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Vasco

JAGDSTAFFEL 11
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Everything posted by Vasco

  1. Mein Herren! Today we start the 3-month long Jasta 4 online campaign. I've been playing around with the missions to create the 'Flying Circus' feel to the jasta makeup and I've succeeded in finding an easy way of adding the different aircraft we'll be flying to the mission. The aircraft available for the first day's operations are as follows: 2 x Fokker DRI 6 x Albatros DV 3 x Pfalz DIIIA 4 x Albatross DIII OAW Allocations of pilots to aircraft will be on a first come first served basis and the pilot will continue the campaign with that type of aircraft while they are still available (I've developed a replacement aircraft system to replace lost aircraft) So if you want a particulaer aircraft to be allocated to you, post below. Regards, Vasco P.S. Axgrinder, I've already got you down for an Albatross DV.
  2. My apologies Duck, I didn't carry over last weeks scores fot you - so you have two 5-kill aces; one alive and one dead. It seems 5 kills is the bogie for everyone. Vasco
  3. Thanks for the feedback guys, von Baur, the aircraft available at the start of the Jasta 4 campaign will be: Fokker DRI Albatros DVA Albatross DIII OAW Pfalz DIIIA Furthermore, the campaign date will be added to the 'title' information on the TS channel (on the right side of the TS screen) we use, that way everybody can see it before starting up the game. Regards, Vasco
  4. Gentlemen! Please find below the daily report covering 94th Aero Squadron operations for the 4th September 1918: Mission 1 - Photo Reconnaissance of Frescaty airbase - T/O 09:13 Pilots A Flight von Baur - A Flt Commander Axgrinder Red-dog B Flight Firecage - B Flt Commander Burning Beard Sitting Duck SRC The squadron was tasked to perform a fighting patrol over enemy lines with a secondary mission of photographing Frescaty airbase if time and circumstances allowed. During the transit towards the front lines a small formation of un-escorted Hannover CIIIs was seen at 1,000' to the east of Verdun and A Flt commander detailed his flight to engage while B Flt remainded at altitude. During the engagement 3 of the Hannovers were destroyed for the loss of one of our own aircraft; von Baur claiming 2 and Red-Dog being awarded 1 postumously - unfortunately Red-Dog fell to the rear guns of the last Hannover shortly after sending the first down in flames. The squadron then reformed and proceeded towards the secondary target. Approximately 5 miles from Frescaty the squadron was engaged by a large formation of Fokker DVIIs. During the ensuing melee von Baur shot down 2 DVIIs with Axgrinder and Sitting Duck accounting for a further 1 apeice. Unfortunately we lost SRC and Burning Beard during this final engagement. Mission 2 - Strike on Enemy Railhead - T/O 12:09 Pilots A Flight Burning Beard - A Flt Commander von Baur SRC Firecage Sitting Duck Firecage Axgrinder Dutch Dudley Information received from reconnaissance aircraft returning from a dawn sortie reported that a large concentration of enemy reinforcements seen disembarking at a railhead less than 2 miles from the front. A Flt was immediatately tasked to perform a strike on the trains, troops and supplies being offloaded. Pilots of of B Flt were assigned to the combined strike force in order to put as much firepower on the target as possible. A Flt commander lead the formation across the lines at low level, altering course regularly to avoid formations of enemy aircraft en route. The formation reached the target unscathed and proceeded to sweep the railhead causing mayhem and panic amongst the troops. Although no accurate assessment can be made of the damage caused, smoke was seen rising from the railhead by the departing strike force. All pilots landed safely back at the airfield. A recommendation for a commendation for the mission commander is attached as an appendix to this report. Mission 3 - Fighting Patrol over Enemy Lines - T/O 15:00 Pilots A Flight SRC - A Flt Commander Burning Beard Dudley Red-Dog B Flight Firecage - B Flt Commander von Baur Sitting Duck Axgrinder Dutch The last sortie of the day was tasked at short notice when reports of heavy concentrations of enemy aircraft were attempting to establish local air superiority to the east of the Verdun salient. A Flt commander lead the formation directly