savagkc
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Everything posted by savagkc
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Ranger, Thanks. I did a reinstall to another HD (and cancelled before the Direct8 install) . Found it there, just have to replace the mods that i added. Will keep a backup of the original somewhere safe, this time. Thanks again for the help, savagkc
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sorry, dont have ICQ. thanks for reply,
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you HAVE got to see this!!
savagkc replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If i had a high speed connection i would but not with a dialup line. sigh! Someday! -
In your Strike fightersFlightHUDData.ini - ChangeDisplayDebug=FALSE to =TRUE The above line shows lots of text on screen. Does anyone know how to filter what shows and what dont?? Like i would just like to see the FPS and waypoint data (and maybe the heading). thanks, savagkc (clif)
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I never see anything using the ground radar, not even the ground. Tried flying along the coastline and had a completely dard radar screen (no distinction between the land/sea at all). Any ideas??? Or has this bug already been reported to TK? thanks, savagkc
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radar blackout
savagkc replied to savagkc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It happens on the latest Phantom (and i assume all radar equiped AC. I'm using the 41.09 nvidia drivers for winME. This is the only problem i can see. Other games/graphics/text, etc is working fine. thanks for the feedback, savagkc -
radar blackout
savagkc replied to savagkc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
yes, i know. But i dont see any green at all just black. Strange. savagkc -
autopilot problem
savagkc replied to viper's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
same here. Happens every time without fail, always the angle. Even when flying straight and level toward the waypoint. And i never see anything on the ground radar, not even the ground!!! savagkc -
offical DX9 is out
savagkc replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
just loaded the DX90_Redist.exe onto my system and it worked fine. Picked up a few more FPS (10-15) in all my games - cfs2, cfs3, sfp1, il2. no problems found yet..... intel P4, 1.4ghtz, 512 megmem, 19" monitor, ti4200 (128) graphics card. savagkc -
Patch Update, you have GOT to see this!
savagkc replied to pcpilot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Better and better and better! :shock: :shock: :shock: :shock: :shock: :shock: Having to sit on my hands while waiting on these effects but its worth the wait. I need to blow some things up!! :twisted: :twisted: :twisted: -
Patch Update, you have GOT to see this!
savagkc replied to pcpilot's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Now that looks GOOD!. savagkc -
For some reason, commands requiring multiple keys don't seem to work very well. In particular the view commands (anything view from Shift-F6 and up to F12). They are really hit or miss with mostly misses.. Suggestion: the weapon view should stay active until a couple of seconds after they hit. I find it impossible to get a view of a weapon hitting the target using bombs, napalm, any ground weapon. Suggestion2 - a missle lock diamond would be nice in easy mode, like in normal, hard, etc. What is "Action view"? I see no change with this command. thank you,
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When an enemy plane gets a lock on your AC, isn't there supposed to be an audible alarm and a flashing optical "Lock On" sign somewhere in the cockpit? I mean aside from the voice warning "theres one on your tail" which in the heat of battle is very easy to miss completely. Just asking mainly, because i'm getting blown away with no idea what, when, where the shot came from.... savagkc
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What would YOU like to see in a flight sim site??
savagkc replied to MadJeff's topic in Site Support / Bug Reports / Suggestions
I figure they may already be in the plans but just to put it in writing: Latest planes, Latest mods, Latest tweaks, missions and campaigns. and, of course the latest word from TK & friends. (The KB will probably contain the tweaks). News of any upcoming flight/space sims. All i can think of for now. Luck, savagkc -
tested fixes forum
savagkc posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Could there be a forum that describes fixes (tested) and includes the "readme" or instructions about how to apply those fixes? -
tested fixes forum
savagkc replied to savagkc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
check your e-mail, madjeff. Fixes are attached. savagkc -
tested fixes forum
savagkc replied to savagkc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
KB is better. I wasn't aware of the effort. Great. I have the text of a few fixes and/or mods from some of the other sites. those i tried did work, haven't tested all of them. Their headings are: "Fly Any Plane In Strike Fighters" "To make the Russian aircraft flyable in Single Missions;" "how to make AI planes flyable" "Field of View" "Changing on-screen text" "Adding new background to game." "Changing bomb effects" "big napalm effect" "Adding Terrain & Campaigns "External viewing of AC" If needed, i could e-mail them to the KB guy if he don't have them already. thanks, -
multiple keys
savagkc replied to savagkc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
sorry forgot. the Action view - is the screen supposed to change when this key is hit? I see no difference either cockpit or external when its hit. I supposed it could have something to do with recording the action for later review and is just not implemented yet..... -
multiple keys
savagkc replied to savagkc's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
never seen the diamond in easy mode, after about 50 flights. You're right It does show in normal/hard mode tho. Yes, i could remap views but was wondering if this is a bug and wether it will be in the patch. thanks,