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Everything posted by CowboyTodd41
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You may want to see this - A message from 3rd Wire, CROWFUNDING campaign for Sf2 update
CowboyTodd41 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
TK should extend this another two weeks to a month. We've waited 11 years, we can wait till Q12020. Sucks that I won't be able to contribute because of money issues and just finding out about this. Sucks. -
Help fund the Strike Fighters 2 Windows 10 update!
CowboyTodd41 replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
If TK put SF2 on GOG and Steam he would make an assload of money and the traffic to CA would be gigantic as well once word got out this is where all the mods are. Like, no-one but us is buying SF2 from ThirdWire.com, and there is currently a large amount of people getting back into flight sims because of Steam distribution.- 139 replies
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PS CC2018
CowboyTodd41 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
man, PS6/7 are really the ultimate skinning programs -
TW exporter
CowboyTodd41 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Don't you mean, "Win the lottery, travel to Texas, buy the source code" ? -
Questions about mercenary campaign mode
CowboyTodd41 replied to rogueranger1993's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Also, a really interesting aircraft for a Merc campaign is the official TW DLC F-21A Lion. It's a Kfir C.1 in US markings they used at Top Gun for a while. As far as the Pilot status numbers, I'd probably just choose the ones with the highest numbers for Condition and Experience. But the other pilots DO rank up in this way, RPG style based on the number of missions you're giving them. Use less experienced pilots as wingmen and higher experienced guys as element leads. Often times deep into a NATO Fighters campaign I've found that other Squadron commanders are often keeping pace with me for kills. In fact one time I figured I was the top F-15 ace until I saw a 4 ship AI flight from another base, and all four pilots were named aces by this point and the flight lead had 26 kills to my 21. Needless to say, his reign didn't last long lol. -
Supporting the When Thunder Rolled Project...
CowboyTodd41 replied to WTRAdmin's topic in Thirdwire: Strike Fighters Series News
@WTRAdminExpect a PM from me on Thursday or Friday, I can send you a bit then when I send some in for the yearly CA Drive -
Questions about mercenary campaign mode
CowboyTodd41 replied to rogueranger1993's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Merc campaigns can be very fun, but I'd honestly recommend a regular USAF or USN campaign to get the feel of the campaign system. Sometimes you can shoot yourself in the foot wrt funds available. Although that can happen in a regular campaign too. The North Atlantic campaigns with weapons availability set to hard usually see the Tomcats running out of Phoenix rounds very quickly. -
Open Street map
CowboyTodd41 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That was a rough week, happened the same time as the Minot accidental nuke flight. I wasn't even in the desert OR at Minot and we got a stern talking to about both incidents lol -
Open Street map
CowboyTodd41 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The Died!!!!!!! YES! Would you mind inserting a couple of guys I knew back when I was in the Air Force? They pulled maybe the most legendary flight line prank of all time. You can see them here, but I wouldn't recommend looking at them at work, they are picture of a dude in his underwear -
Why does daily download limitation exist?
CowboyTodd41 replied to osmanfirat's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Support the site with a subscription! -
What Should Be In A Strike Fighters 3?
CowboyTodd41 replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I figured that Hue what with the squared off city-within-a-city. fake edit: but then I looked at google maps -
I figured it was a reference to the US Navy specifically, epsc since Mavericks character is based on Duke Cunningham. It looks radical. All the F-18 stuff was real footage. I'm stoked.
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What Should Be In A Strike Fighters 3?
CowboyTodd41 replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Supposedly it can't. There's listings in the .ini's for them but I guess they aren't activated by the code, and you'd need the source code to change it :( -
What Should Be In A Strike Fighters 3?
CowboyTodd41 replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'd be happy with missile motor and bomb rack release sounds tbh -
SF2 all in one release
CowboyTodd41 replied to logan4's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I don't even have a PC right now and I'm gonna buy this. -
Where to begin with all the mods? (new player)
CowboyTodd41 replied to gregfp66's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That's pretty much how everyone else learns nowadays. There's a lot of info the Knowledge Base section, and people here are always willing to help if you ask, no sweat. Best idea I have, would be to extract one of the standard campaign files, say the stock Desert campaign, then download one of the update/upgrade mods for that campaign, and compare the two .ini files to understand what was changed and added, then ask for help filling in any puzzle pieces. I always think of Strike Fighters as like a model train set for jet fighters, once you get the hang of it, it's very plug-in-play and it usually doesn't get upset about removing mods. It's highly flexible and very forgiving. Good luck! -
Where to begin with all the mods? (new player)
CowboyTodd41 replied to gregfp66's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The Falklands War mod is probably my favorite. HIGHLY recommended. -
There is no way the US government would ever allow the sale of the F-35 to India.
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.SAV Campaign edit
CowboyTodd41 replied to zeitgeist's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I do not believe there is any way to edit saved games. A quick perusal through the Knowledge Base shows nothing for that. Also, if you are having an issue recommend you check out the KB here https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ before posting any new threads. There is a wealth of info on there. edit: hope I'm not stepping on any toes/backseat modding here -
ODS Redux carrier missions buggy on my end
CowboyTodd41 replied to zeitgeist's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
The Iraqi air defense system in 1991 had more guns than Berlin in 1945 and more SAMs than Hanoi in 1972. I mean the coalition forces lost 44 aircraft to enemy action, which is much higher than most people think, and the A-10s suffered such heavy losses as to be pulled back from attacks on the republican guard. If you think that flying the American campaign is tough, try a campaign as an Iraqi Su-25 pilot... -
add-on plane explodes upon load-up
CowboyTodd41 replied to squid's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Like Wrench said, It's possible that the campaign is referencing an airfrield.ini file that you don't have in your terrain folder. Pull up your Israel '48 mod folder and navigate to the TERRAIN folder. Based on Wrench's post it would seem to be advisable to download one of the terrains he has built and find all the airfield.ini files from that folder and put those into the terrain folder of your Israel '48 mod folder. Don't worry if there are extra .ini files for airfields that the terrain doesn't have. The game will only look at/for the ones referenced in the terrain .ini files and it will ignore anything else. Most airfield ini files I believe should be listed as things like "desert_airfield.ini" or "soviet_airfield.ini" or "airfield1.ini" should be identifiable. Also, if you don't want to go that far right off the bat, check what airfield you are starting out at that causes the issue then navigate to the terrain in the mod folder, pull up the targetlist(?) I think that would list what airfields are where, find the airfield with the issue, and it should show the reference for which .ini and .lod files the game will be looking for. Then check out your terrain folder and make sure the proper .ini is there for the game to recognize. -
Pak-Fa
CowboyTodd41 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Straight savage -
Speech Enhancement Package
CowboyTodd41 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Actually, it should be period accurate. "Red Crown" was still being used as the callsign for the fighter controller on the USS Bunker Hill even during Desert Storm Here is a google books excerpt from "Desert Storm at Sea: What the Navy Really Did" about Red Crown Operations. -
A new set of buildings coming soon
CowboyTodd41 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Awesome! -
Some more models for the new AB completed
CowboyTodd41 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
what are you talking about? This game is already littered with the corpses of destroyed MiG-23's... err at least mine is lol