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Everything posted by SkateZilla
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3Ds-max 2009 scale animation HELP needed
SkateZilla replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
there should be a max Vertex count per mesh when animating with vertices, you might have been over the max, not sure though. -
3Ds-max 2009 scale animation HELP needed
SkateZilla replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i also dont use auto key, I goto Frame 001, pres "KEY", then the KEY Shaped Button, Move the Slider to Frame 10, Scale, Rotate, Move whatever, Hit the Key Shape Again, then Press The "KEY" Button again. then move slider back and forth to make sure animation is good. -
3Ds-max 2009 scale animation HELP needed
SkateZilla replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
We've been told to Use TCB from the beginning AFAIK, if you do animations and keyframes then switch to TCB, it will not work in game, if you switch controllers after setting keyframes all keyframes for that object must be deleted. -
3Ds-max 2009 scale animation HELP needed
SkateZilla replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Scale Vertex Animation is supported, also make sure your using TCB Animation Controllers. Looking at your screens, you're using Bezier, delete your animation keys, and change it to TCB, re-animate. -
using storm shadows
SkateZilla replied to firehawk66's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
if it tracks radar signals, then shooting it at an building / power plant will do nothing.... I'll have to tinker with this tonite to see how I do it. -
Add Anything To a Ship
SkateZilla replied to Old Diego's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
If You can Get permission to use the SH-60, I would like to import that into the Carrier Scene, If not Im Sure I can build a low Poly one. IM working on resolving this issue with the deck collision mesh and building low poly crew members (which is turning out harder than originally thought.) -
Arleigh Burke class destroyer
SkateZilla replied to DoctorWho's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
prolly woulda been better off building your own from scratch. -
New DLC: Mirage IIIC
SkateZilla replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Licensing. TK has said DLC planes would be Versions of planes already done (easier and cheaper to make changes to an existing model than it is to build a completely new one). most of the DLC is prolly for people who dont want to mess with user mods, and dont have all the Exp. Packs. -
New DLC: Mirage IIIC
SkateZilla replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Posted on FaceBook Too. -
New SF2 Cat Extractor Available Now
SkateZilla replied to NeverEnough's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That would be cool actually locked/encrypted to a normal person mean the same thing, to a dr.pepper technology junkie like me it means "i challenge you"...... -
I change it using VirtualDub, but the changes dont stick. I'll dig through my box of old computer junk and see if any older ones work,.
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im still trying to get it to work with my camera, my Webcams' default is 1280x960, if i set to any other res, i get a white screen. SoNoTrackIr shows a white screen, is there a way to change resolutions?
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SF2 Screenshot Thread
SkateZilla replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looks Like a Raptor and A Flanker had a baby.... -
CGN-25
SkateZilla replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
for railings i just draw lines, set them to 3 sides, and a really small thickness (not at my studio system so i cant tell you what thickness i use), apply black or grey material and link it to the parent Mesh. -
New SF2 Cat Extractor Available Now
SkateZilla replied to NeverEnough's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I bet a day w/ a hex editor and Visual Basic and I can get around the locked CATs :-) But I choose not to. not to mention if i needed any LODs from the cats, I still have all the pre-June cats Extracted to a Random Folder on my Desktop. -
June patch available!
SkateZilla replied to Murphy'S's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Does the YAP2 Dev team know that?, cuz i remember seeing somewhere they were having issues with ships above water or something. -
June patch available!
SkateZilla replied to Murphy'S's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i just noticed that when you or an ai plane crashes into the ground it doesnt just leave a crater anymore.. you get a nice burnt wreck :) -
OLD STYLE TREES RENDERING post June patch
SkateZilla replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Funny how that wasnt included in the readme... hahahaha -
June patch available!
SkateZilla replied to Murphy'S's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
or 2 paychecks -
June patch available!
SkateZilla replied to Murphy'S's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
didnt TK say somewhere that he was working on a patch, that was 2 weeks out, then the fix for the terrain issues (making options adjustable) was 2 week after that? -
Russian AC carriers
SkateZilla replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ok, so i guess Im not the only one having a problem setting the collision mesh? i think i was looking at a ramped deck ship in max one day, and figured, short cat that ends right before the ramp and just have the plane go up and off the ramp, or something like that. -
Russian AC carriers
SkateZilla replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hrmm does the slopped ramp deck work? -
SF2 Screenshot Thread
SkateZilla replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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May 11 updates out now!
SkateZilla replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SHIFT/CTRL + F8 hasnt worked for me for a while -
SF2 Screenshot Thread
SkateZilla replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
CVN-75 Version 1.0 RC 06.05.2011 (I can see some bugs in my own Screenshots actually)