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Everything posted by Crusader
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Gun damage
Crusader replied to serverandenforcer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
well... every plane can be downed by a single round. depends on several things of course... several years ago a corsair was f ound on a pacific island... pilot still strapped in. A single rifle bullet pierced the plane frfom below, all the way through the cockpit and into the pilots head. Japanese infantry simply fired a volley with their rifles straight up, on command, when US planes made the mistake of flying low over jungle.... one round. all liquid cooled engine planes in WWII had an "achilles heel" - the cooling system. pierced by a single rifle bullet the coling fluid was gone ( very few panes had cut-off valves installed ) and the plane went one way only.. down. Many events are known where only a couple of 20mm cannon shells were fired ( 5 to 7) which sent a plane down in flames. it was Bf 109F and G pilots which only had a single cannon ( early on) and had to get real close... Hartmann, Rall, Graf and Marseille to name a few. why are mig-15/17 so hard to kill ? their wings are "dry". no fueltanks int he wings. most israeli guncam footage of migs show black oil coming off them, since one had to literally smash the engine ... and.. another factor is the ammo loaded, High explosive shells are actually bad for A2A since they explode on impact, makes nice holes into the skin but often doesnt damage vital parts further inside the fuselage.( thats how a mig-21 can survive a series of 20mm hits...) API ( Armor Piercing Incendary) is the way to go .. they smash through the skin into the vital parts and then ignite the whole mess... excellent.... ( mig-21's have fuelltanks and their compressed air reservoir in the fuselage hump - thats the reason why most mig-21 guncam footage shows them burning like hell) and the IDFAF knew exactly where to aim for ( if possible). MiG-21's also have fueltanks in the wings. all the talk about cannons.. in the end its only the hits that count, some cannon setups makes it easier than others.. thats about all. a 30mm HE shell might blows a big hole into the skin but doesnt damage anything vital... a 20mm API shell goes right through into the inner parts and ignites the kite, blowing it up .. get the idea? another thing is all the stress put on a plane in a dogfight at 400 to 600 knots.... thats why evena big hole made by a HE shell can bring down a plane, cause the air "catched" by the holes rips it apart further - structual damage.. add a few G's .. and one more goes down. Thats how the German MK 108 30 mm cannon worked against B-17 and B-24's... making big holes, 3-5 hits were all it took... even less for a B-24. The ammo used were special High Explosive" shells, which had few fragments but a big charge. The main damage was caused by the resulting high gas pressure upon impact. This type of ammunition is a exception of the "normal" HE shell mentioned above, since the high ammount of explosive it contained weas simply to much for a airplanes structure, it didnt have to go "inside". thats all for now. -
Manpad SAM problems
Crusader replied to Firehawk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The MF weapon pack Stinger does work for sure. Your first datablock ( Redeye I think) with the 8 missiles should work, put it into a single mission and you'll see Your 2nd datablock ( SA-18) has ShowMissile= set to FALSE, that doesnt work, it must be set to TRUE ( as on the Radeye datablock) Check for the FALSE/TRUE in your other non-working launchers too. -
Sidewinder lock w/F100
Crusader replied to mejay855's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The stock AIM-4B has a high Arming Time value ( its 2.7 sec. IIRC) which doesnt fit in with the given min range ... The missile works but only if fired if the target is close to the missiles max range Change Arming Time to 0.6 sec and its much better -
EF-2000 Progress
Crusader replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
LOL Happy Birthday! -
Falklands War Conflict
Crusader replied to flightdude's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
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two questions abut the a-16
Crusader replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
the high speed.. yep we know. -
ahhh Capt'n Ed reports.... cc.. looks like extremely hard work down there.. hehe little boats.. cool... looks like they've got a couple new ones to replace the discarded HSB's
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ahh yess.. the pix... VLS.. thats "Vertical Launching Swordfish".. right ? hehe...
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errr...... ok..... so ... ASE!!.. whats with the pics...
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cool... exclusive tour of a Canuck Rowboat ...errrr ...Fishtrawler .... plenty of Swordfish on board ... right? ...
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Strange ammo stocks in campaigns
Crusader replied to Emp_Palpatine's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
At the start of a campaign you have only the weapons specified in the campaign ini. But as soon as the game engine makes the first resupply of weapons you get every type of weapon which fits the nation/attachment combination for your plane. -
So what did I miss so far?
Crusader replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
cool.. the fishing trip continues... -
lynx_m113
Crusader replied to grumpapotamus's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
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EF-2000 Progress
Crusader replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thats a mod for Falcon4.0 ... its all F-16C avionics you can see there... hehe -
in the section of the components ( e.g. fuselage, nese ect) theres this entry : DamageRating=DESTROYED this is what gives the AI the info about "status" of the planes. It can also be set to "Disabled" ... and depending on what component is damged its possible that planes still flx but arent recognized as destroyed. The opposite can happen too, I've had a Tu-16 bomber which was destroyed and dived down but was still recognized as "live" by the AI which dived after it, still shooting at it ....
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Anybody working on this bird..?
Crusader replied to nele's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
relax... its coming to a NATO Airbase near you ....soon .... in "two weeks" with environment control system ( Soviet Style ) LOL Produced by Tomcat1974 and TMF . -
SU-17 GDR MFG 28 Skin
Crusader replied to Soulfreak's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
! GDR.rar: Unerwartetes Archivende ! GDR.rar: CRC-Fehler in GDR2\su-17_wing_right.bmp. Die Datei ist fehlerhaft ! GDR.rar: Unerwartetes Archivende errrr...... -
Cockpit building tutorial?
Crusader replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The ini stuff is easy if the gauges/instruments are build logically.... if they are not then it can be a little harder to do.... -
Anybody working on this bird..?
Crusader replied to nele's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
hehehe... -
Su-22 gunsight
Crusader replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
it has the rangebar.. the pic shows CCIP -
Su-22 gunsight
Crusader replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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sam launch call and BVR ID
Crusader replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
for b .... after radar lock use CTRL+R to "identify" it then F8 to switch to target external view..... -
great work noticed that the FokkerD8 has 2 pilots, one is called by the fuselage section, the other by the nose section... I've deleted one, its ugly when one looks left and the other right at the same time Schuckert DIII is "overpiloted" too ... perhaps others too ...