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Everything posted by Crusader
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Russian Huey what-if?
Crusader replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
And the IDF Super Frelon faking a Hip in "Beast of War" ... -
Silly thought...
Crusader replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes, the TW "lite" way :D Only one preset fixed value for all bombs and delivery profiles ... makes things a bit tricky, and the default 50 mil setting makes for very suicide-type divebomb profiles with several aircraft -
Silly thought...
Crusader replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
There are up to 3 (usable) depression values in the cockpit ini: [GunsightFront] ... MaxDepression=250 DefaultDepression=50 GunDepression= RocketDepression= Max value isnt used, its the depression limit for a free player-setable value function which is not implemented. Default value is used for unguided bombs (all types) and caged gunsight Gun value is used if the gun(s) are selected with the Next-Air-to-Ground-Weapon command Rocket value is used if rockets are selected with the Next-Air-to-Ground-Weapon command ~ -
New DLC: F-14A skin pack
Crusader replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
AIMVAL/ACEVAL skin ??? .. I.... HOPE ... Skinpack 4626 .... -
Question about TEWS RWR
Crusader replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep, and probably on the service years of the systems. At first (70s/early 80s) it was set up to replicate the the old Vector-Type "3-ringer" , which showed the strongest signal as the longest vector line. For the time frame of TKs games its a bit off presently. But no problem, 99% of the casual players think that the symbol displayed closest to the RWR center ( own aircraft) is the most threatening, and thats OK for a Game ;D -
Question about TEWS RWR
Crusader replied to PureBlue's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And TK has it coded backwards. The no-threat symbols should be around the center, then being displyed further outward with increasing signal strenght or threat level, with active tracking/firing threats displayed on the outer edge of the display which gives much clearer threat bearing info. -
120 mm M1 gun
Crusader replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wrench... hes talking about a 120mm AAA, not the Abrams -
EA6B cockpit
Crusader replied to Intruder7011's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thats the TW WOV A-6A pit, with some ini mods (RWR) and it looks like the cockpit position is off ... Im not using the A-6 superpack atm so cant help more. -
My South West Africa Terrain Project
Crusader replied to Coupi's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No idea anymore where I found that but it could be usefull SAAB Analysis of South African Air Force combat losses.pdf -
Found this little gem
Crusader replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Cool.... with a P-51D FM hidden inside ..... -
Strike Fighters 2 Screenshots
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Rockeye are mentioned, its the Mk 7 which is the dispenser/canister type CBU-24 is a vey old, 1966 CBU with 665 bomblets for soft targets, it was replaced by other types later on -
Strike Fighters 2 Screenshots
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
thats from some A-6 loadout discussion which is buried somewhere in the CA forum -
Hab folgende 3 pix in meinem pix-sammelsurium gefunden, irgendwann mal von 'ner Marineflieger website gespeichert Bilder sind vom Kormoran schießen in Roosevelt Roads, iirc Hab noch'n paar andere pix aus der Serie, 500 Kg Bomben und BLU755
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Interested in DLC Argentine A-4 's ?
Crusader posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well just a wild idea. Take this as an inofficial market survey :D -
Fuel Tanks part of actual 3dmodel
Crusader replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yep, thats OK. The first value sets the yaw angle, second value the pitch angle and third the roll angle. So what you have there is right on. -
Version BETA
332 downloads
Something I've thrown together in a handfull of hours today ... New HUD symbology which looks a bit more like the real thing Pitch ladder is just a quick fix, will see more attention during the next overhaul.. Only small edits to the radar so far, it needs some bigger changes by chance... Installation: - I recommend to delete the present HUD subfolder in the Cockpit folder first - Then add the files include din this mod, let overwrite if asked Thats it, Thats all Remember... its just a quick beta .. have fun ( some other things I noticed on ianH and crew SHAR 2 mod: shouldnt have a CL fuel tank, gunpods have some data error which prevents correct CCIP function in Guns A2G ... )- 1 review
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EA-7L Corsair II by The Mirage Factory
Crusader posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: EA-7L Corsair II by The Mirage Factory File Submitter: Crusader File Submitted: 08 May 2012 File Category: A-7 Unites States Navy Electronic Aggressor Training variant of the TA-7C Trainer Special: You fly it from the rear seat! Have Fun!!! Click here to download this file -
EA-7L Corsair II by The Mirage Factory
Crusader replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The TA-7C isnt released yet, it was kinda overtaken by the EA-7L on the assembly line :D -
Fuel Tanks part of actual 3dmodel
Crusader replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yep, tanks as part of the aircraft model is the way to go to have proper tank camo/schemes matching the skin Well worth the effort :) No tank lod file required in the weapon folder -
How to indicate the throttle status in a HUD
Crusader replied to supernj's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
There's no such function in the avionic DLL files. -
EA-7L Corsair II by The Mirage Factory
Crusader replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Err no. I've thought about adding an alternative cockpit ini for the A-7E pit with correct position for it, but decided that out of the box it will be rear-seat only. I dont plan to make any changes to it, since its just another "rescued" TMF project. -
F-16C Block 30/32 by The Viper Team
Crusader replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Dont get too excited about the avionics, its all based on and limited by the the stock 70's avionics ... the modern look is all "smoke and mirrors" ;D -
Munich war 1938
Crusader replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
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Effect Shader... um noch etwas genauer zu sein, alles Material was BBQ machen soll ( ) sollte den FEUER-Shader verwenden, z.B.: [Afterburner9C] EffectShaderName=effectFire.fx ... Und alles was Rauch usw macht, diesen : [MirageSmokeTrailMaterial] EffectShaderName=effectLightLevel.fx ... Dann haste FETT BBQ !!!! LOL
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Royal Australian Navy F-14's
Crusader replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
This is a cool one Spinners