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Everything posted by MadJeff
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Su-25 Article...
MadJeff replied to MrFrench's topic in Digital Combat Simulator Series General Discussion
Sure, can you send it my way? Word format is fine. :) madjeff@biohazcentral.com Thanks! -
Hawker, great pics! Glad to see you guys are getting a small bit of Christmas cheer over there. Stay safe, and a heartfelt Thank You! to you and the troops this season.
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Help: Problem With Forum..
MadJeff replied to Hawk's topic in Digital Combat Simulator Series General Discussion
It sounds like you are having the same problem with InvisionBoard at other sites too, so I'll assume it's not something wrong on my end. :D I would try the following: Clear your browser cache (Delete Temp Internet Files) Clear your cookies I've seen both things screw up forum software in the past. If you are using IE you can find both by going to the menu Tools -> Internet Options -> General Tab and the Clear Cookies and Clear Temp files button is right there. When you clear your cookies you will have to retype your password at any password-protected sites you visit. Let me know if this helps. :) -
That will go away when I change the colors to the dark background/white text. These icons are made for dark backgrounds...
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Pic Of A New Bug
MadJeff replied to lexicon's topic in Digital Combat Simulator Series General Discussion
That's that glass cockpit I keep hearing about... ;) -
Welcome! Always nice to see a new face...
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Hey, this looks good! And it's from Sonalysts, so I would expect it to be... Beer, looks like a new one to watch! :D
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Holy crap, that's beautiful! I may have to go scrounge a BF1942 disc so I can try this out!
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Anyone install these yet? Any performance increases noticed? Looks like some fixes to MS FlightSim2K4 and Battlefield 1942, Call of Duty and a few others.
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Forum Color/theme
MadJeff replied to zzzspace's topic in Digital Combat Simulator Series General Discussion
It's hard-coded in the skin, I'm going to tweak the width this weekend. :) -
I found a little better skin until I get the Biohaz one complete. I've set the new skin (DigitalConfusion Black) as the default skin, unless you have set your own in the Member Settings.
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Cretin, funny you mentioned this, I was thinking the same way. When I look back at 21, I miss the "no responsibilities" bit, but not the womanizing. :D And that's saying something, as I was actually quite the ladies man back in my early 20's. B) And that was back when you didn't have to worry about dying due to a bad choice... I just had my 15th wedding anniversary last night, and I'm happier with my one woman than I EVER was with all the young things when I was 21. I personally wouldn't trade it for anything else in this world. Damn, I'm really starting to sound like an old fart...
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Well It Happened !!!
MadJeff replied to Jetson's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
We are all thinking of you and are here if you need anything. -
Latest List Of Fixed Bugs In Upcoming Patch
MadJeff posted a topic in Digital Combat Simulator Series General Discussion
Matt posted the current list of fixes included in the upcoming patch Lots of good stuff in there, so please read to make sure your pet bug is addressed... Lock On 1.01 Patch 18 December 2003 Corrections List: Track to AVI tool is now working correctly. Corrected sound and input program header files. This has increased the efficiency of sound files. AI aircraft now only report "Radar On/Off" or "ECM On/Off" if it really has radar or ECM. Localized "Unknown Error" message. Corrected damage model for Su-33. Corrected target loss problems for some air defense complexes. Will not crash now if save state is created with an AWACS in the mission. Player can now not view Hide lists for a mission that has been classified. Player can now change payload of his or her aircraft in campaigns and classified single missions. After exiting a training mission, the player now returns to the training mission selection screen. External fuel tanks now add weight to the aircraft. Corrected flight behavior of A-10 and Su-25 at low speed and AoA > 30 . Removed first delay in A-10 bomb dropping when ripple interval > 1. Corrected jumps of general visibility in Meteo selection. AI will now go out to less range (8 km) when re-engaging a target with bombs/CBUs. AI will now pop up to 500 m when attacking with gun or rockets. MiG-23 and MiG-27 will not destroy themselves when attacking with gun or rocket. Corrected A-10A pitch ladder so that it will not climb as the aircraft rolls. Reduced radar look-down range reduction for F-15C. Removed A-10A TVV on HUD when it is inside CCIP or gun/rocket pipper. Removed F-15C bank and steering indicator on HUD when A2A mode. Increased padlock field of view angles. Corrected the lack of green radar zone triangle on Russian HDDs when an AWACS is in the mission. Adjusted the aircraft reaction to small rudder inputs. S-3A and S-3R now will fold their