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Crusader

+MODDER
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Everything posted by Crusader

  1. Reminds me to finish and upload the latest version... RAM was more like the Hornets APG-65 RAID mode .. to break out targets flying closely together. The APG-63 with PSP received improved software all the time, and they definitive got a TWS mode pre MSIP. From what I could find out, it was ~1983-84. F-15A have been retrofitted with the PSP, but it was probably only the single Wing who flew A models until the early 90's. Even later many models received parts of the MSIP update and then had most of the F-15C capabilities. The interesting feature of the APG-63 PSP was some Dual Target Track mode for AIM-9M. They could track 2 targets and the pilot could fire 2 Sparrows in quick succession. They would both go for the 1st target, and if the 1st missile destroyed it the pilot could quickly transfer the radar lock to the 2nd target for the 2nd missile to home on. The mode was very limite din coverage and worked only if the 2 targets were flying closely together. And it worked great only in the manufactures brochure but not very well with the real thing, so I've been told.
  2. guess he would have to build the rear of the cockpit to make that happen... right now its kinda hacked off behind the pilot
  3. DLC unlock YESSSSSSS.... Thats hot Stary LOL
  4. The counter is displayed on a MFD page, manual page 516..
  5. LOL yep... external view only.. like a FPS
  6. Projekt koordination fuer die naehere Zukunft!

    das waren USAF A-7K .. anderer motor und die instrumente waren anderst angeordnet etc ah nee.. hab ma in die bücher gekuckt... die Griechen hatten TA-7H, 5 neu und eine umgebaute, basierend auf der A-7E die Portugiesen hatten 6 TA-7P, alles umgebaute A-7A , aber mit (wie die A-7P) A-7E(oder D) cockpit/avionics das waren die ursprüngliche lieferungen, kann sein das die Griechen später noch A-7K bekommen haben, als ersatz wenn der ganze TA-7/A-7K und D/E karam gemixt wird, wird sich wohl was machen lassen
  7. Perhaps you can add chaff and flare counters..
  8. Projekt koordination fuer die naehere Zukunft!

    isn 2-jahre altes pit model... wird nixmehr dran gemacht weil max file futsch wir versuchen halt einige projekte zu beenden .. ham ja schon das eine oder andere fertig gemacht. err..TA-7C pics.. später.. ma kuckn ..
  9. Es ceru, ka dīķī ziemā Ziemeļatlantijas aisbergu pārāk parasta .. un nolādēts ir redzams radara ...
  10. Projekt koordination fuer die naehere Zukunft!

    Yea, I kenn die methode. ist aber nicht das was wir (TMF) wollen. Die TA-7C wird bei uns nur vom rücksitz geflogen... fertig. War so geplant, wird so gemacht. Ham ja genugend A-7 die von vorne pilotiert (cool gell) werden... @Student - aha.. joa.. ma kuckn ...
  11. Projekt koordination fuer die naehere Zukunft!

    Die TA-7C ist das zu 95% fertige The Mirage Factory TA-7C Projekt .. und das wird jetzt 100% fertig... ich warte nur noch auf etwas skins/decals Zeug. Dein Modell hat die ALQ-126 Antennenverkleidung hinten an der Rumpfunterseite, die Trainingsmaschinen hatten das nich ;) La-200 ..
  12. Projekt koordination fuer die naehere Zukunft!

    TA-7... ich hab auch eine... TMF maschine, die bringt der Nikolaus .. is jedenfalls der plan. hat aber nur rücksitz
  13. The Prowler did not have HARM capability until the '90s, mid-80's, greater numbers of ICAP-II variant aircraft from 1985 onwards ...the kite is EW only for TKs game then..
  14. Tomorrow he will deny that there are any preview pics out there ...
  15. Fishing in the dark, but check your TYPES list of the terrain in use for the campaign, if the target group you want to concentrate on is already known to your force. e.g: [TargetType087] Name=vIndustrial1 FullName=Steel Mill ModelName=vIndustrial1.LOD TargetType=WEAPON_FACTORY ActiveYear=0 TargetValue=500 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=300000.0 ArmorType=0 RepairRate=0.050 StartDetectChance=0 <------------- set to 100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 <---------- too CollisionMesh=vIndustrial1Col.LOD MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=vIndustrial1Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100
  16. Jag A - yes. 3 versions which mainly differ in weapon/electronic capability.
  17. The Ghana profile looks very flashy That link is cool too...
  18. templates .. i dont know ... but we have 5 or more variants in deep storage somewhere , which wait for a way into the install maker...
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