towards the lines climbing steeply towards the reported altitude of the enemy aircraft. The squadron encountered a large formation of Fokker DVIIs that were later reinforced by Fokker DRIs. During the battle the squadron accounted for 12 enemy aircraft for the loss of only one of our own. The kill tallies for this remarkable acheivement are as follows; Firecage - 2 DVIIs and 2 DRIs, Dutch - 3 DVIIs, Sitting Duck, Axgrinder and von Baur - 1 DVII apeice, Burning Beard - 1 DRI and Red-Dog - 1 Hannover CIII which ran into the melee during the latter stages of the engagement. If it wasn't for the unfortunate demise of Dudley, who picked up 2 DRIs on his tail while diving back into the general melee, this would have been a textbook example of a fighting patrol. High praise should be given to A Flt's commander who concentrated on co-ordinating the battle rather than concentrating on personal glory. The current tally of active pilots/kills is as follows: Firecage - 5 (ACE) von Baur - 5 (ACE) Dutch - 3 Sitting Duck - 2 Axgrinder - 2 Burning Beard - 1 Red-Dog - 1 During the campaign, our highest scoring pilots were Firecage (5) and von Baur (5), with Stumpjumper and Burning Beard also acheiving 5 kills each before their demise. This concludes the 94th Aero Squadron online campaign. Submitted respectfully on 4th September 1918, Vasco Officer Commanding 94th Aero Squadron
  5. Hi all! Just back from a 5-day break at Baldi's place. AAR and details of this weekend to follow shortly. Vasco
  6. That really was a blinding evening's entertainment guys! It took a month but I believe you've finally mastered the SPAD XIII - in the last mission you accounted for TWELVE KILLS for only one loss and not a single collision in the air. I wish my FRAP was working properly; that would have made one hell of a movie! Vasco P.S. I know that was a crap landing but I was trying to make notes at the same time.
  7. I'm on the server now, but I'm registered with my own password. I'll email Dutch to see if any of the setings have changed. Vasco
  8. Yes Beard, It's the one we used once or twice just after I took over running the Sunday slot from Winston. Regards, Vasco
  9. Guys, Dutch of Black Haze (a long established RB3D squadron) have given us permission to use their TS server for our day-to-day comms and mission running - details are available over in the Multiplayer forum. I'm currently on the server and will help anyone who wants to test their MP installation. Stiffy, we fly co-op missions against the AI, and yes we multicrew 2-seaters online. Regards, Vasco
  10. Gentlemen! With the demise of Outlaw's TS server, we lost our home for weekday gossip, planning and mission running. However, Dutch of the Black Haze squadron has kindly given us permission to use their server for all our voice comms. So please setup a new connection in TS using the following: Server address: 70.87.174.165:8784 Server password: pfalz Please express your gratitude to Dutch and his squadmates below in appreciation of this very generous gesture. Regards, Vasco
  11. Red-Dog. Just have OFF patched to v1.31G then download and install this file (note-do NOT install the optional hardcore damage model when offered). Then go to 'Workshops' in game and press the 'Backup As Offline' and 'Backup As Online' buttons in the bottom left of the screen. At the moment we're having issues with the Teamspeak server we usually use, but as soon as it's sorted we'll post the details of the one we're going to use in this forum. Regards, Vasco
  12. .... nor as much fun! Vasco
  13. Nag nag nag! You bastards are as bad as all three of my ex-wives put together with none of the perks! Debriefing's up - now let's see some feedback! Vasco
  14. Gentlemen! Please find below the daily report covering 94th Aero Squadron operations for the 2nd and 3rd September 1918: 2nd September 1918 Mission 1 - Patrol Behind Enemy Lines - T/O 07:16 Pilots Burning Beard - A Flt Commander von Baur Firecage Due to casualties sustained and a number of the squadron being on a long overdue spell of leave, the number of active pilots available for operations was much reduced. All available pilots (including the Squadron Commander) were assigned to A Flt and tasked to patrol behind enemy lines in the vincinity of Porcher. Just as the flight reached Verdun a flight of 4 Albatross fighter were identified flying at approximately 13,000' and the flight commander