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Everything posted by JSF_Aggie
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Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Edwards AFB -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hurc's Nellis, tweaked a bit, in my Southwest US terrain. I set up both runways as active, so occasionally you get an AI flight taking off, or landing, next to you. -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Edwards AFB wip... -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Thank you Dels -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Some Eagle shots... -
Need Help Flattening Terrain For Airfields
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Doing the heightmap .BMP route gave the exact same errors, the runway would be low in the same spot (ground pops through), or high in the same spot (aircraft's wheels sink halfway through the runway) However, giving the tiles a flat _hm.bmp fixes it, but I've never had to do this before. [Texture068] Filename=sand1.BMP HasWater=0 HeightMap=sand_hm.BMP HeightMapScale=1.000000 Color=0.858675,0.710850,0.489428 SolidObjectTexture= AlphaObjectTexture= -
Need Help Flattening Terrain For Airfields
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'll try doing it with only one city in the CITYLIST, one at a time. If that doesn't work I'll try the editing the heightmap .BMP. Wrench, if you look at all the non-water tile entries in the stock _data.ini's, they all have: "HasWater=0". I assume "0" is the default, so not having that keyword probably equates to the same thing. I've done all those things to make sure I'm running with the correct .HFD. I can also tell by the fact that each time I increase width and height values, my flattened circle gets larger. I'll keep plugging away at it. Thanks guys -
Thank you Eric. I contributed a little coin to the cause.
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Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Mono Lake and Tonopah area... -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
No targets placed yet, but a range near China Lake... -
Question About Cloud Height
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
At some point, did we loose the ability to change the height of clouds? I thought I remember someone saying TK had locked that, regardless of what we entered in the EnvironmentSystem.INI. With the current patch, it is working for me. So either TK opened it back up, or I'm just nuts. -
Question About Cloud Height
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That was just done as an experiment. Just wanted to see if they would raise up. For this terrain I need them slightly higher than your values, so they stay above the mountains. -
FX Files
JSF_Aggie replied to ShrikeHawk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I haven't updated to the July patch, still on the previous patch. I have no problem raising the cloud height up. http://combatace.com/topic/78559-question-about-cloud-height/ -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Northern Californian Coast... -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Dawn flight... -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Eagles... -
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Question About Cloud Height
JSF_Aggie replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Why? In my EnvironmentSystem.INI, I have: MinBaseAltitude=5050.0 (16568 feet) MaxBaseAltitude=5100.0 (16732 feet) -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Tomcats -
how to create road airfields
JSF_Aggie replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
What do you mean by "not finding the runway"? An aircraft has to have MINBASESIZE=SMALL in its _data.INI . -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Northern California -
F-4N with drooping ailerons!
JSF_Aggie posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In the May Patch, it looks like TK modified the .lod, but didn't include the _data.ini entries for the drooping ailerons. Attached is a _data.ini with the J's entries from the drooping ailerons, and the J's stabilizers. F-4N_DATA.rar -
New Patch out...nothing interesting
JSF_Aggie replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is it just a cosmetic change? Wouldn't he have had to update the F-4N_data.ini to make any flight model changes? -
Strike Fighters 2 Screenshots
JSF_Aggie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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