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ChrisBV

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Everything posted by ChrisBV

  1. ¡Hola Pato! Before the conflict the paint scheme used on the RN Sea Harrier was blueish-like dark sea grey (EDSG) on top with a light gray/white underside and yes, the 3 colour roundel (that round thingie painted close to the air intake ) was indeed used. This picture shows the paint scheme used prior to the Falklands conflict: Harriers departed from the UK wearing that colour scheme but they were re-painted on route to a dark sea grey base and national and squadron markings were erased. In this shot you can see a SHar on the sky jump of HMS Invincible while leaving Portsmouth; it looks like the one above: However, these carrier ops shots from the conflict itself (again, from HMS Invincible) show the SHar completely darked out: This is from April 21 - earlier in the conflict - and shows a SHar intercepting a FAA (Fuerza Aérea Argentina) Boeing 707. You can see the roundels, still present, in blue and red; the red part is significantly larger than in the blue, white and red roundel the jets came with from Britain (or is it? I think you might be right, I'll have to check that out) so my best guess is that roundels were completely done again after the painting process aboard RN carriers while en-route to the islands: The painting process was carried out using brushes and buckets of paint and not airbrush, so making the paint finish look sometimes uneven with darker and lighter coloured areas. I wonder what kind of penalty on performance that would have had on the jets, having coats of paint adding weight (and drag) to the overall aircraft... I chose to leave squadron and national markings on so to "liven up" the skin and make it look more interesting, though not entirely historically accurate (hence the artist's prerogative I was talking about). The actual jet flew combat missions completely darked out, making it look quite stealthy and menacing. The Argentine pilots and troops on the ground nicknamed it "La Muerte Negra" (The Black Death). I was thinking I could make the roundels look like the crew was on the process of covering them and suddenly, the jet had to leave for a sortie in a hurry, leaving the work unfinished. Let's see how that looks instead of having perfectly painted roundels... Harriers aboard HMS Illustrious - that relieved HMS Invincible after the cease of hostilities - already wore a light grey paint and toned-down, low visibility markings by the time they arrived to the Falklands. Such is the camo that the FA.2 used later on: (I think the 809 NAS skin that comes with the mod replicates that particular paint scheme) Jaeger, thanks for the info! And yes, I haven't done any work on the nozzles yet but the plan has always been to give them a metallic look. Oh yes, fuel tanks will also be painted, by the way. Just hold on a little longer. Cheers everyone and thank you for you support!
  2. Thanks everyone for the kind comments! Here's an update of what I've got so far... I was aware that markings were painted during the campaign so to make the jet look plain dark grey but I didn't like the results when I tried to do the same thing to this skin, it made it look a bit dull and boring (in real life, having this dark jet coming at you must have been really scary but it just didn't work for me in the sim) so I left it as such. It looks a lot more "alive", IMHO, so think of that as "artist's prerogative" I think the skin is coming out nicely but that shall be for you to decide I also figured the weathering was "slightly" over-the-top so I toned a bit down that as well. Anyway, I should have the skin finished in the following days. torno, is that GR.3 of yours flying over the Falklands terrain? If so, where did you get those textures? PS: does anybody know if a twin Sidewinder launcher is available and how to add it? Thanks!
  3. Yeah, well... had to reinstall the whole bloody thing, it works fine now (also made a backup of my installation, just in case...).
  4. This is my first attempt at skinning in SF, it's actually a "revamp" of the original skin that came with the mod so to make the jet look - hopefully - better and more realistic. It's still a work in progress but I think you can get the idea from these shots: And escorting an unwelcomed guest From the reference photos I could find I think I got the base colour more or less right. I also tried to make the aircraft look a bit worn out by the rough conditions of the South Atlantic, like it had been exposed to salty, cold water and battering winds for some time now and the paint had already begun to chip, revealing the anticorrosive primer coat underneath (hence the yellow spots). I'm also trying to improve decals and other details. Hope you like it!
  5. I don't know why but I want to play the game and by hitting "Instant Action", "Single Mission" or "Campaign", I get a black screen and an error message which I can't see without exiting the sim. All I can retrieve from it is: Strike Fighters: Project 1 has encountered a problem and needs to close. We are sorry for the inconvenience. Please tell Microsoft about this error Wow, that's useful... Last thing I remember is rebooting by accident after firing up the game. Please help! Did my sim die on me or what?
  6. Is anyone else experiencing significative FPS drops by using this mod or is it just me?
  7. I'm sorry to ask such a "noobish" question but I can't find a way to hide the small info display on the lower left corner, the one that shows your callsign, heading, airspeed and throttle %. Does anybody know how to do it?
  8. lol!!! Never mind, it worked: I forgot to change the correct Runway AirBaseData files. Thanks for the help!
  9. By changing the .CAT file I made airbases appear but it did not solve the "exploding on mission start" problem :( Will check out the Knowledge base anyway, thanks! :)
  10. Awesome job on the Falklands mod! I just have one problem: I keep blowing up as soon as mission starts in the runway of any Argentine air base in the mainland! Bases in the Falklands are OK to take off from but I don't know why my plane explodes at the beginning of every mission starting in Argentina. That makes missions flown on the Argentine side a no-go if I set "Start from Runway" as the mission startup option Anybody have any idea why and how to fix this?
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