gave the signal to climb and engage. Just as battle was joined two other flights of Fokker DVIIs and Pfalz DIIIas joined the melee. The DVIIs managed to drop 2 of our pilots during their first pass and leaft Firecage and myself fighting for survival as we split up and dived towards the south. The end result of the battle was that the squadron lost 3 good pilots for no kills apart from 2 Pfalz's knocked down by the Squadron Commander during the retreat. Mission 2 - Patrol Behind Enemy Lines - T/O 11:14 Pilots von Baur - A Flt Commander Burning Beard Firecage Stumpjumper The remains of A Flt was lucky to be reinforced by Stumpjumper, who had just returned froma 48-hour pass to Paris. The flight was again tasked to patrol behind enemy lines over Tichemon and climbed out to altitude of 12,000' in an attempt to reduce the advantage of the enemy fighters who seem to fly regularly at that altitude. The flight commander's decision bore fruit when the formation ran into a flight of 4 Fokker DVIIs at the same altitude shortly after crossing the lines. During the engagement von Baur shot down a single DVII and Firecage accounted for another 2. Unfortunately, Firecage fell to the guns of a Fokker that had dropped onto his tail just before he sent his second victim down in flames. The greatest tragedy of the mission was the loss of our only 5-kill ace Stumpjumper who collided with a DVII while attempting to shoot it off Burning Beard's tail. After the engagement Burning Beard spotted two enemy observation balloons being raised and dropped down to attack, flaming both. It is becoming increasingly apparent that the conversion from Nieuport 28's to SPAD XIIIs is causing problems as the pilots are not yet used to the much higher speed and lower maneuverability of the new aircraft. Flights were suspended for the rest of the day in order to take stock and retrain. 3rd September 1918 Mission 1 - Patrol Friendly Lines - T/O 08:37 Pilots A Flight Burning Beard - A Flt Commander von Baur Axgrinder Sitting Duck B Flight Firecage - B Flt Commander Stumpjumper Baldi With the return of several pilots from leave and one new pilot the squadron was able to assign two flights to the dawn sortie. Both A and B Flt were tasked to patrol friendly lines south of the Argonne forest at 13,000', lessons having been learned from the previous day's engagements. However, during the transit flight to the patrol location one of the pilots discovered that his aircraft had not been refueled before the sorties and had less than 5 gallons in his main tank. The patrol continued regardless. During the patrol both flights engaged a large formation of Fokker DVIIs and accounted for 7 of them for the loss of 4 of our own. Burning Beard accounted for 2 of these aircraft and returned to base safely. Furthermore, Firecage shot down 3 and von Baur and Stumpjumper 1 apiece before falling to the guns of other members of the enemy formation. Sitting Duck (the flight member with the incorrect fuel load) who landed at a friendly base en route to scrounge more fuel before rejoining the formation, managed to collide with another of the DVIIs while shooting at it and didn't make it back. Unfortunately our replacement pilot Baldi managed to shed his wings in a dive (a truly remarkable acheivement considering the robust construction of the SPAD) during a dive onto a fleeing Fokker. Mission 2 - Artillery Spotting - T/O 12:08 Pilots A Flight Burning Beard - A Flt Commander von Baur Stumpjumper Baldi B Flight Sitting Duck - B Flt Commander Firecage Axgrinder Due to the lack of 2-seaters in the sector the squadron was tasked to provide artillery observation over the lines to the east of the Verdun salient. 2 pilots (Baldi and Stumpjumper) had their aircraft equiped with radios for this purpose with the rest of the formation providing top cover. The mission was carried out without incident (apart from the obiquitous archie) and in 16 minutes the target was was bracketed by the guns of 3 batteries. The batteries foward observer transmitted a contact report of 3 enemy Pfalz DIIIas patrolling southeast of the squadron's position and A Flt's Commander gave instruction for the formation to proceed to the reported location. All 3 aircraft were downed for no loss with Sitting Duck accounting for 2 and Firecage 1. Mission - Attack on Mar-sous-Bourcq Aifield - T/O 15:29 Pilots A Flight Sitting Duck - A Flt Commander Burning Beard