geo
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Everything posted by geo
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Is Geo still active here?
geo replied to ST0RM's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Check my site - a few weeks back I posted a message that I was following Russ's lead, and instead of waiting for the completion of the pits, I was going to release my aircraft with placeholder cockpits. The first one I'm working is the F7f (using my Bearcat pit): As for contacting me, I usually check the Third Wire site, occasionally here, but PMing me here works (it sends me an email notification). -
I thought I mentioned that - maybe I forgot
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Let me just WIP this out....
geo replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The UK/British Commonwealth units flew the P-36 into 43' in the India/Burma theater, maybe into 44'. Coincidentally, I'm reading "AIR WAR FOR BURMA: The Concluding Volume of The Bloody Shambles Series", and it surprised me how long they were still be used. -
Some aircraft have FMs that had to be tweaked a certain way (excess lift, whatever) so the AI could fly them, or else they were effected by sucessive patches to the game.
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BRAKECHUTES
geo replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
CP, scale does work in the game, but like yourself, I couldn't get it to work. If you recall, the parafrag parachute is a scale animation. I ended up sending it to someone (Russ, I think) and he had to do the scale animation for me for it to work in game: http://bbs.thirdwire.com/phpBB/viewtopic.p...scale+animation -
How do you link a landing light to the gear so that it roatates with the gear? I tried adding a "ModelNodeName=" entry to the light, but it didn't work.
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Landing Light
geo replied to geo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I finally found it - it's "LightNodeName=" But thanks Wrench, that was a function I didn't know existed -
Taking the plunge into WWII
geo replied to FOTF's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No problem Paul - since first seeing your work, I've been hoping that one day you'd get around to doing some WWII stuff -
Vichy Hawk 75A
geo replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Wrench, what happens to the gun port when you use a test skin that's painted all one color? Does the gun port become that color? -
Taking the plunge into WWII
geo replied to FOTF's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Not at all - General Kenney and the army air corp played a big, if not major part, in chewing up the JAAF and the JNAF in the SW Pacific - New Guinea area, to the point where the Japanese air forces never recovered. First with P-39s/P-40s, then to P-38s and P-47s, and ending with P-51s and P-47Ns escorting the B-29's over Japan. -
Taking the plunge into WWII
geo replied to FOTF's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It'd be great to see you do some WWII skins. -
Does the ground objects have level of detail?
geo replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
CA_Stary, did you check the heirarchy like MJ suggested? Maybe you could post the OUT files from ShelterB.lod and ShelterB_med.lod just to verify that. -
Charles has alerted me to some problems with the wagons in the Ground Object pack. The required changes were made and the download pack on my site was updated. Thanks to Charles for the help Geo http://www.geos-aircraft.com/
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FWIW, I uploaded the new target ground objects I'd been working on (assorted real-life things helped delay the completion). Available on my site on the Ground Objects page. Also, some pics of non-target ground objects that terrain builders could use. If interested, PM me. Allied and German infantry . French 75 and German 77 . Vickers and MG08 . Allied and German supply wagon . For Terrain builders, a non-target ambulance and battlefield debris http://www.geos-aircraft.com/
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May be a bad upload - try it now.
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Try it now - it was opening fine with Winzip on my home machine, but I tried it on another machine and had the problem you describe. I re-Zipped it using 7-Zip, so it may work for you now.
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Charles, I'm not sure how that type is handled vs. others - Capun may know
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OK, noted and updated.