wings during taxiing. Player can now switch between cockpits of flyable aircraft (Alt-j). NyMax (maximum G) has been increased up to 9g for Su-27, Su-33 and Mig-29. New MiG-29S CAP payloads have been added. AGM-65D and AGM-65K now indicate correct seeker type in payload screen. Maximum range of AIM-120C and R-77 was increased to 50 km. Reduced the effect of radar range reduction when flying at low altitudes. Corrected engagement range of S-300PS (SA-10) and Patriot. AI will now engage with follow-on missile(s) if first has missed. Corrected TrackIR centering problem. Corrected probability of failures option. It is not always set to 0%. Skill is defaulted to “Player” when a flyable aircraft is selected. Game no longer crashes is player presses F3 while the game is paused at the start of a mission. "Fuel Low" indication is correct now for the A-10A. The visibility range of “Goal” targets has been increased. Added advanced check of connections in the LAN Game. Renamed "mi" to "nm" in labels. Adjusted maximum radar range of some aircraft. Set 150 shells for Mig-29 gun. The wind direction dial now shows correct direction. The R-27EM now has a semi-active radar seeker instead of an active radar seeker. Chaff now works against semi-active seeker missiles. Decreased effectiveness of chaff and flares against active and IR guided missiles. Fixed crash game in Dinput8.dll on the Exit. Fixed instability bug when saving stage of campaign. Removed "Category" column from Debrief Event Log. Players can now record voice-overs for Tracks. Fixed several bugs for Win98/ME (white screen, low memory etc.) Limited helicopter numbers from 1 – 10. Fixed algorithm of finding course of routes in mission editor. Fixed award white spaces in the Logbook for countries with less then 8 awards (e.g. Spain). You need to remove existing pilot, sorry. Corrected wind-related flight effecgts for player and AI aircraft. Corrected engine behavior after aerial refueling. Corrected zero thrust phenomena in A-10 when flying at M>0.8. Expanded range of R-60 in rear hemisphere. Increased engine impulse for MICA missiles. Values RCS for some planes and helicopters are adjusted. Decreased maximum G for F-15C at low speed. Corrected collisions for Mirage-2000 and, KAMAZ. BANO, afterburner and other effects will not cast shadows now. Cockpit camera speed control commands are functional (Ctrl+Left Shift, Alt+Left Shift, Right Shift+Left Shift). Corresponding speed values in the Config\View\View.cfg are functional too. Labels are much more configurable now (Config/View/View.cfg). ECM was removed from MiG-25PS. The F-117 has no chaffs or flares now. Incorrect route saving from state restoring is fixed both for Human and AI. AWACS-View is now working in saved state games. Corrected keyboard-only pitch control. Disabled automatic return to the neutral position. Disabled mouse speed scaling for TrackIR. Host can now respawn in multiplayer. Missile and gun accuracy is greatly increased in multiplayer. New text messages are now automatically shown at the top of the screen in multiplayer. nForce2 lag problems have been significantly reduced. -
Using The Mouse To Scroll In F2 View
MadJeff replied to John Langton's topic in Digital Combat Simulator Series General Discussion
Did you turn on Mouse Look in the Cockpit Options? -
Did anyone see the Discovery special last night on the recreated flight? Looks like they didn't have too good of luck yesterday and had to postpone due to weather.
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New Mods Website
MadJeff replied to Die's topic in Digital Combat Simulator Series Modding/Skinning Chat
I'm just kidding ya.... :D -
New Mods Website
MadJeff replied to Die's topic in Digital Combat Simulator Series Modding/Skinning Chat
As compared to our unprofessional website... :P -
I've really got high hopes for this game. From the looks it could be THE tacsim to beat, especially multiplayer...
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Disabling Fast Writes In My Bios?
MadJeff replied to Smoke Eater's topic in Digital Combat Simulator Series General Discussion
Did you look at the BIOS guide I posted? ;) We need to know what BIOS you are using, AWARD or PhoenixBios, then maybe we can walk you through it... -
I'm New Here Hello
MadJeff replied to visible structural damage's topic in Digital Combat Simulator Series General Discussion
Welcome! Always glad to see new users in the fold... ;) -
Loman 1.52 Addon Manager & Maker Available !
MadJeff replied to Skypat's topic in Digital Combat Simulator Series General Discussion
I'll host it here, but is there any chance we can get a version that doesn't include the addons? A lot of us already have all the included add-ons and the extra size just means less bandwidth... -
Expected Loss !!!
MadJeff replied to Jetson's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I and the staff here are sincerely sorry for all you are going through. Having lost a family member in the same manner, it is the hardest thing you can go through. Family is all that matters in this world, so go be with them. You will be in my thoughts and prayers this holiday season. Take all the time you need, we'll see you when you get back. -
Picture Size Question
MadJeff replied to pcpilot's topic in Site Support / Bug Reports / Suggestions
Good question. I'll take a look and see what I can find... -
They did all transfer, we didn't lose anything as far as I know...