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Everything posted by kukulino
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As requested, Fingers Four and Diamonds
kukulino replied to drdoyo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
WOW! Sounds really GOOD! I need Diamond for my flight :yes: -
No takto. V hangar menu to samozrejme pôjde. Teda akk si správne rozumieme. Ak budem lietať Mig-21MA a mám povedzme misiu na zničenie protilietadlovej obrany v nejakom sektore, tak si ten kontajner môžem v hangar menu zavesiť a ostatnym trom mašinám nie. Alebo to budú mať všetky stroje v letke. Tak si to myslel? Ale keď budem v kampani lietať povedzme Mi-24D tak Migy-21MA nebudem mať možnosť nijak ovplyvniť. Oni budú mať podvesené to, čo im udáva Loadout.ini súbor. Počítač fréry používa, a naše R-3S IČ rakety sa sobľubou za nimi naháňajú. Lenže fléry v našich kontajneroch sa odpaľujú ručne, klávesami, tak neviem, či sa to podarí aj AI. To musíme zistiť.
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OK, už aj píšem :yes: Na druhú stranu, ako to spraviť, aby mala len jedna mašina zo štyroch podvesený REB kontajner? Keď lietame v kampani s tými mašinami my, tak jednoducho podvesíme kontajner len našej mašine. Ale ak valíme za inú jednotku, budú mať migy v prvej jednotke podvesený kontajner všetky alebo žiadny (to záleží na loadout.ini).
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Tak som sa rozhodol založiť topic, v ktorom môžeme prezentovať novoty na kultúrnom poli v našich národoch. Inšpiroval ma k tomu tento topic, pozri TU! Som si dovolil tam prispieť najnovším objavom, ktorý sme počas minulých mesiacov, kedy som s partiou pracoval na stavbe odhalili. Kapelka Helenine oči: Postol som to aj v tom topicu, ale oni tomu pochopiteľne nerozumejú Tak, ak chcete, pozrite si to z recesie aj vy
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If you want see more, take a look on my signature, click on Official pages of the 1st SQN of the Slovak Air Force, than click on ENTER (British flag), and than on Photo gallery. There are more Migs and more Central Europe photos
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Yes, it is very nice video. I love it You have little piece of central Europe on you PC, when you are watchimg this vid :yes:
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Try this: http://forum.combatace.com/index.php?showt...56&hl=camel
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Experience
kukulino posted a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Hi pilots I am browsing campaigns for WOE. I am looking into Campaign_DATA.inis and there are standard values for air units. For NATO Air Units experience values are 100, for WP Air Units experience values are between 50-80. [AirUnit0xx] AircraftType=F-15A Squadron=xx ForceID=1 Nation=USAF DefaultTexture=xx BaseArea=xx Airbase BaseMoveChance=20 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100<----------HERE Morale=100 Supply=100 [AirUnit0xx] AircraftType=MIG-27 (or Mig-21MF, 23M/ML etc.) UnitName=xx ForceID=2 Nation=SOVIET DefaultTexture=xx BaseArea=xx Airbase BaseMoveChance=25 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=50<---------HERE Morale=60 Supply=100 There are many campaigns (for WOE) with those different values in the download section. So my question is WHY? I am not campaign_data.ini guru. I look into knowledge base for more info, and there is: Experience=100 - Starting experience level of the unit's pilots. It is not problem to improve experience values to 100. But I need better understandig before this edit. Well, why experience for WP Air Units is low in many WOE campaigns? THANX Kukulo kukulino -
Experience
kukulino replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
OK, I have contact on Fishbed pilot. He answered on many my special questions. If you have some questions for Mig-21, L-29, L-39 (Su-22 too, I think) pilot, feel free to post it, or drop me a PM with question. He is ready to answer on my quetions -
Weapon Editor aaaaaarrrgggghhh
kukulino replied to Muesli's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hehe, I am still beginner :blush2: EDIT: Ooouuu, I found another two unmoded installs -
vrkuboy, nezabudni mi poslať Tvoju email adresu. Lebo Ti nemám kam poslať ten pack na testovanie EDIT: našiel som nejaký mail na Tvojich stránkach, tak to sendujem tam
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Weapon Editor aaaaaarrrgggghhh
kukulino replied to Muesli's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
tank03 is right. That is your problem, I think. I did many mistakes with use different weapondata.ini, because I have about 8 different sfp1 series installations :yes: -
Nejake jaky sú v download section No to by bola vychutnávka :yes: Fubar512 mi povolil použiť jeho FM z type 96, tak je to zatal OK
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Požiadal som geralda14 o skiny na MA/R verzie. Uvidíme, či to klapne. Kto by mal záujem na testovaní, hoďte mi PM s emailom (PM - personal message, mi trvalo pekných pár dní, než som sa dozvedel čo to je. Ale to bolo pred rokom, hehe). Je to 11mb balíček.
