking map and enhancement. -
@ jtin, EricJ, et al
WDH replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Calumet,Colorado is the setting and I was wrong.Thx's Dave.Researching Red Dawn and found that it's being considered for a remake.More ideas I guess. Don't mean to sound down but,the doctor visit didn't go as planned.Lupus is well active and can no longer take chemo treatments for Leukemia.As matter of fact,they (the doctors) don't think there is anything else to do.Having to rethink for a minute for RL.Not giving up by any means but,not gonna be able to do my idea for Red Dawn right now until I get my head back on shoulders. EricJ,not a bad idea huh?Modern dambusting?Even WWII with the famous Lanscaster bomber and their great abilities to do it at night. You all have a good day and look at it as such. -
2 skins for "TMF" Mig-21F13
WDH replied to PGC's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Good looking birds there! -
Screenshot Thread
WDH replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Now I feel better! -
@ jtin, EricJ, et al
WDH replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I got a campaign idea after all....RED DAWN.I know it's not Michigan but,it'll be dang close to it with the rivers,bays and the lakes.Oh man,I got to study this one Wrench! -
@ jtin, EricJ, et al
WDH replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This will be a masterpiece that will not be forgotten soon.My head keeps spinning of thoughts of where do I start a Campaign from?Many different things to consider like weather conditions,terrain conditions and how big the enemy or enemies ,hmmm.....conformity is.WE have NATO and THEY have the Warsaw Pact.Thanks for alot of choices though and doesn't feel like run of the mill,either. Btw,rivers and lakes are awesome idea.But,how about a dam?Just for eyecandy.To burst and drowned the enemies(Just trying to be cute!).Whoops,brain hurts again,or is that my hair?Will the lakes look frozen in winter?Or swollen in the spring thaw?And some dried creek beds in summer.Anti shipping could happen with the addition to the lakes and bays.Gosh I hope you all don't kill me for my bountiful imagination. -
American North West - 4 Seasons Rebuild
WDH replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
OH YEAH!What a beauty!Excellent!..... -
Always checking in and out of hyperlobby and get up a good coop missions sets the mood for blowing stuff up.SFP1/WOV/WOE is what I have and use the latest patch oct 2008b for WOV MP.I do a little bit of Dogfight missions too.Mostly when viperBAT32,Doghouse,Creature and DaSpungie is on. >._)
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1930s Ground Objects
WDH replied to Geezer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This will be a cool and marvelous addition to my FE/WOV/WOE/SFP1/WOI install.Looks like the models got a lot of heart 'n soul.Some real eyecandy! -
Microsoft November 2008 Directx Update Aavilable
WDH replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Duh?Left my Antivirus program on!Soon as I put it on standby it ZIP IT! -
Microsoft November 2008 Directx Update Aavilable
WDH replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Got cable internet and it still takes 10 mins to d/l?I'm sure it will be worth it but,golly..shazam! -
Screenshot Thread
WDH replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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SAR missions
WDH replied to viperBAT32's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Now that's something I can sink some Hellfires in!Think the Helios are ready to be a realistic asset to this sim.Afghanistan with an Historical Russian Campaign would sell like hotcakes in my opinion.Not to mention,delivering some well placed ordinances,SOPS and supplies from NATO choppers to turn this into a modern day conflict of interest indeed.Desert Shield-Storm '90-'91 would be a good challenge too.Today's affairs in the middle east is littered with all kinds of choppers for all kinds of duty.Panama invasion would be another to consider.After all,we wasn't just there to capture ole' Pineapple face,we were there to suppress cartel and to maintain "ownership" of Panama Canal,Black Ops/DEA.The Air Cav needs to be represented in Vietnam to most current of events.Israel without the chopper is like the Colorado without Aspen!Falkland War?This not a rant,this is an out loud thought of what could be. I'm cool with every sim TK has brought down the pike but,"WE'RE" ready for a TK Helio sim also. Sorry,viperBAT32 (my brother) didn't mean to hijack your thread. -
Operation Mountain Twilight v1.2
WDH replied to Baltika's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
This great news Baltika!I'm excited to see that some of our retro campaigns with their respected terrains coming back to life.Besides,this new addition,Seasonal ANW-The 4 Seasons terrain I like to call it,is screaming for campaigns and missions alike.Post WWII/Korea era aircraft and weaponry I can envision.But,then again any Cold War or Modern era is welcome too.I myself can't wait fly the B-1B in on some of those devilish targets that The Wrench has added.Loving everything about your idea!