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Everything posted by SkateZilla
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New to Sim...need faster framerates
SkateZilla replied to IntelHog's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
the patch does fix the ATI issue and boost perf a little on NVidia as well -
Can I get a list of all the aircraft that have been added?
SkateZilla replied to snapple2993's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hope and wish that beta v.5 of the tiger II is a public release -
Nose Wheel Steering
SkateZilla replied to brummy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Quick Addition, the F-5E Doesnt Steer either and im Running in Normal Mode, -
aircraft carrier
SkateZilla replied to Vegasbob's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I Had A Model In the Works, but it was Scraped when i started the F-5E (Dunno where the max file went) so I will start it over when i Finish the F-5 Screens of the Old Model (Which was Untextured) -
good news from BEER
SkateZilla replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If i could i'd be switching to Linux.. Windows Drivers and me dont get along. -
RA-5C Vigilante.....is it "dead in the water"?
SkateZilla replied to navychief's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Very Nice Monty.... Superb Looking! Kudos (While Bowing at the Screens Chanting "im Not Worthy Im Not Worthy") -
Strike fighters wishes
SkateZilla replied to Eric Jager's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Lol, I have a Nice Stargate and DHD to add to the desert terrain. the Gate itself is about 180,000+ poly gons though. -
Strike Fighters online fun!
SkateZilla replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
i dunno if anyone else gets this, but for some reason on m7y End The Opponents Afterburners are no where near where they are supposed to be, more sparatic jumping behind the plane, just my observation thouhg, besides the unknown Crashing and lock-ups when i get killed its fun. -
Strike Fighters online fun!
SkateZilla replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I was On Hyper Lobby as well, With Striker there too i believe. IT was Fun, reminded me of Playing, USAF on Jane's Combat.net But there are apparent Bugs that will be fixed in patch 2, or so im told -
How about a A-1E "Skyraider" for Strike Fighter !!
SkateZilla replied to Jetson's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
speaking of skyraider, i should be releasing a skyraider pack soon with FM fixes as well as the real A1-H cockpit.. -
Bad news better than No news Status DEMO (11/08)
SkateZilla replied to Kedas's topic in Digital Combat Simulator Series General Discussion
hmmm, choices A.)a few more months to get a Fully Working Demo, Or B.)no Wait and get a demo thats non configurable and crashes, I'll take Option A, If Only the Publishers for Strike Fighters had AS Much Patience as the LO:Mac Publishers Do, -
Is there a difference between the ATI Radeon 9600s?
SkateZilla replied to Psychobabble's topic in Hardware/Software Chat
All in Wonder 9600 Pro Will have Faster Components CPU Clock is tha Same But the Ramw is Clocked around 650 I believe. -
Sunday Pics
SkateZilla replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
I'll Say One Thing. Every Damge Pic i have seen.. the Damage Part you can see a line where the Damage overlay is. sorta like its not completely transparent.. -
More F-5E Dev Shots.
SkateZilla posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The Effects List Specific to this Aircraft is Getting Longer, I Will release to Modders how to add certain Effects after I Release the F-5, and after Patch 2 anyway latest Testing Screen: -
Online Chat Session
SkateZilla replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Also, I Have a Chat Room Link Up AS Well, Same Place Different Interface. Digital-Overload-Productions Strike Fighters Chat Use "/nick YourScreenName" to Change your Nick If You Want to. -
Soviet forces needs something against imperialist agressors
SkateZilla replied to Monty CZ's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
blender 3D?? Where can i Get more Info On That? -
thanks for the a-10
SkateZilla replied to stevechester's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
byw guys.. its a beta of the old one.. thenew one he's been working one is Much much better.. jet letting you know whats to come. -
F-8 in Tainted Cigar Campaign?
SkateZilla replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I thought the F-8 Was Wiped By a Harddisk Failure or somthing.. and was being re-done. -
Top 5 Video For Me 1. Jane's F-15 2. Jane's ATF (Win95 Version) 3. THQ Moto GP 2 4. EA - Unites States Navy Fighters (w/ Marine Fighters Addon Pack) 5. Halo 2 (Beta Release 2, 4/21/03) Top Gun Fire At Will
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So whats the news on the INTRUDER?
SkateZilla replied to snapple2993's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Tiwaz. If You havent Already Gotten a way i might have found a way to have more than one Cockpit Posistion. Im playing with it now with front and Rear seats. But if it works you can have all 4 Spots availible on the Prowla -
and ANOTHER week goes by...
SkateZilla replied to BP_MOSCOW's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I was told single player is pretty much done but they are aiming at Multiplayer issues. -
that doesnt help XBOX and XBox live any.. then again everyone is stil playing beach invasion
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Future Of SF
SkateZilla replied to ext's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
as for the modders out there i spoke to a few that do some kick butt Military planes for FS2002 and they said if TK Fixed alot of the bugs and made importing planes a bit easier they'd try it out and give it a taste. i was fooling around the other day and i imported the Star Gate and the DHD into the game as a ground target.. lol.. funny as hell thought he FPS dropped to 1 when it appeard on screen cause of the 35,000 poly count -
Future Of SF
SkateZilla replied to ext's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I believe that also. The Publisher wanted him to release it the first time. and when it bombed the publisher quickly released that it was an open beta test. If the Publisher was smart and knew what he had, he could have re-did the contract so that TK could finish the Sim and release it complete. I know he had to have been forced to release it. Just by being a modder and tweaking INI files there are things in the INI files (systems, effects, sound configs etc) that arent even being used. the first patch fixed some major issues with the campaign or something i didn't really notice since it ran fine for me accept with hardware TCL enabled. which does seem to effect the GFx AS Much . after enabled W Buffer and installed the DirectX 9 patch for Starfleet command Before that with HTCL on i got 15-21 Fps average. now i get 25-35 .. with it on. and with TCL off i get 34 -39 but some lighting effects dont look as nice. -
CV-59 Aircraft Carrier
SkateZilla replied to Fates's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Beer. Dont know if you did it or not. But the Landing Gears.. or what appears to be the landing Gears Cause Errors in SF. So those little triangle things with lines comingout form them need to be wiped out.