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Zdar. Jak to myslíš modifikovat puvodni model? Pôvodný model z 3D maxu alebo FM? Ja nemôžem exportovať naspäť do 3DSmaxu čo je už raz v hre, či tak nejak to funguje. A na modifikáciu pôvodného modelu v 3DSmax sa nikto nechytí Lebo ten model nemáme.
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Chaffs/flares for Mig-21/23 serries?
kukulino replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
As the last things for Mig-21R work are its fuel tanx. This is from type 96 (Fubar512s FM I think, I added some thickness. It is not my idea, I saw tickness in big Mig pack by Madcaddie) I am sorry for * becouse I have some problem with BBcode *AftCockpitFuelCell* SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=872.0 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.55,0.25,-0.26 MaxExtentPosition= 0.55,1.67, 0.34 HasArmor=TRUE ArmorMaterial=STEEL Armor*FRONT*.Thickness=2 Armor*REAR*.Thickness=2 Armor*RIGHT*.Thickness=2 Armor*LEFT*.Thickness=2 Armor*TOP*.Thickness=2 Armor*BOTTOM*.Thickness=2 *FuselageFuelCell* SystemType=FUEL_TANK FuelTankID=2 MaxFuelAmount=781.3 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.55,-3.13, 0.50 MaxExtentPosition= 0.55, 0.18, 0.90 HasArmor=TRUE Armor*FRONT*.Thickness=2 Armor*REAR*.Thickness=2 Armor*RIGHT*.Thickness=2 Armor*LEFT*.Thickness=2 Armor*TOP*.Thickness=2 Armor*BOTTOM*.Thickness=2 *RightWingFuelCell* SystemType=FUEL_TANK FuelTankID=3 MaxFuelAmount=268.7 SelfHealing=FALSE FireSuppression=FALSE MinExtentPosition=0.64,-2.50,-0.09 MaxExtentPosition=2.13, 1.50, 0.09 HasArmor=TRUE ArmorMaterial=STEEL Armor*FRONT*.Thickness=2 Armor*REAR*.Thickness=2 Armor*RIGHT*.Thickness=2 Armor*LEFT*.Thickness=2 Armor*TOP*.Thickness=2 Armor*BOTTOM*.Thickness=2 *LeftWingFuelCell* SystemType=FUEL_TANK FuelTankID=3 MaxFuelAmount=268.7 SelfHealing=FALSE FireSuppression=FALSE MinExtentPosition=-0.64,-2.50,-0.09 MaxExtentPosition=-2.13, 1.50, 0.09 HasArmor=TRUE ArmorMaterial=STEEL Armor*FRONT*.Thickness=2 Armor*REAR*.Thickness=2 Armor*RIGHT*.Thickness=2 Armor*LEFT*.Thickness=2 Armor*TOP*.Thickness=2 Armor*BOTTOM*.Thickness=2 Total capacity: 2190,7 liters. We need 2800 (in original R version is new 340L tank mounted on larger dorsal section. 2800 - 340 ---- 2460L before new tank installation. 2460L - 2190L ------ 270L difference between real plane and this FM. I can add 135 into every wing tank ). It is not hard .ini edit, I hope. *AftCockpitFuelCell* SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=872.0 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.55,0.25,-0.26 MaxExtentPosition= 0.55,1.67, 0.34 HasArmor=TRUE ArmorMaterial=STEEL Armor*FRONT*.Thickness=2 Armor*REAR*.Thickness=2 Armor*RIGHT*.Thickness=2 Armor*LEFT*.Thickness=2 Armor*TOP*.Thickness=2 Armor*BOTTOM*.Thickness=2 *FuselageFuelCell* SystemType=FUEL_TANK FuelTankID=2 MaxFuelAmount=781.3 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.55,-3.13, 0.50 MaxExtentPosition= 0.55, 0.18, 0.90 HasArmor=TRUE ArmorMaterial=STEEL Armor*FRONT*.Thickness=2 Armor*REAR*.Thickness=2 Armor*RIGHT*.Thickness=2 Armor*LEFT*.Thickness=2 Armor*TOP*.Thickness=2 Armor*BOTTOM*.Thickness=2 *RightWingFuelCell* SystemType=FUEL_TANK FuelTankID=3 MaxFuelAmount=403 --------------------268 + 135 SelfHealing=FALSE FireSuppression=FALSE MinExtentPosition=0.64,-2.50,-0.09 MaxExtentPosition=2.13, 1.50, 0.09 HasArmor=TRUE ArmorMaterial=STEEL Armor*FRONT*.Thickness=2 Armor*REAR*.Thickness=2 Armor*RIGHT*.Thickness=2 Armor*LEFT*.Thickness=2 Armor*TOP*.Thickness=2 Armor*BOTTOM*.Thickness=2 *LeftWingFuelCell* SystemType=FUEL_TANK FuelTankID=3 MaxFuelAmount=403 ----------------- 268 + 135 SelfHealing=FALSE FireSuppression=FALSE MinExtentPosition=-0.64,-2.50,-0.09 MaxExtentPosition=-2.13, 1.50, 0.09 HasArmor=TRUE ArmorMaterial=STEEL Armor*FRONT*.Thickness=2 Armor*REAR*.Thickness=2 Armor*RIGHT*.Thickness=2 Armor*LEFT*.Thickness=2 Armor*TOP*.Thickness=2 Armor*BOTTOM*.Thickness=2 There are 2459,3 litres now. We need add next tank with 340L. Or add it into exist? What do you mean? If I can add it as next tank I do not know where. I do not understand these values: MinExtentPosition=-0.64,-2.50,-0.09 MaxExtentPosition=-2.13, 1.50, 0.09 I am sorry for * because I have some problem with BBcode -
Chaffs/flares for Mig-21/23 serries?
