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DarthRevan

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Everything posted by DarthRevan

  1. Well I haven't update anything from thirdwire since patch april 2012 still that folder gets filled with the stock and dlc planes randomly.
  2. How do I get this: to this: this is from the data ini it should be in here somewhere: [LeftWing] ParentComponentName=Fuselage ModelNodeName=LeftWing DestroyedNodeName=wing_left_damaged ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DESTROYED MassFraction=0.245 HasAeroCoefficients=TRUE LiftSurface=TRUE CLa=0.4085 CD0=0.0012 CDL=0.0013 Cmq=-0.1687 Cmad=-0.0213 Cyb=-0.0171 Clb=-0.0906 Clp=-0.0525 Clr=0.0103 Cnb=-0.0941 Cnp=-0.0009 Cnr=-0.0019 CLaMachTableNumData=7 CLaMachTableDeltaX=0.40 CLaMachTableStartX=0.00 CLaMachTableData=0.995,1.000,1.014,1.170,1.108,1.027,1.015 CD0MachTableNumData=7 CD0MachTableDeltaX=0.40 CD0MachTableStartX=0.00 CD0MachTableData=1.745,1.000,1.067,1.779,1.795,1.820,1.671 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000 CmqMachTableNumData=7 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=0.889,1.000,1.680,-24.006,-2.700,1.565,1.437 ClbAlphaTableNumData=15 ClbAlphaTableDeltaX=4.00 ClbAlphaTableStartX=-28.00 ClbAlphaTableData=-1.300,-1.012,-0.725,-0.437,-0.150,0.138,0.425,0.713,1.000,1.287,1.575,1.862,2.150,2.437,2.725 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=1.218,1.159,1.109,1.068,1.036,1.014,1.000,0.995,1.000,1.014,1.036,1.068,1.109,1.159,1.218 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-7.351,-6.307,-5.263,-4.219,-3.175,-2.132,-1.088,-0.044,1.000,2.044,3.088,4.132,5.175,6.219,7.263 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-2.955,-3.533,-3.618,-3.320,-2.731,-1.933,-1.000,0.000,1.000,1.933,2.731,3.320,3.618,3.533,2.955 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=27.082,20.018,14.041,9.151,5.347,2.630,1.000,0.457,1.000,2.630,5.347,9.151,14.041,20.018,27.082 XacMachTableNumData=7 XacMachTableDeltaX=0.40 XacMachTableStartX=0.00 XacMachTableData=0.190,0.193,0.228,-0.376,-0.845,-1.220,-1.604 CheckStall=TRUE CLmax=0.188 AlphaStall=22.888 AlphaMax=25.277 AlphaDepart=27.904 Ymac=-1.06 MaxExtentPosition=-0.98,-1.87,-0.04 MinExtentPosition=-3.46, 1.31,-0.55 CollisionPoint[001]=-3.21, 0.12,-0.30 CollisionPoint[002]=-3.21,-1.34,-0.30 HasVortexEmitter=TRUE VortexEmitterName=WingtipVortexEmitter VortexPosition=-2.243,-1.21,0.212 VortexG=2.5 SystemName[001]=LeftElevatorInner SystemName[002]=LeftAileronInner SystemName[003]=LeftWingLight SystemName[004]=LeftMainGear SystemName[005]=FwdLeftSTR1FuelCell SystemName[006]=FwdLeftSTR2FuelCell SystemName[007]=FwdLeftFuelCell SystemName[008]=RearLeftSTROuterFuelCell SystemName[009]=RearLeftSTRInnerFuelCell SystemName[010]=RearLeft1FuelCell SystemName[011]=RearLeft2FuelCell SystemName[012]=RearLeft3FuelCell SystemName[013]=LeftWingStation5 [RightWing] ParentComponentName=Fuselage ModelNodeName=RightWing DestroyedNodeName=wing_right_damaged ShowFromCockpit=TRUE DetachWhenDestroyed=TRUE DamageRating=DESTROYED MassFraction=0.245 HasAeroCoefficients=TRUE LiftSurface=TRUE CLa=0.4085 CD0=0.0012 CDL=0.0013 Cmq=-0.1687 Cmad=-0.0213 Cyb=-0.0171 Clb=-0.0906 Clp=-0.0525 Clr=0.0103 Cnb=-0.0941 Cnp=-0.0009 Cnr=-0.0019 CLaMachTableNumData=7 CLaMachTableDeltaX=0.40 CLaMachTableStartX=0.00 CLaMachTableData=0.995,1.000,1.014,1.170,1.108,1.027,1.015 CD0MachTableNumData=7 CD0MachTableDeltaX=0.40 CD0MachTableStartX=0.00 CD0MachTableData=1.745,1.000,1.067,1.779,1.795,1.820,1.671 CDLAlphaTableNumData=15 CDLAlphaTableDeltaX=4.00 CDLAlphaTableStartX=-28.00 CDLAlphaTableData=49.000,36.000,25.000,16.000,9.000,4.000,1.000,0.000,1.000,4.000,9.000,16.000,25.000,36.000,49.000 CmqMachTableNumData=7 CmqMachTableDeltaX=0.40 CmqMachTableStartX=0.00 