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Crusader

+MODDER
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Everything posted by Crusader

  1. now thats a cool Talon paintjob ...
  2. and download the CHECO report from http://www.f-111.net/downloads/index.htm
  3. what am I doing now?

    sounds good
  4. Shin Kazama, check for this in the data.ini: [LeftAileron] ... ModelNodeName=Left_Aileron ReverseModelOrientation=TRUE <<----------------------- [RightAileron] ... ModelNodeName=Right_Aileron ReverseModelOrientation=FALSE <<-----------------------
  5. I guess yours. it sneaked in on all your -15 models. MJ
  6. how about some new weapon pylons for the MERs ? they look a little "out of place" on the missile pylons/rails ... MoonJumper
  7. A Long Overdue Medal of Honor

    Just Great!!
  8. and for the F-5 fueltanks, the installer should have dumped the needed files into the \Objects\Weapons folder, including a .ini called eg. F-5E_Add_to_weapondata . open the weaponeditor,load the Weapondata.ini, click the add/merge button, browse to the F-5E_add.... etc ini, open it ( this merges the new stuff into the weapondata.ini. save. done. but the F-5 tanks *should* be already in the june06 weaponpack , except some of the F-5A tanks, known problen due to a name issue. latest Weapon Data Editor can be found here : http://www.thirdwire.com/downloads_tools.htm
  9. - extract the Flightengine.ini from the FLIGHT\FlightData.cat archive [FlightEngine] ... SpeechSystem=SpeechSystem.ini ;ForceFeedback=FlightEffect.ifr <-- --------------------put a semicolon or doubleslashes // in front of this line to disable it ;ForceFeedbackControl=PITCH_CONTROL <-- --------------- same here DeltaT=0.016667 MaxDeltaT=0.200 ... - you can also delete both lines, it doesnt hurt anything - save and keep it in the Flight Folder - you might have to set your FFB "Dafault Dampening" to "Always On" in the FFB controller Menu
  10. make a fake RocketPod with the Weapon Editor and use the missiles for it. Ripple speed for the pods can be set with the editor. ever seen all aspect, IR or AHM 2.75 in FFARs fired from an LAU-3 pod .... :D ;)
  11. your fans are still here :fans:
  12. Gux, this are the digital engine temp counter entries from Kesselbrut's F-15A cockpit. Try the same with Type=Tachometer for the RPM [EngineTempCounterL] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR CounterNodeFormat=EnginetempL_dig%d MovementType=ANALOG_COUNTER ItemNumber=1 [EngineTempCounterR] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR CounterNodeFormat=EnginetempR_dig%d MovementType=ANALOG_COUNTER ItemNumber=2
  13. http://www.geos-aircraft.com
  14. GauntletMk1

    382 liters are ~ 305.6 kg .... the value in the data.ini is in kg
  15. what data.ini do you use for your plane ? ArmorDave's Su-17 data.ini is based on a very old SFP1 Su-7 data.ini, which had a typo that caused the "can't zoom in" problem.
  16. Bombing run

    not bad Dante ;)
  17. if you use a stock, non-modded WOE install, then only the KS-19 and ZSU-57 AAA units make airbursts .... thats the stuff you are looking for.
  18. and change the \.....radar.tga to .... radar.bmp in the Su-15TM_avionics.ini
  19. or take a look right here http://forum.combatace.com/index.php?showtopic=11165
  20. wild idea, but does YourPlane.ini have those entries : AvionicsDLL=Avionics60.dll ( or Avionics70.dll ) AvionicsDataFilename=A-4E_avionics.ini (whatever your ini is called) ?
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