kukulino replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I am sorry, as you see I really do not understand Photos: http://forum.valka.cz/viewtopic.php/t/1214...OV-Kontejner-SM -
Chaffs/flares for Mig-21/23 serries?
kukulino replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi Wrench. THANX. I saw hex editor for first time in your post. OK, I downloaded it, I found RecPod_MiG21.bmp (no Mig-11 as you wrote). But that is all what can I do I do not understand this program. -
MiG-21 Cockpit
kukulino replied to racinglad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I understand right your question, I hope. Everything is all right. There is no vertical line. To lock on target you need switch radar to boresight mode. Look into Read me. :yes: -
Zdar chlapi! Mám takúto otázku zvlášť na teba, vrkuboy. Je možné urobiť model Migu-21 MA alebo R tak, aby sme využili Mig-21MA/R_DATA.ini už existujúce? Nie som modder, takže do toho nevidím. A keď sa pýtam moc sprosto, nepáraj sa s tým a povedz to. To MAčko je vlastne skoro zhodné s MFkom. Proste nemalo periskop na kabíne a aerodynamické "plotky" nad ústim kanónu. Pri stredných opravách (po 600 hodinách alebo šiestich rokoch služby) boli periskopy na väčšinu mašín dodatočne montované, podobne aj "plotíky" nad ústia zbraní. A ešte im aj motory vymieňali za rovnké ako v MF verzii. Podškrtnuté ---- mi vlastne MAčko modelovať nepotrebujeme To Rko ---- hlavne nemá kanón, ani "plotíky, pochopiteľne. Má aj trochu väčší chrbát (hřbet), lebo tam čapli ďalšiu nádrž. Na konci krídiel má také maké vretienka s nejakou elektronikou. Možno sa mi podarí násť nejaký malý model medzi weapons a nejak tie vretienka na konci krídel "namontovať". Ale celé to je taká improvizácia. Každopádne mám hotové pracujúce svetlice a dipólové odrážače do kontajnerov (oni boli hotové už predtým, ale teraz konečne pracujú aj s tými kontajnermi). A keby aj bol hotový nový model R-ky, zrejme by sa použili aj na nej.
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Chaffs/flares for Mig-21/23 serries?
kukulino replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This is similar dumb question like previous, but I need help I want to paint "nose" SM SPS-141 (ex 800L Mig-21 drop tank). But i can't find its .bmp Can you help me with this? This is one of the final steps on SM SPS-141 container work (improvisation) And how can I do it without paint of a original 800L drop tank? I need paint .bmp just for container (that I mean when I mount 800L drop tank on my Mig, it is not with green nose. When I want to mount SM SPS-141 (the same lod and .bmp I think) there is green nose. I hope you understand. Just need green "nose" especialy for container -
Chaffs/flares for Mig-21/23 serries?
kukulino replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It was dumb question, I know. I haven't got practise with attachment positions. It tooks me about two hours -
Chaffs/flares for Mig-21/23 serries?
kukulino replied to kukulino's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi Wrench, THANX again I found similar design like SM SPS-141. It is 800L fuel tank for Mig-21. It is not the same of course and it is longer and a little bit larger than SM. But It is looking good, I think Is it possible to turn this tank abou 180 degrees? -
skiners who can do this?
kukulino replied to vrkuboy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OOOHHHHHhhhh GO! GO! GO!