Firecage Axgrinder B Flight Dudley - B Flt Commander von Baur Baldi The squadron took off in the late afternoon to perform a strike against an enemy airfield located to the north of the Argonne forest hoping to catch enemy fighters ruturning from their last sortie of the day. During the low-level transit torwards the target B Flt (who were in the trail formation behind A Flt) were bounced by a flight of Albatros DVAs and von Baur quickly fell to their guns on the first pass. A Flt commander turned A Flt around to assist the beleaguered flight and the enemy were driven off with 1 shot down by Dudley. Shortly before arriving at the target the squadron engaged a flight of Fokker DVIIs and lost another 2 aircraft during the engagement while accounting for 2 DVIIs themselves; Sitting Duck getting 1 and Firecage the other however, Firecage fell later in the engagement as did Axgrinder after taking fire from the airfield defences and crashing during egress. The remainder of the squadron returned having suffered multiple hits on their aircraft - looks like the riggers are in for another long night! The current tally of active pilots/kills is as follows: Burning Beard - 5 (ACE) Sitting Duck - 3 Dudley - 1 Submitted respectfully on 3rd September 1918, Vasco Officer Commanding 94th Aero Squadron
  15. Install. Vasco
  16. KanoneFodder, Cracked it! For the game to recognise each of the seperate G940 controllers in-game, you first have to delete the default axes settings for each individual controller (stick, thottle and rudder). You then select each controller in turn in the config utility and assign the axes you want to function on that particular controller. Vasco
  17. It sounds ideal. Let me know what needs to be written into the mission files to enable this and I'll do it. Vasco
  18. Stump, SRC's correct - I'm proposing to run a second session of the Sunday games during one weekday evening as there seems to be a problem with the European players getting online on Sundays. The Sunday Online Campaign will be unaffected. Vasco
  19. Usual time Stump - 2PM EST. Vasco
  20. Gentlemen, As the European players participation in the Sunday Online Campaign is virually non-existent, I'm conducting a survey to see whether it would be worth running the online campaign one evening during the week (in addition to the Sunday games) to suit the European players. If we get enough positive replies to this thread I'd be willing to host the missions that are flown on Sundays a second time on a regular basis. Vasco
  21. I'm in the same boat here - the G940 reconises CFS3 and loads a default profile but can I hell as like get the control utility to recognise either one of the throttles. I've attempted to assign the right hand throttle to 'Throttle' in the G940 CFS3 profile just in case two throttles were confusing the game but nothing appears to work. Definatley need some help here. Vasco
  22. Firecage, The secret of flying the Camel is the use of RUDDER. Whereas in fighters with inline engines and little torque, when you bank right you apply an appropriate amount of right rudder and vice versa - in a Camel this will get you killed. Because of the high torque effect of the rotary engine, when the Camel banks to the right she drops her nose and the turn tightens up very quickly. If held too long (and I mean about one second) she'll go into a spin and this is usually where the fight is lost. The secret to the lightning fast right turn of the Camel without spinning is TO KEEP HER NOSE UP by applying a little LEFT rudder in a right hand turn. As the converse is true in the left hand turn (she'll lift her nose in the turn and attempt to climb and slow) you need enough left rudder to keep her nose on the horizon and not lose airspeed otherwise she'll eventually drop below stalling speed. Remember: Left turn = lots of left rudder. Right turn = a little left rudder. Vasco
  23. Gentlemen, This is to confirm that the session on Sunday is on - in fact it will always be on unless stated otherwise in this forum. Now, is there any chance of getting a head count for this Sunday's sorties? Who's in? Vasco
  24. Guys, Only von Baur and I are on the TS server. If you're going to play today, please get on asap. Vasco
  25. LOL!, Understood von Baur. It's nice to get a response to these mission debriefs once in a while, especially humorous ones. Vasco
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