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Crusader

+MODDER
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Everything posted by Crusader

  1. http://skyhawks.combatace.com/downloads/fi...lansmen_WoV.rar
  2. yep.. new contend added with august patch :ph34r:
  3. You are using an old F-15A_data ini, the F-15A model was updated with one of the patches, correcting the position of the wing pylons.
  4. File Name: Wings Over Israel (WOI) F-15 avionics enhancement mod v1.0 File Submitter: Crusader File Submitted: 12 Sep 2008 File Category: Jet Cockpits Wings Over Israel (WOI) F-15 avionics enhancement mod v1.0 For WOI with patch WOI_Aug2008_Update applied. This mod will enhance/change the stock F-15A_Baz avionics and create two additional F-15 versions with new avionics : - F-15C_Baz , depicting a early 80's version and - F-15C_AUP , depicting the F-15C after the Avionics Upgrade Program in 1999 onwards. This mod is not fully finished, I decided to release it as v1.0 but some symbols will be redone with more tweaks to the ini's in v2 . Click here to download this file
  5. Canadair CL-13B Sabre Mk.6

    uh... sind etwa all die neuen coolen teile nur so an den flieger "drangeschraubt" ? als "pilot" oder ZB ? frag zurawski ( www.zurtech.com ) ob du die 3d max file haben kannst dann kannste das ganze gerät "ordentlich" , also ohne tricks machen. andere haben die auch schon, sollte also easy peasy no problems sein. :: edit : ja wieder mal einfach nur so... wirklich !!!1
  6. Wings Over Israel (WOI) F-15 avionics enhancement mod v1.0 For WOI with patch WOI_Aug2008_Update applied. This mod will enhance/change the stock F-15A_Baz avionics and create two additional F-15 versions with new avionics : - F-15C_Baz , depicting a early 80's version and - F-15C_AUP , depicting the F-15C after the Avionics Upgrade Program in 1999 onwards. This mod is not fully finished, I decided to release it as v1.0 but some symbols will be redone with more tweaks to the ini's in v2 . :ph34r:
  7. lol, it is 'lite' .. most stuff you see inthe HUD pics above is just for looks or has a generic function... not really usefull... but looks lindr2, I 've tried to use a different font for the avionics.. will try again.
  8. My scales use the same steps, with calibrated range marker to show correct range for each scale. //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Carets [HUD_RadarRangeCaret5] SymbolType=RADAR_RANGE_SCALE ImageFilename=cockpit\hud\HUD_RadarRangemark.tga ImageSize=0.04 ImagePosition=-0.073,0.060 ScaleImageFilename=cockpit\hud\ ScaleImagePosition=-0.027,0.060 ScaleImageSize=0.200 MaxValue=5000 MinValue=0 [HUD_RadarRangeCaret10] SymbolType=RADAR_RANGE_SCALE ImageFilename=cockpit\hud\HUD_RadarRangemark.tga ImageSize=0.04 ImagePosition=-0.073,0.000 ScaleImageFilename=cockpit\hud\ ScaleImagePosition=-0.027,0.000 ScaleImageSize=0.098 MaxValue=10000 MinValue=5000 //s [HUD_RadarRangeCaret25] SymbolType=RADAR_RANGE_SCALE ImageFilename=cockpit\hud\HUD_RadarRangemark.tga ImageSize=0.04 ImagePosition=-0.073,0.0127 ScaleImageFilename=cockpit\hud\ ScaleImagePosition=-0.027,0.0127 ScaleImageSize=0.120 MaxValue=25000 MinValue=10000 [HUD_RadarRangeCaret50] SymbolType=RADAR_RANGE_SCALE ImageFilename=cockpit\hud\HUD_RadarRangemark.tga ImageSize=0.04 ImagePosition=-0.073,0.000 ScaleImageFilename=cockpit\hud\ ScaleImagePosition=-0.027,0.000 ScaleImageSize=0.098 MaxValue=50000 MinValue=25000 [HUD_RadarRangeCaret100] SymbolType=RADAR_RANGE_SCALE ImageFilename=cockpit\hud\HUD_RadarRangemark.tga ImageSize=0.04 ImagePosition=-0.073,0.000 ScaleImageFilename=cockpit\hud\ ScaleImagePosition=-0.027,0.000 ScaleImageSize=0.098 MaxValue=100000 MinValue=50000 //s [HUD_RadarRangeCaret150] SymbolType=RADAR_RANGE_SCALE ImageFilename=cockpit\hud\HUD_RadarRangemark.tga ImageSize=0.04 ImagePosition=-0.073,-0.018 ScaleImageFilename=cockpit\hud\ ScaleImagePosition=-0.027,-0.018 ScaleImageSize=0.064 MaxValue=150000 MinValue=100000 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Scales [HUD_RadarRangeScale5] SymbolType=RADAR_RANGE_SCALE ScaleImageFilename=cockpit\hud\Su-27_rangescale5.tga ScaleImagePosition=-0.027,0.060 ScaleImageSize=0.180 MaxValue=5000 MinValue=0 [HUD_RadarRangeScale10] SymbolType=RADAR_RANGE_SCALE ScaleImageFilename=cockpit\hud\Su-27_rangescale10.tga ScaleImagePosition=-0.027,0.060 ScaleImageSize=0.180 MaxValue=10000 MinValue=5000 [HUD_RadarRangeScale25] SymbolType=RADAR_RANGE_SCALE ScaleImageFilename=cockpit\hud\Su-27_rangescale25.tga ScaleImagePosition=-0.027,0.060 ScaleImageSize=0.180 MaxValue=25000 MinValue=10000 [HUD_RadarRangeScale50] SymbolType=RADAR_RANGE_SCALE ScaleImageFilename=cockpit\hud\Su-27_rangescale50.tga ScaleImagePosition=-0.027,0.060 ScaleImageSize=0.180 MaxValue=50000 MinValue=25000 [HUD_RadarRangeScale100] SymbolType=RADAR_RANGE_SCALE ScaleImageFilename=cockpit\hud\Su-27_rangescale100.tga ScaleImagePosition=-0.027,0.060 ScaleImageSize=0.180 MaxValue=100000 MinValue=50000 [HUD_RadarRangeScale150] SymbolType=RADAR_RANGE_SCALE ScaleImageFilename=cockpit\hud\Su-27_rangescale150.tga ScaleImagePosition=-0.027,0.060 ScaleImageSize=0.180 MaxValue=150000 MinValue=100000
  9. Looking good! I'll trash my avionics v2 then... no need to confuse things further . I made moving range scales which switch scales from 150 km down to 10, let me know if you need that stuff/ ini entries. The 27 manual is good indeed :ph34r:.
  10. F-15C

