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Crusader

+MODDER
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Everything posted by Crusader

  1. nice to see my tga's and Flanker avionics live on in a mig-23 .....
  2. from an old Keypublishing forum thread, original posted there by "Overscan": and also by Overscan, translation of the russian text by SwingKid : -------------------- Enjoy... MJ
  3. I hear you nele LOL its hard work to get reliable info on soviet kites, and to many pics on the net are labeld wrong... its a night mare ... the sights.. yes... its a whole series for itself your info is always appreciated !
  4. ArturR is right, only the MS (of full production planes) has a radar scope. And MiG-21bis avionics/radar . The walkaround pictures in the link above are of a MiG-23S Flogger-A , which is an early variant which wasnt full production, it has 21bis avionics too due to a delay in Sapfir-23 radar production/get-it-ready-for-service thingo. All full production M/MF/ML/MLA/MLD/P ( all variants with Sapfir-23 and derivatives ) have NO scope. All data is displayed on the HUD, including IRST output. The "HUD" is not like a western-style HUD, its not a primary flight instrument. The Flogger HUD ("SEI" which means something like Data Display/Indicator) is for weapon/radar/attack info displays, and has few indicators for own plane status.
  5. still on the assembly line.... (the screenie is from a low-tech PC...)
  6. well... that is NOT a MiG-23MF pit ....
  7. ... -.-. --- --- - . .-. / .--. --- .-- .- .- .- .- .- .- .- .- .-
  8. "There is no MoonJumper at CA.... believe me !!!!1"
  9. The game engine isnt capable for soviet avionics.. you can get a Target Designator Box, gunsight and range readout .. and thats about all. The radar function of the HUD ( displaying the contacts and their info ect ) cant be done .
  10. Tucano

    wohaooo... very cool looking Marcelo.. I like those colors
  11. Alb DV and DVa Tachometer

    that thing is mounted that way on one of the kites in a museum somewhere.... looks funny eh just 'cause its mounted that way on a museumkite doesnt meant thats its correct....... of course... for reclamations I suggest to go to www.thirdwire.correctalbpit.com ..... LOL
  12. N27 pits, the animation of the rudder pedal is reversed. easy to fix though.
  13. this kite is still on the workbench and gets more nice things implemented already has missile rails stay tuned "two weeks"
  14. OK.. I've found them... they are kinda invisible when using low texture settings
  15. Set "Cockpit Reflections" to ON in the graphics Options Menu ... or read the README
  16. Dels, on your camo skin, the left side is missing the CM dispensers.
  17. make sure that your pylon has the correct weapon class names: AllowedWeaponClass=.......,RCN,EP RCN = for Recon Pods EP = Electronic Pods, thats for Jammers and Dispensers
  18. MIG-23 and -27 can be fitted with two KDS-23 dispensers ( 6 cartridges each) on the wing shoulders, firing upwards. Usage depends on country, service years etc. Some versions ( mostly the -23BN , the -27 series and the -23MLD could be fitted with an additional KDS dispenser inthe centerline pylon. The -23MLD had two the long, BVP-50-60 dispensers mounted on the top of the fuselage. MiG-21 series, some had a flare dispenser ( 3 cartridges ) IIRC... mounted in the tail fin base, but those were for signalling only, they were ineffective for decoying IR missiles.
  19. I need a programmer!

    try to put a exe of the other games in the WOE folder..... so that the prog can find it....
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