CmqMachTableData=0.889,1.000,1.680,-24.006,-2.700,1.565,1.437 ClbAlphaTableNumData=15 ClbAlphaTableDeltaX=4.00 ClbAlphaTableStartX=-28.00 ClbAlphaTableData=-1.300,-1.012,-0.725,-0.437,-0.150,0.138,0.425,0.713,1.000,1.287,1.575,1.862,2.150,2.437,2.725 ClpAlphaTableNumData=15 ClpAlphaTableDeltaX=4.00 ClpAlphaTableStartX=-28.00 ClpAlphaTableData=1.218,1.159,1.109,1.068,1.036,1.014,1.000,0.995,1.000,1.014,1.036,1.068,1.109,1.159,1.218 ClrAlphaTableNumData=15 ClrAlphaTableDeltaX=4.00 ClrAlphaTableStartX=-28.00 ClrAlphaTableData=-7.351,-6.307,-5.263,-4.219,-3.175,-2.132,-1.088,-0.044,1.000,2.044,3.088,4.132,5.175,6.219,7.263 CnpAlphaTableNumData=15 CnpAlphaTableDeltaX=4.00 CnpAlphaTableStartX=-28.00 CnpAlphaTableData=-2.955,-3.533,-3.618,-3.320,-2.731,-1.933,-1.000,0.000,1.000,1.933,2.731,3.320,3.618,3.533,2.955 CnrAlphaTableNumData=15 CnrAlphaTableDeltaX=4.00 CnrAlphaTableStartX=-28.00 CnrAlphaTableData=27.082,20.018,14.041,9.151,5.347,2.630,1.000,0.457,1.000,2.630,5.347,9.151,14.041,20.018,27.082 XacMachTableNumData=7 XacMachTableDeltaX=0.40 XacMachTableStartX=0.00 XacMachTableData=0.190,0.193,0.228,-0.376,-0.845,-1.220,-1.604 CheckStall=TRUE CLmax=0.188 AlphaStall=22.888 AlphaMax=25.277 AlphaDepart=27.904 Ymac=1.06 MaxExtentPosition=0.98,-1.87,-0.04 MinExtentPosition=3.46, 1.31,-0.55 CollisionPoint[001]=3.21, 0.12,-0.30 CollisionPoint[002]=3.21,-1.34,-0.30 HasVortexEmitter=TRUE VortexEmitterName=WingtipVortexEmitter VortexPosition=2.243,-1.21,0.212 VortexG=2.5 SystemName[001]=RightElevatorInner SystemName[002]=RightAileronInner SystemName[003]=RightWingLight SystemName[004]=RightMainGear SystemName[005]=FwdRightSTR1FuelCell SystemName[006]=FwdRightSTR2FuelCell SystemName[007]=FwdRightFuelCell SystemName[008]=RearRightSTROuterFuelCell SystemName[009]=RearRightSTRInnerFuelCell SystemName[010]=RearRight1FuelCell SystemName[011]=RearRight2FuelCell SystemName[012]=RearRight3FuelCell SystemName[013]=InternalGun SystemName[014]=RightWingStation5 And this is the weapon system section: // Weapon Stations --------------------------------------------------------- //pylon 3 [LeftWingStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-2.596,-2.3,-0.03 AttachmentAngles=0.0,-2.75,0.0 LoadLimit=500 AllowedWeaponClass=IRM,FT,RP AttachmentType=NATO,SWEDEN ModelNodeName=LeftWingStation LaunchRailNodeName=Rail_Magic01 PylonMass=72.58 PylonDragArea=0.01 FuelTankName=DrakenTank530 //pylon 3 [RightWingStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=2.596,-2.3,-0.03 AttachmentAngles=0.0,-2.75,0.0 LoadLimit=500 AllowedWeaponClass=IRM,FT,RP AttachmentType=NATO,SWEDEN ModelNodeName=RightWingStation LaunchRailNodeName=Rail_Magic02 PylonMass=72.58 PylonDragArea=0.01 FuelTankName=DrakenTank530 //pylon 5 [LeftWingStation5] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.51,0.3,-0.03 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500 AllowedWeaponClass=IRM AttachmentType=NATO,SWEDEN ModelNodeName= LaunchRailNodeName=Rail_Magic01 PylonMass=72.58 PylonDragArea=0.01 //pylon 5 [RightWingStation5] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.51,0.3,-0.03 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500 AllowedWeaponClass=IRM AttachmentType=NATO,SWEDEN ModelNodeName= LaunchRailNodeName=Rail_Magic02 PylonMass=72.58 PylonDragArea=0.01 //pylon6(2) [CenterLeftStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-0.459,-0.70,-0.522 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=1100.0 AllowedWeaponClass=FT,RP AttachmentType=NATO,SWEDEN ModelNodeName=CenterLeftStation PylonMass=34.02 PylonDragArea=0.01 FuelTankName=DrakenTank530 //pylon6(2) [CenterRightStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.459,-0.70,-0.522 AttachmentAngles=0.0,-1.0,0.0 LoadLimit=1100.0 AllowedWeaponClass=FT,RP AttachmentType=NATO,SWEDEN ModelNodeName=CenterRightStation PylonMass=34.02 PylonDragArea=0.01 FuelTankName=DrakenTank530 Pylon 5 & 5 should be the left & right pylon under the airintake The launcher works fine on the outer wing pylon