    I think some Saitek joystick software has a bug with the rudder input which was never fixed... ?
  11. Yep. http://www.tornado-data.com/History/Pressr...e_brochures.htm Check out the pages in the Panavia Cockpit tab. http://www.tornado-data.com main url, much info but not easy to find, bad overview. I have a color pic of a F.3 HUD somewhere, I try to find and scan it.
  12. The "Lofted" feature is used byTK for stock ARM's, e.g the AGM-78. Works for other weapons too, I use it for AIM-120's. The trick is to get the Loft angle value right, it must be equal or lower to Seeker FOV or the missile has no chance to acquire the target once it turns active ( meaning the ArmingTime value in this case ). Depends on some other values too IIRC..
  13. Ah OK... I see it now. Didnt even see a red X earlier. :ph34r:
  14. Su-27 in WOI

    Uh, die Auslieferung des Flanker Wohlfühlpakets verzögert sich bedauernswerter Weise etwas ... :ph34r: Wir bitten um Ihr Verständnis !!!1 Zu Risiken und Nebenwirkungen fressen Sie bitte die Packungsbeilage oder erschlagen Ihren Arzt oder Apotheker! Edited: Yes Reason for edit: Just for fun More Edits: Unlikely
  15. Cool! You should add the very atmospheric F-4 scene pic too ;)
  16. Well... the Mirage Factory F-15's are outdated, they are from pre- WOE. Thats also the reason why the readme is missing a warning that the folder name is identical to stock planes. I personally prefer the ThirdWire F-15, presently.
  17. Good mod! I made ARN-101 avionics with CCIP ect long ago, but never released it ( or better, not yet .. :ph34r: ) and also Combat Tree , but there are some trade-offs due to avionic limits... no ground clutter , "fixed" ASE/missing RangeRate circle ect.. :(
  18. Realtek HD onboard sound seems to be common for the "freezers" ....
  19. Su-27 in WOI

    yep. die data ini hat keine "SpecificStationCode= xxx" einträge. das neueste TMF WOI weppack benutzt Station Code AA10 und AA11 für die Alamo's und Archer. zwei möglichkeiten : 1. lösch die codes in der weapondata ini - am einfachsten, macht die raketen wieder für alle stationen/flugzeuge verfügbar ( gibt dann auch keine probleme mit der J-11 / -27SK 2. füge die SpecificStationCode zeile zu allen waffenstation sektionen hinzu .... oder möglichkeit 3 warte bis Samstag/Sonntag, dann gibts eine neue data ini mit WOI tauglichem FM , den station code kram und verbesserte avionics.... das rund-um Flanker wohlfühl paket....
  20. What do you Drive?

    :ph34r:
  21. Cool boat! Seacat!!!1 :ph34r:
  22. Very hot and flashy stuff :ph34r:
  23. Hmm... point the installer to your WOI main folder... that should do it. The patch is for the WOI download version from Thirdwire only.
  24. Medium cockpit texture setting is 256x High is 512x Use Unlimited Texture setting or edits the max texture size value sin the Flightengine ini. The Wolf256 cockpit has large textures ... Edit: And the UK bombs on the Arab Hunters.. .. they have "UK" in the AttachmentType line. Thats all... game engine takes care of the rest
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