  3. Hopefully this one will be the forth one. I know that this isn't the version we offered to Schweiz but it is the closest to come right now:
  4. The missile had it set to TRUE already
  5. Yes we are but sadly my knowledge about modding is limited. And the Johan isn't mine it is the one from generation one of Thirdwire series. But that didn't have pylons under the airintake either. Yes I want a pylon to show up holding the Sidewinder
  6. F-16C Block 25/30 by The Viper Team

    Now we only miss the new Vipers except those in this pack Two weeks?
  7. Really nice & a great looking Sea Flanker. Taking a look on what the russians is doing in the Baltic sea (TSF)
  8. I'm trying to make this to a Decal: I have convert it to a tga following the tutorial about creating new number decals but it seems that procedure doesn't work with pictures. But I get this anyone know why:
  9. Sorry Wrench I forgot which forum I was in
  10. Those Kievs are tough even with 24 RB 04 they still floats. The Attackers
  11. It seems like Tk trying to prevent modding of stock planes I tried the extractor in the objects folder seems like all catfolders except decals are locked in Objects. Anyone know why? Don't TK wants us to play the SF2 series? The modding friendly enviroment Strike Fighters was seems to have shrunk a lot. It is also the thing I liked most about Thirdwire series. Even if I don't have the skills to do serious modding the community is a great source for this. Or is it so simple that the extractor isn't compatible with what SF2:NA adds to the collection?
  12. Not sure. I'll check Thirdwire homepage.
  13. I wish there was a way to use the same tasks for player as the ai (Naval Search, Escort jamming, Transport, etc) would be much more fun to fly those Sentries, Hawkeyes, Prowlers & Growlers. And to make Dave happy here is a screenshot as well "Cats on the Hunt for som MiGs"
  14. I said I was old & grumpy Honestly it looks great. Hopefully the patch has fixed this issue as it is said
  15. Oh. It was a long time since I read page 1 of this thread I had forgot what was said there. But for a Operation Garbo campaign we need Viggens =)
  16. Anyone know how to fix the problems with taildragger? I refer to the tail sinking through the ground on the "stationary" airplanes. Here are som pictures to show off what I mean:
  17. How about doing a campaign based on the book Operation Garbo I have read part one of it but it was too long ago so I don't remember much of it. But I found a note about it on Wikipedia. Maybe the library has it still if you need to do research. http://sv.wikipedia.org/wiki/Operation_Garbo
  18. Taildraggers

    Seems it is not taildraggers only. I have seen the same with Draken and the MiG-15. Don't have a screenshot for the Draken. But I do have one for the MiG: I should say this occured in my Scandinavian Front folder not sure how it is in the other mod folders
  19. Can someone with access to the templates of Early Lansens and Early Drakens change the "Fara" sign early Drakens and Lansens had the same "Fara" signs as the Tunnan. Except that both Draken and Lansen are great looking.
  20. Yes the TSF ones I don't use the old ones anymore.
  21. Cats r NOT for killing!!!!! :angry2:
  22. It's probably impossible (With what you have said earlier when I asked) But a Viggen campaign would be really cool.
  23. I'm completly aware of that, but that hasn't anything to do with the size of the finnumbers & the placement of the F 11 Badge that was my biggest "concerns".
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